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Yoo, Mina; Jin, Sung-Hee – Educational Technology & Society, 2020
Online discussion plays an increasingly significant role in asynchronous online learning environments. While previous attempts have been made to develop learning analytics dashboards to facilitate such discussions, most of these dashboards have been designed without reference to data or visualization techniques that have been proven to make online…
Descriptors: Learning Analytics, Computer Interfaces, Visual Aids, Computer Mediated Communication
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Rouse, Rob; Krummeck, Katie; Uribe, Olivia – Science and Children, 2020
Makerspaces are collaborative workplaces equipped with a variety of high- and low-tech tools and materials that individuals can use to create physical and digital products. In this article the authors take the perspective that integrating a makerspace into a school is a proactive, thoughtful, and time-consuming process. To help meaningfully…
Descriptors: Design, Creative Activities, Teaching Methods, Elementary School Students
Adrian Julian Gumpert – ProQuest LLC, 2020
This study examined a novel learning environment in one kindergarten classroom with 90% Spanish-speaking ELLs. The design combined the interactive whiteboard platform and a student-centered, constructionist pedagogy to structure cooperative tasks, academic language and semiotic formations through the engineering design process within a…
Descriptors: Computer Assisted Instruction, Instructional Design, English Language Learners, Spanish Speaking
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Cortney Hanna-Benson; Shayla Kroeze; Radhika Gandhi; Tom Haffie; Lindi M. Wahl – International Journal for Students as Partners, 2020
The impact of collaborative course design is explored in this qualitative, longitudinal study of an upper-year course in which 30-40 undergraduate students co-designed the course syllabus, including both course content and assessments. In addition, the research questions and methods were co-designed by a research team involving six undergraduate…
Descriptors: Undergraduate Students, Educational Research, Cooperation, Design
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Waguespack, Leslie J. – Information Systems Education Journal, 2016
Design as an academic endeavor has a rich history in the visual and performing arts as well as the "construction" arts: architectural, industrial, graphic, interior, fashion, and landscape design. Design in the natural and commercial sciences is largely peripheral. Although not ignored, design in the sciences predominates as a dialect of…
Descriptors: Information Systems, Design, Curriculum Design, Computer Science
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Alex Rister; Meghan Velez – Communication Teacher, 2025
This article explores the value of generative AI (genAI) tools for much-needed support for instructors in higher education in the realm of course design. Two authors detail their experiences partnering with two distinct tools, ChatGPT and Bard (now known as Gemini), for communication course development, emphasizing iterative collaboration with…
Descriptors: Artificial Intelligence, Natural Language Processing, Technology Uses in Education, Communications
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Daner Sun; Chee-Kit Looi; Yuqin Yang; Fenglin Jia – British Journal of Educational Technology, 2025
Universities, significantly impacted by the shift to online learning during pandemic, must critically evaluate their teaching methods and outcomes to enhance performance in the post-pandemic era. However, there has been a limited examination of whether students achieved comparable levels in cognition and social interaction during the pandemic…
Descriptors: Academic Achievement, Computer Assisted Instruction, Cooperative Learning, Pandemics
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Micheal M. van Wyk – Open Praxis, 2025
Large language models such as ChatGPT 3.5, Grammarly, and Copilot, to name a few, are referred to as generated artificial intelligence tools (GenAI). These GenAI tools have gained significant popularity in education since their launch. How can teacher education take advantage of the hype around GenAI tools? These AI-generated tools prompted an…
Descriptors: Student Teachers, Teacher Education Programs, Artificial Intelligence, Computer Software
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Chalida Janenoppakarn; Krich Rajprasit – LEARN Journal: Language Education and Acquisition Research Network, 2025
This study aimed to develop a tailor-made online course called "Engineering English for Intercultural Communication (EEIC)" for undergraduate engineering students based on the self-report on English language proficiency, intercultural communication competence (ICC) as well as needs of a diverse set of stakeholders in the engineering…
Descriptors: Engineering Education, Undergraduate Students, Intercultural Communication, Second Language Learning
Jonathan Nakamoto; Colleen Carter; Sarah Russo – WestEd, 2025
Project With is an innovative, literary-based curriculum designed for justice-involved youth. The curriculum has 12 lessons in which youth read a literary selection, such as a short story or poem; discuss the literary work with their peers and a facilitator; and participate in an activity aligned with the lesson's main idea. Project With can be…
Descriptors: Program Implementation, Curriculum Development, Curriculum Implementation, Juvenile Justice
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I Made Suarsana; Al Jupri; Didi Suryadi; Elah Nurlaelah; I Gusti Nyoman Yudi Hartawan – Mathematics Teaching Research Journal, 2025
Mathematical and computational thinking (CT) are closely interrelated, yet CT integration into mathematics instruction remains limited. This study aims to analyze the effectiveness of the teaching process for straight-line equations in enhancing students' CT skills and to propose improvements based on the findings. A qualitative case study…
Descriptors: Mathematics Instruction, Teaching Methods, Learning Processes, Instructional Design
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Francielle Marques; Davinia Hernández-Leo; Carlos Castillo – Journal of New Approaches in Educational Research, 2025
Course satisfaction surveys play a relevant role in Higher Education, aiding in the quality assessment of courses and informing academic promotions. Nonetheless, understanding potential biases and influential factors within these surveys is crucial to their equitable utilization within universities. This study delves into a deconstruction of…
Descriptors: Student Satisfaction, Student Attitudes, Student Surveys, Courses
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Chenghao Wang; Xueyun Li – International Journal of Computer-Assisted Language Learning and Teaching, 2025
D-ID Creative Reality Studio (D-ID) is a platform for creating Artificial Intelligence (AI) presenter (digital human) videos, translating videos, and designing conversational agents. D-ID seamlessly integrates deep-learning face animation technology, large language models (LLMs), natural language processing (NLP), and speech synthesis and…
Descriptors: Artificial Intelligence, Design, Video Technology, Animation
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Yunus Emre Avcu; Yavuz Yaman – Journal of Science Education and Technology, 2025
The aim of the research was to explore the effect of educational interventions implemented in desktop-based VR and immersive virtual reality (IVR) settings on gifted students' nature relatedness and attitudes towards environment. A a single group pretest-posttest weak experimental model was implemented. The participants involved in the study…
Descriptors: Secondary School Students, Computer Simulation, Academically Gifted, Environmental Influences
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Nikola M. Luburic; Luka Z. Doric; Jelena J. Slivka; Dragan Lj. Vidakovic; Katarina-Glorija G. Grujic; Aleksandar D. Kovacevic; Simona B. Prokic – IEEE Transactions on Learning Technologies, 2025
Software engineers are tasked with writing functionally correct code of high quality. Maintainability is a crucial code quality attribute that determines the ease of analyzing, modifying, reusing, and testing a software component. This quality attribute significantly affects the software's lifetime cost, contributing to developer productivity and…
Descriptors: Intelligent Tutoring Systems, Coding, Computer Software, Technical Occupations
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