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Korkmaz, Özgen; Altun, Halis – Online Submission, 2014
The attitude of students towards computer programming learning is a subject which is not widely researched in the current literature. In fact, there is little generally accepted scale, which is tested and accepted in terms of reliability and validity in literature in order to measure the attitude of students towards computer programming learning.…
Descriptors: Computer Science Education, Programming, Test Validity, Test Reliability
Jenson, Jennifer; Droumeva, Milena – Electronic Journal of e-Learning, 2016
While advances in game-based learning are already transforming educative practices globally, with tech giants like Microsoft, Apple and Google taking notice and investing in educational game initiatives, there is a concurrent and critically important development that focuses on "game construction" pedagogy as a vehicle for enhancing…
Descriptors: Media Literacy, Computation, Thinking Skills, Foreign Countries
Korkmaz, Özgen – Online Submission, 2016
The purpose of the present research is to designate the effects of Scratch-based game activities on students' attitudes towards learning computer programming, self-efficacy beliefs and levels of academic achievement. The research was conducted through a pre-test-post-test control group quasi-experimental study. The study group consists of 49…
Descriptors: Student Attitudes, Programming, Educational Games, Self Efficacy
Valencia-Garcia, Rafael; Garcia-Sanchez, Francisco; Casado-Lumbreras, Cristina; Castellanos-Nieves, Dagoberto; Fernandez-Breis, Jesualdo Tomas – Behaviour & Information Technology, 2012
The advent of Web 2.0, also called the Social Web, has changed the way people interact with the Web. Assisted by the technologies associated with this new trend, users now play a much more active role as content providers. This Web paradigm shift has also changed how companies operate and interact with their employees, partners and customers. The…
Descriptors: Web Sites, Informal Education, Electronic Publishing, Semantics
Subramanian, Shree Durga – ProQuest LLC, 2012
Game modding has increasingly become a mainstream and "cutting edge" medium to foster a broad range of critical software design and programming practices to learners coming from wide-ranging educational and professional backgrounds. Participatory practices, like game modding, are highly interest-driven and entail intense engagement with…
Descriptors: Proximity, Video Games, Educational Games, Learning Motivation
Lunk, Brandon Robert – ProQuest LLC, 2012
With the growing push to include computational modeling in the physics classroom, we are faced with the need to better understand students' computational modeling practices. While existing research on programming comprehension explores how novices and experts generate programming algorithms, little of this discusses how domain content…
Descriptors: Physics, Science Education, Computation, Models
Welch, Cindy C. – Library Quarterly, 2012
Children's librarians were active radio broadcasters as early as 1922, when American commercial radio was just beginning. As they utilized the new technology of radio to promote reading, literature and outreach, they transferred techniques and materials already familiar from their work in neighborhood libraries. This article documents children's…
Descriptors: Librarians, Radio, Libraries, Children
Stewart, Marilyn G. – SchoolArts: The Art Education Magazine for Teachers, 2012
Since the earliest times, humans have made objects--oil lamps carved out of stone to light their way, baskets and pots to hold grain and water, blankets and clothing to protect them from the elements. At some point, their need for the functional was enhanced by their desire for the beautiful. They began to decorate their lamps, pots, baskets,…
Descriptors: Handicrafts, Art Education, Artists, Art History
Kim, Jaewook – ProQuest LLC, 2011
One of the most critical steps to integrating heterogeneous e-Business applications using different XML schemas is schema matching, which is known to be costly and error-prone. Many automatic schema matching approaches have been proposed, but the challenge is still daunting because of the complexity of schemas and immaturity of technologies in…
Descriptors: Information Technology, Information Retrieval, Programming Languages, Programming
Pepper, Stephanie Puckett – Forum on Public Policy Online, 2015
Increasingly, technology plays an important role in the daily lives of children, both at home and at school. Making informed decisions about the wise application and frequency of technology and media use can be both challenging and overwhelming for parents, caregivers and educators. Many issues surround the unwise use of technology and media by…
Descriptors: Technology Uses in Education, Infants, Children, Parent Role
Park, Thomas H.; Dorn, Brian; Forte, Andrea – ACM Transactions on Computing Education, 2015
Many people are first exposed to code through web development, yet little is known about the barriers beginners face in these formative experiences. In this article, we describe a study of undergraduate students enrolled in an introductory web development course taken by both computing majors and general education students. Using data collected…
Descriptors: Programming Languages, Computer Science Education, Hypermedia, Web Sites
Erhardt, Robert J.; Shuman, Michael P. – Journal of Statistics Education, 2015
At Wake Forest University, a student who is blind enrolled in a second course in statistics. The course covered simple and multiple regression, model diagnostics, model selection, data visualization, and elementary logistic regression. These topics required that the student both interpret and produce three sets of materials: mathematical writing,…
Descriptors: Blindness, Statistics, College Mathematics, College Students
Ponti, Marisa – International Review of Research in Open and Distributed Learning, 2015
This article reports on an exploratory study of giving medals as part of a peer rating system in a question-and-answer (Q&A) study group on Python, a programming language. There are no professional teachers tutoring learners. The study aimed to understand whether and how medals, awarded to responses in a peer-based learning environment, can…
Descriptors: Peer Evaluation, Rewards, Study, Communities of Practice
Furukawa, Gavin – Multilingua: Journal of Cross-Cultural and Interlanguage Communication, 2015
This article analyzes stylized pronunciations of English by Japanese speakers on televised variety shows in Japan. Research on style and mocking has done much to reveal how linguistic forms are utilized in interaction as resources of identity construction that can oftentimes subvert hegemonic discourse (Chun 2004). Within this research area,…
Descriptors: Native Speakers, Language Styles, Multilingualism, Pronunciation
Watson, Julie – Research-publishing.net, 2015
In this article, the author recounts that, as an early adapter of technology when she was a teacher for a language academy in Rome in the 1980s, she was asked by an English language teaching competitor to design an introductory program for visitors to use the new computers in the library. This opportunity led her on the path towards elearning. Now…
Descriptors: Technology Uses in Education, Electronic Learning, Instructional Design, Reflective Teaching

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