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Howarth, John – Science Teacher, 2001
Advocates allowing students to create their own animated simulations as a better way of teaching scientific processes. (YDS)
Descriptors: Animation, Computer Software, Computer Uses in Education, Creativity
Halsall, Jane – School Library Journal, 2004
What is the appeal of anime? For one thing, the graphic storytelling is uniquely compelling and spans multiple genres. It tends to be targeted to different audiences: young children and families, males or females aged 10-18, or strictly adults for the mature genre called hentai. In America, almost all animation is produced for and watched by…
Descriptors: Films, Foreign Countries, Cartoons, Public Libraries
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Adamo-Villani, Nicoletta; Beni, Gerardo – British Journal of Educational Technology, 2004
We present the design of a new 3D animation tool for self-teaching (signing and reading) finger spelling the first basic component in learning any sign language. We have designed a highly realistic hand with natural animation of the finger motions. Smoothness of motion (in real time) is achieved via programmable blending of animation segments. The…
Descriptors: Animation, Sign Language, Finger Spelling, Computer Assisted Instruction
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Velazquez-Marcano, Alexandra; Williamson, Vickie M.; Ashkenazi, Guy; Tasker, Roy; Williamson, Kenneth C. – Journal of Science Education and Technology, 2004
Different visualization techniques have been used for teaching chemistry concepts. Previous studies have shown that when molecular animations and video demonstrations are used, students seem to better correlate all three levels of representation: macroscopic, submicroscopic, and symbolic. This thinking process allows the students to improve their…
Descriptors: Demonstrations (Educational), Science Instruction, Animation, Chemistry
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Dolliver, H. A. S.; Bell, J. C. – Journal of Natural Resources and Life Sciences Education, 2006
Understanding the relationships between soil, landscape, and hydrology is important for making sustainable land management decisions. In this study, scientific visualization was explored as a means to visually represent the complex spatial and temporal variations in the hydrologic status of soils. Soil hydrology data was collected at seven…
Descriptors: Visualization, Earth Science, Animation, Scientific Methodology
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Kervin, Kristy – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2007
In 2006, as a beginning teacher in a Western Sydney school, the author explored slow motion animation ("slowmation") as a strategy for teaching Year 4 students about equivalent fractions. She taught at this school five days a week, teaching Kindergarten, Year 4, and Year 5. Slowmation can be defined as a simplified version of claymation…
Descriptors: Foreign Countries, Animation, Teaching Methods, Mathematical Concepts
Teoh, Belinda Soo-Phing; Neo, Tse-Kian – Online Submission, 2007
Malaysian classrooms are progressively absorbing interactive multimedia as instructional strategies for teaching and learning. Though, till now, interactive multimedia in a Malaysian classroom is often limiting and is confined to the hybrid use of chalk-and-talk method with multimedia assisted materials, where learning is still largely…
Descriptors: Animation, Student Attitudes, Learning Strategies, Multimedia Instruction
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Kim, Sung-il; Yoon, M.; Whang, S.-M.; Tversky, B.; Morrison, J. B. – Journal of Computer Assisted Learning, 2007
Although animations are believed to be effective in learning and teaching, several studies have failed to confirm this. Nevertheless, animations might be more attractive and motivating. Fourth and sixth grade students learned the operation of a bicycle pump from graphics that were: (i) presented simultaneously; (ii) presented successively; (iii)…
Descriptors: Scores, Animation, Student Interests, Student Motivation
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Gynnild, Vidar; Myrhaug, Dag; Pettersen, Bjornar – European Journal of Engineering Education, 2007
The purpose of the current article is to examine the impact of laboratory demonstrations and computer visualizations on learning in a third-year fluid mechanics course at Norwegian University of Science and Technology (NTNU). As a first step, on entering the course, students were exposed to a laboratory demonstration focusing on the nature of…
Descriptors: Mathematical Formulas, Mechanics (Physics), Case Studies, Laboratory Experiments
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Hoffler, Tim N.; Leutner, Detlev – Learning and Instruction, 2007
A meta-analysis of 26 primary studies, yielding 76 pair-wise comparisons of dynamic and static visualizations, reveals a medium-sized overall advantage of instructional animations over static pictures. The mean weighted effect size on learning outcome is d = 0.37 (95% CI 0.25-0.49). Moderator analyses indicate even more substantial effect sizes…
Descriptors: Animation, Instructional Design, Effect Size, Meta Analysis
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Wingstedt, Johnny; Brandstrom, Sture; Berg, Jan – Psychology of Music, 2008
This study investigates usage and knowledge of musical narrative functions in contemporary multimedia. A group of young adolescents were given the task of adapting musical expression, using the non-verbal research tool REMUPP, to fit different visual scenes shown on a computer screen. This was accomplished by manipulating seven musical parameters:…
Descriptors: Early Adolescents, Computer Mediated Communication, Music, Adjustment (to Environment)
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Fredriksson, Ulf; Gajek, Elzbieta; Jedeskog, Gunilla – Acta Didactica Napocensia, 2009
The European eLearning Forum for Education 2 (ELFE2) is a project initiated by the ETUCE (European Trade Union Committee on Education) and builds on the conclusion of its predecessor ELFE1. ELFE2 aims, as ELFE1, to contribute to a better understanding of the strengths and weaknesses of using ICT in education. It identifies ways used to optimize…
Descriptors: Educational Technology, Technology Uses in Education, Teaching Methods, Foreign Countries
Donkin, John Caldwell – 1986
Emphasizing the importance of economy and efficiency in the production of computer animation, this master's thesis outlines methodologies that can be used to develop animated sequences with the highest quality images for the least expenditure. It is assumed that if computer animators are to be able to fully exploit the available resources, they…
Descriptors: Animation, Computer Graphics, Cost Effectiveness, Efficiency
McCoy, Leah P.; Kreiger, Lisa W. – 1988
This reinforcement activity has been used by students from the elementary school level to the graduate school level who possess intermediate level ability in programming Logo. The activity, which consists of writing Logo programs that animate an object, can have several positive effects as it: (1) helps develop problem-solving skills; (2)…
Descriptors: Animation, Computer Software, Elementary Secondary Education, Higher Education
Elsas, Diana, Ed.; And Others – 1977
The following sections are included in this guide: (1) organizations, (2) training programs, (3) animation courses and programs, (4) distributors of animation, (5) services and equipment useful to animators, and (6) U.S. and foreign film festivals. Descriptive information is included for each listing. The annotated bibliography deals with making…
Descriptors: Animation, Annotated Bibliographies, Apprenticeships, Directories
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