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Dowling, John, Jr. – American Journal of Physics, 1972
Discusses the use of a set of computer programs (FORTRAN IV) in an introductory mechanics course for science majors. One laboratory activity is described for determining the coefficient of restitution of a glider on an air track. A student evaluation for the lab is included in the appendix. (Author/TS)
Descriptors: College Science, Computer Oriented Programs, Computer Programs, Course Descriptions
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Geller, Kenneth N.; Newstein, Herman – American Journal of Physics, 1972
Experiments are designed with application to phenomena of the real world for use in a third-quarter introductory college physics course in wave motion, sound, and light. The computer is used to process and analyze experimental data and to extend experimental observations through simulation. (Author/TS)
Descriptors: Acoustics, College Science, Computer Oriented Programs, Course Descriptions
Lightner, Ardyce S. – Journal of Business Education, 1971
Suggestions are offered providing for job observation of employees in an office, a study of business forms, actual work experience, writing behavioral objectives, and simulation. (MU)
Descriptors: Behavioral Objectives, Business Education, Guidelines, Integrated Curriculum
Hodges, Gail T. – Business Education World, 1969
Descriptors: Business Education, Clerical Occupations, Disadvantaged Youth, Office Occupations Education
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Black, P. J.; And Others – American Journal of Physics, 1971
A game simulating an Einstein model of a crystal producing a Boltzmann distribution. Computer-made films present the results with large distributions showing heat flow and some applications to entropy. (TS)
Descriptors: College Science, Computer Oriented Programs, Instructional Materials, Physics
Spitze, Hazel Taylor – Illinois Teacher for Contemporary Roles, 1971
Reports 13 simulation and game techniques that were developed during a consumer education workshop. (SB)
Descriptors: Conference Reports, Consumer Education, Educational Games, Educational Objectives
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Lee, Robert S.; O'Leary, Arlene – Simulation and Games, 1971
Descriptors: Academic Achievement, Educational Games, Evaluation, High School Students
Fransecky, Roger; Trojanski, John – Media and Methods - Exploration in Education, 1971
Gaming provides a real opportunity for students to create simulation games in areas most meaningful to them, making learning an active, creative, dynamic and student-originated experience, encouraging initiative and creative thinking. (Authors/JB)
Descriptors: Class Activities, Educational Games, Educational Media, Game Theory
Lazerson, Marvin – Urban Educ, 1970
Paper presented at the Annual Meeting of the American Educational Research Association, Los Angeles, California, February 5-8, 1969. Contrasts strategic and extrapolative approaches to planning, emphasizing the former's superiority in planning adaptive organizational change to meet changing conditions. (JM)
Descriptors: Administrator Education, Computers, Educational Administration, Educational Planning
Smith, Stanley G. – J Chem Educ, 1970
Descriptors: Chemistry, College Science, Computer Assisted Instruction, Computer Programs
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Novak, John; Bortz, Alfred B. – American Journal of Physics, 1970
Descriptors: College Science, Computer Assisted Instruction, Computer Programs, Instruction
Jerman, Max – Amer Soc Inform Sci, 1970
Paper presented at the Education and Information Science Symposium," Sponsored by the Ohio Chapters of the American Society for Information Science in cooperation with The Department of Computer and Information Science, The Ohio State University, June 23 and 24, 1969. (MF)
Descriptors: Branching, Computer Assisted Instruction, Computer Programs, Computer Science
Soc Educ, 1969
Descriptors: Bibliographies, Books, Films, Game Theory
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Leggett, Stanton – CEFP Journal, 1983
Reviews present and potential uses of computers in schools, explains how computers can be used in facility planning, and advises planners to provide telephone lines and electric power in ample quantity everywhere in buildings. (MLF)
Descriptors: Computer Oriented Programs, Educational Facilities Planning, Educational Trends, Elementary Secondary Education
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Mitchiner, R. G.; Leonard, R. G. – CoED, 1983
Interactive Simulation Language (ISL) is a highly interactive and graphics-oriented language. ISL use in senior design course and introductory system modeling/system behavior course is discussed (including instructional strategies, self-administered instruction, and problem assignment). A description of ISL (including block library and main menu)…
Descriptors: Computer Graphics, Computer Oriented Programs, Computer Programs, Engineering Education
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