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Leen Adel Gammoh – Education and Information Technologies, 2025
This qualitative study examines the risks educators in Jordan face with the integration of ChatGPT, an emerging AI technology, into academic settings. While considerable attention has been given to risks affecting university students, there remains a gap in understanding the specific challenges encountered by educators themselves. Through…
Descriptors: Foreign Countries, Artificial Intelligence, Educational Technology, Technology Integration
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Carina Büscher – International Journal of Science and Mathematics Education, 2025
Computational thinking (CT) is becoming increasingly important as a learning content. Subject-integrated approaches aim to develop CT within other subjects like mathematics. The question is how exactly CT can be integrated and learned in mathematics classrooms. In a case study involving 12 sixth-grade learners, CT activities were explored that…
Descriptors: Mathematics Instruction, Thinking Skills, Teaching Methods, Computer Science Education
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Meina Zhu; Min Young Doo; Sara Masoud; Yaoxian Huang – Education and Information Technologies, 2025
This study examines the influences of learners' motivation, self-monitoring, and self-management on learning satisfaction in online learning environments. The participants were 185 undergraduates and 99 graduate students majoring in computer science and engineering. The participants' motivation, self-monitoring, self-management, and learning…
Descriptors: Student Satisfaction, Differences, Undergraduate Students, Graduate Students
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Anna Bussu; Manuela Pulina; Sally-Ann Ashton; Marta Mangiarulo – Social Psychology of Education: An International Journal, 2025
This paper explores cyberbullying and cyberstalking victimisation in a Higher Education community and potential strategies for better supporting victims. It analyses qualitative responses from a convenience sample of students and staff who experienced these adverse behaviours. The data were collected from 34 self-selected respondents from a…
Descriptors: Bullying, Computer Mediated Communication, Victims, Higher Education
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Meiyan Huang; Tang Yongquan – Journal of Computer Assisted Learning, 2025
Aim: In recent years, the integration of cutting-edge technology into professional sports training (ST) has revolutionized the way athletes prepare for competition. The study aims to quantitatively analyse the impact of cutting-edge technology on enhancing performance, efficiency, and outcomes in professional ST programs. Purpose: The purpose of…
Descriptors: Athletics, Technology, Influence of Technology, Training
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Cynthia Y. Delgado; Richard E. Mayer – Journal of Computer Assisted Learning, 2025
Background: In recent years, immersive virtual reality in education has garnered attention, however, there have been mixed findings on the efficacy of IVR in education. Thus, exploring which strategies are effective in transferring learning from IVR to real-world applications is imperative. Objective: This study aims to investigate the efficacy of…
Descriptors: Computer Simulation, Experiential Learning, Instructional Effectiveness, Transfer of Training
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Yusuf Oc; Hela Hassen – Marketing Education Review, 2025
Driven by technological innovations, continuous digital expansion has transformed fundamentally the landscape of modern higher education, leading to discussions about evaluation techniques. The emergence of generative artificial intelligence raises questions about reliability and academic honesty regarding multiple-choice assessments in online…
Descriptors: Higher Education, Multiple Choice Tests, Computer Assisted Testing, Electronic Learning
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Yu-Ting Chen; Xin-Xiang Wang; Ming Li; Mutlu Cukurova; Morris Siu-Yung Jong – Education and Information Technologies, 2025
Augmented reality (AR) has been regarded as a useful tool in writing education, with the goal of enhancing students' learning. However, questions still exist about the consistency of student motivation and their writing performance when participating in educational activities driven by AR. This study focused on AR-based writing courses, employing…
Descriptors: Computer Simulation, Simulated Environment, Physical Environment, Synthesis
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Dan Sun; Fan Xu – Journal of Educational Computing Research, 2025
Real-time collaborative programming (RCP), which allows multiple programmers to work concurrently on the same codebase with changes instantly visible to all participants, has garnered considerable popularity in higher education. Despite this trend, little work has rigorously examined how undergraduates engage in collaborative programming when…
Descriptors: Cooperative Learning, Programming, Computer Science Education, Undergraduate Students
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Henrique Mohallem Paiva; Flávia Maria Santoro; Victor Takashi Hayashi; Bianca Cassemiro Lima – IEEE Transactions on Education, 2025
Contribution: This article analyzes student assessment within a computing faculty employing a full project-based learning (PBL) approach. Examining 2078 final grades across 60 classes and periods, the study reveals a significant correlation between graded self-studies, exams, and projects. This result contributes to understanding the reliability…
Descriptors: Student Evaluation, Computer Science Education, College Faculty, Correlation
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Fereshteh Zeynivandnezhad; Ramón Emilio Fernández; Yudariah binti Mohammad Yusof; Zaleha binti Ismail – International Electronic Journal of Mathematics Education, 2025
This study explores the effects of a computer algebra system on students' mathematical thinking. Mathematical thinking is identified with mathematical thinking powers and structures. We define mathematical thinking as students' capacity to specialize and generalize their previous knowledge to solve new mathematical problems. The study was…
Descriptors: Algebra, Computer Uses in Education, Mathematical Logic, Thinking Skills
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Fatma Nur Özdemir; Hilal Karabulut; I. Afsin Kariper – Journal of Educational Research, 2025
This study was conducted in the laboratory and Metaverse environment with "Acids-Bases," a science subject related to the Metaverse, one of today's technologies. In line with the purpose of the research, the embedded design of the mixed research method, which combined quantitative and qualitative research methods, was used. The…
Descriptors: Secondary School Students, Grade 8, Science Laboratories, Student Experience
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Rosette Akimana; Evode Mukama; Jeannette Musengimana; Leonard Nungu – Education and Information Technologies, 2025
The study aimed to explore the role of e-portfolios in supporting active student engagement in chemistry learning within postgraduate education in Rwanda. The researchers adopted the qualitative descriptive approach, in which a random sample of 4 chemistry students at the University of Rwanda, African Centre of Excellence for Innovative Teaching…
Descriptors: Learner Engagement, Graduate Students, Chemistry, Portfolios (Background Materials)
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Michael R. Langlais; Ashley Thaler; Elizabeth West – Youth & Society, 2025
TikTok use has grown rapidly since the COVID-19 pandemic, especially among adolescents. The goal of this study is to understand how and why teenagers use TikTok and how teenagers perceive these behaviors and motivations as contributing to their mental well-being. This qualitative, descriptive study involved interviewing teenagers one-on-one via…
Descriptors: Adolescents, Social Media, Handheld Devices, Telecommunications
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Daniel Domínguez-Figaredo; Inés Gil-Jaurena – Distance Education, 2025
This study analyses changes in students' perceptions of online examinations during the transition from a face-to-face to a fully online assessment system. We compare data from a survey administered to two samples of students at a distance learning university at the end of two consecutive academic years in which a new online examination system was…
Descriptors: Computer Assisted Testing, Student Attitudes, Attitude Change, College Students
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