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Panskyi, Taras; Rowinska, Zdzislawa – Informatics in Education, 2021
This paper presents an innovative educational approach to organizing the out-of-school teaching of programming in middle childhood. The proposed DGBL model includes three distinct educational phases, i.e. learning visual programming, programming and robotics, and programming and electronics. The research was carried out during the school years of…
Descriptors: Holistic Approach, Video Games, Game Based Learning, Teaching Methods
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Winarno, Sri; Andono, Pulung Nurtantio; Muthu, Kalaiarasi Sonai; Ling, Lew Sook – Cypriot Journal of Educational Sciences, 2021
This study is aimed to investigate students' perceptions towards the mDPBL approach as a multimedia-based learning approach. mDPBL approach is a combination of two different teaching approaches (i.e. DIA and PBL) with multimedia. Two departments were selected in this study (i.e. Informatics Engineering and Information System). The survey was…
Descriptors: Multimedia Instruction, Instructional Effectiveness, Teaching Methods, Computer Science Education
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Solem, Michael; Dony, Coline; Herman, Thomas; León, Kelly; Magdy, Amr; Nara, Atsushi; Ray, Waverly; Rey, Sergio; Russell, Rachel – Journal of Geography, 2021
To build educational capacity for the rapidly evolving science and profession of geocomputation, the American Association of Geographers piloted an Encoding Geography research-practice partnership (RPP) composed of geography and computer science educators and researchers. This commentary describes the process, known as Collective Impact, that was…
Descriptors: Capacity Building, Geography Instruction, Computer Science Education, Disproportionate Representation
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Xu, Zhen; Ritzhaupt, Albert D.; Umapathy, Karthikeyan; Ning, Yang; Tsai, Chin-Chung – Computer Science Education, 2021
Background and context: Researchers have been looking into the complexity of computer science (CS) education and tried to apply rigorous and relevant educational research methods to understand and facilitate the learning experience of students. Objective: The purpose of this study was to explore college students' conceptions of learning CS to shed…
Descriptors: College Students, Student Attitudes, Computer Science Education, Freehand Drawing
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Schiff, Daniel S.; Logevall, Emma; Borenstein, Jason; Newstetter, Wendy; Potts, Colin; Zegura, Ellen – Journal of Engineering Education, 2021
Background: Developing social responsibility attitudes in future engineers and computer scientists is of critical and rising importance. Yet research shows that prosocial attitudes decline during undergraduate engineering education. Purpose: Influenced by the Professional Social Responsibility Development Model (PSRDM), this study explores the…
Descriptors: Social Responsibility, Engineering Education, Prosocial Behavior, Undergraduate Students
Fowler, Brian; Vegas, Emiliana – Center for Universal Education at The Brookings Institution, 2021
Computer science (CS) education helps students acquire skills such as computational thinking, problem-solving, and collaboration. Since these skills take preeminence in the rapidly changing 21st century, CS education promises to significantly enhance student preparedness for the future of work and active citizenship. CS education can also reduce…
Descriptors: Foreign Countries, Computer Science Education, National Curriculum, Elementary Secondary Education
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Daouk, Lina; Al Hashlamoun, Nafeth Hamdi – International Association for Development of the Information Society, 2021
UAE Higher education institutions were among the first institutions in the Middle East to adopt Blackboard Learn (BBLearn) as the learning management system for their e-learning activities. Regardless of the large investments spent of BBLearn, the adoption of this system among the faculty is still slow. This qualitative case study research aimed…
Descriptors: Foreign Countries, Integrated Learning Systems, Communities of Practice, Higher Education
Shoaib, Huma – ProQuest LLC, 2021
Biological engineering includes a higher representation of women (Yoder, 2015) than most science, technology, engineering, mathematics and information technology fields, while computer science has seen a precipitous decline in women's representation. However, disciplines like biological engineering are becoming more computationally intensive…
Descriptors: Thermodynamics, Academic Persistence, Self Concept, Computer Science Education
Evan E. Maicus – ProQuest LLC, 2021
As Computer Science course enrollments have increased over recent years, instructors have turned to automated grading systems to help relieve the burden of processing student assignments. However, the available autograding solutions have generally lacked support for traditionally difficult-to-grade advanced topics courses. In this thesis, I…
Descriptors: Computer Assisted Testing, Automation, Grading, Advanced Courses
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Gogolla, Martin; Stevens, Perdita – Computer Science Education, 2018
Teaching modeling in computer science is complicated. Many factors contribute, and are related in diverse ways. We regard some combinations as more successful than others, but we also value diversity, and we struggle to elucidate the relationships and our value structure. Similar remarks apply to the study of biological ecosystems. This…
Descriptors: Computer Science Education, Ecology, Teaching Methods, Logical Thinking
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Mark Frydenberg; William VanderClock – Information Systems Education Journal, 2024
This paper reflects on the process of designing and implementing an update to the "Introduction to Information Technology" course at Bentley University, a business university in New England. Driven by a university-wide curriculum reform initiative and following best practices from digital literacy frameworks and IS model curricula, the…
Descriptors: Computer Science Education, Educational Change, Curriculum Development, Pilot Projects
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Mike Richards; Kevin Waugh; Mark A Slaymaker; Marian Petre; John Woodthorpe; Daniel Gooch – ACM Transactions on Computing Education, 2024
Cheating has been a long-standing issue in university assessments. However, the release of ChatGPT and other free-to-use generative AI tools has provided a new and distinct method for cheating. Students can run many assessment questions through the tool and generate a superficially compelling answer, which may or may not be accurate. We ran a…
Descriptors: Computer Science Education, Artificial Intelligence, Cheating, Student Evaluation
Devon M. Christman – ProQuest LLC, 2024
Computer use has become a fact of life, especially for children, many of whom were forced to switch to online learning during the COVID-19 pandemic and resorted to digital hobbies as a safety measure. Further the amount of time children spend on computers, as well as the number of different computer devices that pervade our post-pandemic society…
Descriptors: Computer Software, Computer Use, Information Technology, Cognitive Science
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Nabor C. Mendonça – ACM Transactions on Computing Education, 2024
The recent integration of visual capabilities into Large Language Models (LLMs) has the potential to play a pivotal role in science and technology education, where visual elements such as diagrams, charts, and tables are commonly used to improve the learning experience. This study investigates the performance of ChatGPT-4 Vision, OpenAI's most…
Descriptors: Artificial Intelligence, Natural Language Processing, Technology Uses in Education, Foreign Countries
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Yun Huang; Christian Dieter Schunn; Julio Guerra; Peter L. Brusilovsky – ACM Transactions on Computing Education, 2024
Programming skills are increasingly important to the current digital economy, yet these skills have long been regarded as challenging to acquire. A central challenge in learning programming skills involves the simultaneous use of multiple component skills. This article investigates why students struggle with integrating component skills--a…
Descriptors: Programming, Computer Science Education, Error Patterns, Classification
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