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Videnovik, Maja; Vold, Tone; Kiønig, Linda; Madevska Bogdanova, Ana; Trajkovik, Vladimir – International Journal of STEM Education, 2023
Using games in education has the potential to increase students' motivation and engagement in the learning process, gathering long-lasting practical knowledge. Expanding interest in implementing a game-based approach in computer science education highlights the need for a comprehensive overview of the literature research. This scoping review aims…
Descriptors: Game Based Learning, Computer Science Education, Literature Reviews, Curriculum Implementation
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Multazam, Muhammad; Syahrial, Zulfiati; Rusmono – Turkish Online Journal of Distance Education, 2023
Web programming courses are practical courses that can only run with the help of computer devices. The content or learning content in web programming courses is in program code directly created with a computer. The models developed include conceptual models, procedural models, and physical models. The research method used is Research and…
Descriptors: Computer Science Education, Programming, Models, Practicums
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Vásquez, Francisco; Calderón, Juan Felipe; Meza, Federico; Vásquez, Andrea – ACM Transactions on Computing Education, 2023
There is increasing interest in computer science and computing bachelor programs due to the growing importance of technology in the globalized world. Thus, as higher education institutions strive to serve a diverse student demographic, it is salient to gauge their programming abilities to improve guidance on learning processes regarding their…
Descriptors: Test Validity, Spanish, Test Construction, Computer Science Education
Nordan, Robert Gerald – ProQuest LLC, 2023
A disproportionate number of European American male students are enrolled in cyberscience undergraduate degree programs, despite attempts to attract diverse student populations in the field. The purpose of the basic qualitative study was to gain a better understanding on how cyberscience academic experts perceive the challenges related to the…
Descriptors: Computer Science Education, Educational Innovation, Curriculum Implementation, Inclusion
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Birgy Lorenz – Educational Media International, 2023
The proportion of women in the IT sector is decreasing. In schools, girls tend to stay away from IT or take on roles in softer activities such as digital safety, social media. Studying and working in IT requires technical skillset. At the same time, the sector would need people with people and organizational skills as well. Technical skills can be…
Descriptors: Females, Role Models, Information Technology, Foreign Countries
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Samson O. Adeoye; Heather Lindberg; B. Bagby; Anne M. Brown; Feras A. Batarseh; Eric K. Kaufman – NACTA Journal, 2023
Cyberbiosecurity is an emerging field at the convergence of life sciences and the digital world. As technological advances improve operational processes and expose them to vulnerabilities in agriculture and life sciences, cyberbiosecurity has become increasingly important for addressing contemporary concerns. Unfortunately, at this time,…
Descriptors: Computer Security, Biology, Biological Sciences, Labor Force Development
Arawjo, Ian Anders – ProQuest LLC, 2023
I situate computer programming as a cultural practice. I develop this perspective in two ways: exploring how programming practices can support intercultural learning, and examining how programming tools themselves embed cultural assumptions and values. For the former, I study how relationships across difference are formed over computing activities…
Descriptors: Computer Science Education, Programming, Cultural Influences, Elementary Secondary Education
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Chang, Jen-Chia; Shih, Hsiao-Fang; Yu, Yu-Hsien – Education & Training, 2023
Purpose: In this study a survey with a questionnaire was used to track the learning situation and core competencies of students in electrical engineering and computer science at the University of Science and Technology. A determination of areas that need to be strengthened is used as a reference in the cultivation of core competency in higher…
Descriptors: Engineering, Computer Science, Technical Education, College Students
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Cederqvist, Anne-Marie – International Journal of Technology and Design Education, 2022
Technology educators often provide activities where pupils design programmed technological solutions (PTS) with various programming materials for developing pupils' technological knowledge related to PTS and digital technology. However, few studies have investigated how pupils experience these activities. To fill this gap in knowledge, this…
Descriptors: Technology Education, Programming, Computer Science Education, Learning Activities
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Leite, Ana Isabella Muniz; Lagoa, Lucas; Lopes, Samuel; Braga, Rosana; Antonino, Pablo Oliveira; Nakagawa, Elisa Yumi – IEEE Transactions on Education, 2022
Contribution: This article details the conduction of an experiment to investigate the knowledge that computer science graduate students have about safety-critical systems development, in particular, safety requirements specifications. Future research directions are also discussed. Background: Safety-critical systems have been increasingly used in…
Descriptors: Graduate Students, Computer Science Education, Knowledge Level, Safety
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Gao, Zhikai; Erickson, Bradley; Xu, Yiqiao; Lynch, Collin; Heckman, Sarah; Barnes, Tiffany – International Educational Data Mining Society, 2022
In computer science education timely help seeking during large programming projects is essential for student success. Help-seeking in typical courses happens in office hours and through online forums. In this research, we analyze students coding activities and help requests to understand the interaction between these activities. We collected…
Descriptors: Computer Science Education, College Students, Programming, Coding
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Blumenthal, Richard – ACM Transactions on Computing Education, 2022
In May and June 2021, the author conducted a survey of the computing and mathematical graduation requirements of 500 Bachelor of Science in Computer Science (BSCS) programs in the U.S. to determine alignment among these requirements and those recommended by ACM/IEEE-CS's Computer Science Curricula 2013 guidelines and ABET's Criteria for…
Descriptors: Alignment (Education), Computer Science Education, Curriculum Development, Accreditation (Institutions)
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Karnalim, Oscar; Simon; Chivers, William; Panca, Billy Susanto – ACM Transactions on Computing Education, 2022
To help address programming plagiarism and collusion, students should be informed about acceptable practices and about program similarity, both coincidental and non-coincidental. However, current approaches are usually manual, brief, and delivered well before students are in a situation where they might commit academic misconduct. This article…
Descriptors: Computer Science Education, Programming, Plagiarism, Formative Evaluation
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Temirbekova, Zh. E.; Pyrkova, A. Yu. – Education and Information Technologies, 2022
Currently, the study of microcontroller and microcircuits by students is becoming very important and in demand when acquiring competencies in the computer engineering educational program. This knowledge and skills will be necessary for the employment of graduates in industry, science and education. There are more and more large technical systems…
Descriptors: Electronic Equipment, Skill Development, Computer Science Education, Engineering Education
Swanson, Dewey A.; Gusev, Dmitri A. – Association Supporting Computer Users in Education, 2022
We developed a paper for the 2016 ASCUE Conference with the topic of software tools to use in the classroom. As mentioned in the original paper, our Computer and Information Technology Department (CIT) curriculum at Purdue University statewide locations includes classes in database, networking, programming and systems areas. Most of these classes…
Descriptors: Information Technology, Computer Software, Educational Technology, Computer Science Education
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