NotesFAQContact Us
Collection
Advanced
Search Tips
What Works Clearinghouse Rating
Meets WWC Standards with or without Reservations2
Showing 1,216 to 1,230 of 6,341 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Justino, Gonçalo C.; Nascimento, Catarina P.; Justino, Marta C. – Biochemistry and Molecular Biology Education, 2021
A computational biochemistry laboratory, fitted for bioinformatics students, is presented. The molecular dynamics package GROMACS is used to prepare and simulate a solvated protein. Students analyze the trajectory with different available tools (GROMACS and VMD) to probe the structural stability of the protein during the simulation. Students are…
Descriptors: Molecular Biology, Biochemistry, Information Science, Science Laboratories
Peer reviewed Peer reviewed
Direct linkDirect link
Kite, Vance; Park, Soonhye; Wiebe, Eric – SAGE Open, 2021
Computational thinking (CT) is being recognized as a critical component of student success in the digital era. Many contend that integrating CT into core curricula is the surest method for providing all students with access to CT. However, the CT community lacks an agreed-upon conceptualization of CT that would facilitate this integration, and…
Descriptors: Computation, Thinking Skills, Programming, Coding
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Mengliyev, Bakhtiyor; Shahabitdinova, Shohida; Khamroeva, Shahlo; Gulyamova, Shakhnoza; Botirova, Adiba – Journal of Language and Linguistic Studies, 2021
This article is dedicated to the issue of morphological analysis and synthesis of word forms in a linguistic analyzer, which is a significant feature of corpus linguistics. The article discourses in detail the morphological analysis, the creation of artificial language, grammar and analyzer, the general scheme of the analysis program that…
Descriptors: Morphology (Languages), Computational Linguistics, Computer Software, Artificial Languages
Peer reviewed Peer reviewed
Direct linkDirect link
Fergusson, Anna; Wild, Chris J. – Teaching Statistics: An International Journal for Teachers, 2021
The explosion in availability and variety of data requires learning experiences that reveal more of the data world faster and develop practical skills with digital technologies. Key high-level goals of the International Data Science in Schools Project (IDSSP) include having students continually immersed in the cycle of learning from data, and data…
Descriptors: Data, Data Analysis, Skill Development, Discovery Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Aguilera, Earl – Theory Into Practice, 2021
This article uses a lens of procedural literacies to theorize youth practices of digital game-playing, modification, and creation as digital writing. The concept of procedurality describes the ways that videogames and other digital media are composed of systems of processes--computational or otherwise, which define these artifacts in form,…
Descriptors: Computer Games, Video Games, Writing (Composition), Programming
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Pörn, Ray; Hemmi, Kirsti; Kallio-Kujala, Paula – LUMAT: International Journal on Math, Science and Technology Education, 2021
There is limited research on teaching and learning of programming in primary school and even less about aspects concerning teaching programming from teachers' viewpoint. In this study, we explore how Finnish 1-6 primary school teachers (N=91), teaching at schools with Swedish as the language of instruction, relate to programming and teaching of…
Descriptors: Foreign Countries, Computer Science Education, Programming, Elementary School Teachers
Peer reviewed Peer reviewed
Direct linkDirect link
Lachney, Michael; Yadav, Aman; Drazin, Matt; Allen, Madison C.; Babbitt, William – TechTrends: Linking Research and Practice to Improve Learning, 2021
Despite the value that cultural experts bring to efforts to broaden the participation of racially minoritized youth in US computer science, there has been little research on supporting their knowledge of computing. This is a missed opportunity to explore the diffusion of computing knowledge across local community contexts where underrepresented…
Descriptors: Culturally Relevant Education, Computer Science Education, Community Education, Expertise
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Mukasheva, Manargul; Omirzakova, Aisara – World Journal on Educational Technology: Current Issues, 2021
The study was carried out from 2018 to 2020 with the challenge - how to assess the level of computational thinking. The research design is mixed since the disclosure of mutual influence of the components of the chain 'learning programming -- computational thinking -- evaluating computational thinking' requires the use of both qualitative and…
Descriptors: Computation, Thinking Skills, Student Evaluation, Cognitive Measurement
Peer reviewed Peer reviewed
Direct linkDirect link
Sun, Lihui; Hu, Linlin; Zhou, Danhua – Journal of Computer Assisted Learning, 2021
Promoting the cultivation of computational thinking (CT) skills in programming activities has become a key issue in the K-12 curriculum, however, there is no unified conclusion on how to design programming activities to promote the acquisition of CT skills more effectively. The purpose of this study is to determine the effectiveness of using…
Descriptors: Elementary Secondary Education, Programming, Computation, Thinking Skills
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Paassen, Benjamin; McBroom, Jessica; Jeffries, Bryn; Koprinska, Irena; Yacef, Kalina – Journal of Educational Data Mining, 2021
Educational data mining involves the application of data mining techniques to student activity. However, in the context of computer programming, many data mining techniques can not be applied because they require vector-shaped input, whereas computer programs have the form of syntax trees. In this paper, we present ast2vec, a neural network that…
Descriptors: Data Analysis, Programming Languages, Networks, Novices
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Küçükkara, Muhammed Fatih; Aksüt, Pelin – Journal of Inquiry Based Activities, 2021
This study aimed to introduce unplugged algorithm activities developed for preschool children and to examine their implementation process. The activities used in the study were designed to support preschool children to develop and apply different solutions to problem situations that require algorithmic thinking and to learn basic algorithm…
Descriptors: Coding, Programming, Preschool Education, Computer Science Education
Peer reviewed Peer reviewed
Direct linkDirect link
van der Linde, Diane; Voogt, Joke; van Aar, Nicole – Journal of Computers in Mathematics and Science Teaching, 2021
In this study we analysed what computational thinking skills pupils used when programming a small robot to solve a given problem, a simple programming task in which pupils had to select codes and put them in the correct place. Computational thinking is the process of (re)formulating a problem so that it becomes possible to use computer technology…
Descriptors: Computation, Thinking Skills, Young Children, Programming
Peer reviewed Peer reviewed
Direct linkDirect link
Shaltayev, Dmitriy – Decision Sciences Journal of Innovative Education, 2021
In this article, we describe the use of linear programming in conjunction with an online simulation game in an undergraduate supply chain management class. Supply chain management is a required course for students enrolled in a Business Administration program with a concentration in management. It delivers a broad overview of the supply chain…
Descriptors: Undergraduate Students, Educational Games, Computer Simulation, Computer Games
Peer reviewed Peer reviewed
Direct linkDirect link
Hsu, Ting-Chia; Abelson, Hal; Patton, Evan; Chen, Shih-Chu; Chang, Hsuan-Ning – International Journal of Computer-Supported Collaborative Learning, 2021
In order to promote the practice of co-creation, a real-time collaboration (RTC) version of the popular block-based programming (BBP) learning environment, MIT App Inventor (MAI), was proposed and implemented. RTC overcomes challenges related to non-collocated group work, thus lowering barriers to cross-region and multi-user collaborative software…
Descriptors: Self Efficacy, Behavior Patterns, Student Behavior, Programming
Peer reviewed Peer reviewed
PDF on ERIC Download full text
da Cruz Alves, Nathalia; Gresse von Wangenheim, Christiane; Martins-Pacheco, Lúcia Helena – Informatics in Education, 2021
Creativity has emerged as an important 21st-century competency. Although it is traditionally associated with arts and literature, it can also be developed as part of computing education. Therefore, this article presents a systematic mapping of approaches for assessing creativity based on the analysis of computer programs created by the students.…
Descriptors: Creativity, 21st Century Skills, Computer Science Education, Programming
Pages: 1  |  ...  |  78  |  79  |  80  |  81  |  82  |  83  |  84  |  85  |  86  |  ...  |  423