NotesFAQContact Us
Collection
Advanced
Search Tips
Showing 2,956 to 2,970 of 139,719 results Save | Export
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Yizhuo Zhou; Xuande Wu; Kunyang Qu – Language Teaching Research Quarterly, 2024
Recent advancements in artificial intelligence, particularly OpenAI's ChatGPT, have transformed English language learning through Computer-Assisted Language Learning (CALL) tools. This study examined the adoption of ChatGPT among university-level English learners employing the Hedonic Motivation System Adoption Model (HMSAM). An online survey was…
Descriptors: Artificial Intelligence, Computer Software, English (Second Language), Second Language Learning
Janice D. Gobert; Haiying Li; Rachel Dickler; Christine Lott – Grantee Submission, 2024
An intelligent tutoring system (ITS, henceforth) is currently defined as a computer system that delivers personalized instruction to students by using computational techniques to evaluate the learner in a variety of ways, including (but not limited to) their prior knowledge, competency/skill levels, motivation, and affective states. ITSs are…
Descriptors: Artificial Intelligence, Scaffolding (Teaching Technique), Computer Science Education, Teaching Methods
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Kelsey E. Schenck; Doy Kim; Fangli Xia; Michael I. Swart; Candace Walkington; Mitchell J. Nathan – Grantee Submission, 2024
Access to body-based resources has been shown to augment cognitive processes, but not all movements equally aid reasoning. Interactive technologies, like dynamic geometry systems (DGS), potentially amplify the link between movement and geometric representation, thereby deepening students' understanding of geometric properties. This study…
Descriptors: Geometric Concepts, Task Analysis, Thinking Skills, Validity
Peer reviewed Peer reviewed
Direct linkDirect link
Pamela Liebig; Viviane Filor; Mariana Scheumann; Martina Buchholz; Klaus Jung – Technology, Knowledge and Learning, 2024
Many academic teachers present data as static graphics in their lectures and courses. However, data structures have become more complex in the last decades, especially in the biomedical disciplines, and interactive graphics can provide a better means to communicate the scientific contents to students. Besides, the technological qualifications of…
Descriptors: Medicine, Natural Sciences, Workshops, Computer Graphics
Peer reviewed Peer reviewed
Direct linkDirect link
Seda Özer Sanal; Büsra Çiçek – British Journal of Educational Technology, 2024
In addition to learning effectively and effectively in online learning communities (OLCs), students must be in a secure environment and privacy must be respected. The study aimed to identify privacy violations that university students encounter in OLCs, and identify recommendations and some strategies to implement to ensure privacy at the OLC. A…
Descriptors: Communities of Practice, Electronic Learning, Privacy, College Students
Peer reviewed Peer reviewed
Direct linkDirect link
Karol Lisette Rueda-Gómez; Luis J. Rodríguez-Muñiz; Laura Muñiz-Rodríguez – Education and Information Technologies, 2024
The goal of this research is to analyze the factors that mediate the success of the use of online learning support platforms, based on the perceptions of a focus group of university professors, with a qualitative methodological approach. The sample consisted of 11 mathematics professors who taught three subjects to 9 240 incoming students, during…
Descriptors: Educational Technology, College Faculty, Mathematics Teachers, Teacher Attitudes
Peer reviewed Peer reviewed
Direct linkDirect link
Samantha Kannegiser; Julie Hunter – College & Research Libraries, 2024
Over 100 chat providers in academic libraries were surveyed in a premier study measuring experiences of sexual harassment among library workers providing online chat reference. The anonymous survey measured the prevalence and frequency of 11 sexual harassment behaviors across three sexual harassment dimensions: gender harassment, unwanted sexual…
Descriptors: Sexual Harassment, Library Personnel, Computer Mediated Communication, Responses
Peer reviewed Peer reviewed
Direct linkDirect link
Antonio Estevan Martinez IV – Digital Experiences in Mathematics Education, 2024
Many areas of mathematics naturally lend themselves to machine-based computing environments, which suggests that computational environments may serve as useful mediating tools for the teaching and learning of mathematical content. While some mathematics classes are leveraging the use of computational tools, the implementation of computer…
Descriptors: Mathematics Education, Programming, Undergraduate Students, Competency Based Education
Peer reviewed Peer reviewed
Direct linkDirect link
Damith Perera; Whitney Hilley; Juliana M. Nykolaiszyn – Journal of Access Services, 2024
This case study explores the transformation of study room reservations at the Oklahoma State University (OSU) Libraries. Initially reliant on manual methods, the library transitioned to vendor-supported software and would later develop a custom, open source user interface (UI) to streamline booking efficiency. These improvements help demonstrate…
Descriptors: Academic Libraries, Library Facilities, Study Facilities, Scheduling
Peer reviewed Peer reviewed
Direct linkDirect link
Mike Perkins; Jasper Roe; Darius Postma; James McGaughran; Don Hickerson – Journal of Academic Ethics, 2024
This study explores the capability of academic staff assisted by the Turnitin Artificial Intelligence (AI) detection tool to identify the use of AI-generated content in university assessments. 22 different experimental submissions were produced using Open AI's ChatGPT tool, with prompting techniques used to reduce the likelihood of AI detectors…
Descriptors: Artificial Intelligence, Student Evaluation, Identification, Natural Language Processing
Peer reviewed Peer reviewed
Direct linkDirect link
Yen-Fen Lee; Pei-Ying Chen; Shu-Chen Cheng – Education and Information Technologies, 2024
Health education aims to change unhealthy behaviors and promote population health. However, limited teaching time and standardized materials pose challenges, prompting elementary school teachers to explore technology-enhanced teaching strategies. To cultivate proper health attitudes and behaviors among elementary school students, many researchers…
Descriptors: Health Education, Elementary School Students, Electronic Books, Program Effectiveness
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Orhun Türker; Ayse Derya Kahraman – Turkish Online Journal of Educational Technology - TOJET, 2024
Artificial intelligence is a popular technology that affects many fields today. Its impact is noticeable daily, especially in education, design, and other essential areas. This technology, which stands out with the convenience it creates for users and its help in organizing the workflow, will play a critical role in our lives in the future. This…
Descriptors: Artificial Intelligence, Educational Technology, Educational Innovation, Computer Software
Peer reviewed Peer reviewed
Direct linkDirect link
Dana Opre; Camelia ?erban; Andreea Ve?can; Romi?a Iucu – Active Learning in Higher Education, 2024
In recent years, the use of information technology to promote active learning in higher education has raised great interest. Teachers are continuously challenged to identify new research-informed approaches and educational practices for supporting students to actively learn and apply their knowledge. The present study tests the effects on…
Descriptors: Active Learning, Computer Assisted Instruction, Educational Technology, Outcomes of Education
Peer reviewed Peer reviewed
Direct linkDirect link
Sajjad Farashi; Saeid Bashirian; Ensiyeh Jenabi; Katayoon Razjouyan – International Journal of Developmental Disabilities, 2024
Background: People with autism spectrum disorder (ASD) have difficulties recognizing emotions. Studies showed that virtual reality (VR) and computerized training programs might be used as potential tools for enhancing emotion recognition in such people. However, some inconsistencies were observed between the studies. Objective: In the current…
Descriptors: Computer Simulation, Training, Emotional Response, Autism Spectrum Disorders
Peer reviewed Peer reviewed
Direct linkDirect link
Enrico Gandolfi; Richard E. Ferdig; Jiahui Wang; Grace Morris; Amy Copus; Sk Rezwan Shihab – Education and Information Technologies, 2024
Research has provided evidence that online gaming can both positively and negatively impact players' physical and mental health. However, few research studies have examined how game addiction, game community, and vitality felt while playing can inform well-being. This study addressed this gap by focusing on game players' vitality, a construct that…
Descriptors: Internet, Computer Games, Well Being, Addictive Behavior
Pages: 1  |  ...  |  194  |  195  |  196  |  197  |  198  |  199  |  200  |  201  |  202  |  ...  |  9315