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Patton, Rob; Johnson, Diane; Bimber, Bruce; Almeroth, Kevin; Michaels, George – AACE Journal, 2004
College students exploit information technology to cheat on papers and assignments, but for the most part university faculty employ few technological techniques to detect cheating. This paper reports on a trial of software for the detection of cheating in a large undergraduate survey class. The paper discusses the decision to adopt electronic…
Descriptors: College Students, Student Attitudes, Plagiarism, Cheating
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Precoda, Kristin – CALICO Journal, 2004
Most languages of the world have not been the focus of a speech recognition development effort, and the choice of technical approaches best suited to a language can be substantially impacted by the cultural context surrounding it. As the technologist and the teacher of or expert in a non-mainstream language and its culture are typically not the…
Descriptors: Word Recognition, Cultural Context, Languages, Computer Assisted Instruction
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Rogerson-Revell, Pamela – ReCALL, 2005
This paper describes some of the pedagogical and technical issues involved in adopting a hybrid approach to CALL materials development. It illustrates some of these issues with reference to a vocational CALL project, LANCAM, which took such a hybrid approach. It describes some of the benefits and considerations involved in hybrid development and…
Descriptors: Vocational Education, Second Language Instruction, Second Language Learning, Educational Technology
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Sempere, Andrew – Educational Technology & Society, 2005
In this article, we present CTRL_SPACE: a design for a software environment with companion hardware, developed to introduce preliterate children to basic computational concepts by means of an animatronic face, whose individual features serve as an analogy for a programmable object. In addition to presenting the environment, this article briefly…
Descriptors: Animation, Computer Software, Computers, Computer Literacy
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MacDonald, Colla J.; Thompson, Terrie Lynn – International Review of Research in Open and Distance Learning, 2005
This paper addresses the need for quality e-Learning experiences. We used the Demand-Driven Learning Model (MacDonald, Stodel, Farres, Breithaupt, and Gabriel, 2001) to evaluate an online Masters in Education course. Multiple data collection methods were used to understand the experiences of stakeholders in this case study: the learners, design…
Descriptors: Education Courses, Distance Education, Online Courses, Learning Experience
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Miyamoto, Karen A. – Research and Issues in Music Education, 2005
A pretest-posttest experimental design was utilized to determine the efficacy of the Yuba Method on inaccurate elementary singers. Testing of pitch accuracy was analyzed using the Sona-Speech Model 3600 software program. Inaccurate singers (N=168) from a population of 320 fourth, fifth, and sixth grade students, were divided into three subgroups…
Descriptors: Control Groups, Singing, Outcomes of Treatment, Experimental Groups
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Venables, Anne; Tan, Grace – Journal of Information Technology Education, 2005
Teaching future knowledge engineers, the necessary skills for designing and implementing intelligent software solutions required by business, industry and research today, is a very tall order. These skills are not easily taught in traditional undergraduate computer science lectures; nor are the practical experiences easily reinforced in laboratory…
Descriptors: Course Descriptions, Foreign Countries, Role Playing, Games
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Marjanovic, Olivera – Educational Technology & Society, 2005
Process-oriented learning designs are innovative learning activities that include a set of inter-related learning tasks and are generic (could be used across disciplines). An example includes a problem-solving process widely used in problem-based learning today. Most of the existing process-oriented learning designs are not documented, let alone…
Descriptors: Knowledge Management, Educational Theories, Problem Based Learning, Educational Technology
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Dillon, Teresa – International Journal of Educational Research, 2003
Across all UK secondary school subject areas the proliferation of information and communication technologies (ICTs) has changed the nature of learning. Music education now includes the use of digital tools, such as programmable keyboards and computers, as key learning and music making instruments. Despite such usage there is relatively little…
Descriptors: Music Education, Music Activities, Youth, Creative Thinking
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Rothman, David – Innovate: Journal of Online Education, 2006
In his assessment of the current state of e-book technology, David Rothman illustrates the value of e-books for educators, accounts for why the technology has not been more widely embraced, and discusses new developments that suggest a better future for e-books. For educators, particularly distance educators, e-books hold great potential to…
Descriptors: Distance Education, Electronic Publishing, Intermode Differences, Performance Factors
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Baillie-de Byl, Penny – Educational Technology & Society, 2004
This paper outlines the architecture for an online assessment management system implemented at the University of Southern Queensland. The system assists teams of academics in the management and marking of electronically submitted student assignments in large-scale classes. The system designed to provide a flexible yet structured method for…
Descriptors: Feedback (Response), Assignments, Computer Uses in Education, Educational Assessment
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Tobin, Kathleen A. – History Teacher, 2001
In this article, the author relates her experiences teaching a history course titled "Introduction to the Modern World." She relates how some of her colleagues immediately began providing her with unsolicited warnings regarding the difficulty of engaging students in world history and the impossibility of covering "500 years of the whole world" in…
Descriptors: Writing Assignments, World History, Teaching Experience, Teaching Methods
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Ito, Mizuko – Discourse: Studies in the Cultural Politics of Education, 2006
The late 1980s saw the emergence of a new genre of instructional media, "edutainment", which utilized the capabilities of multimedia personal computers to animate software designed to both educate and entertain young children. This paper describes the production of, marketing of and play with edutainment software as a contemporary example of…
Descriptors: Play, After School Programs, Marketing, Educational Media
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Tselios, Nikolaos; Stoica, Adrian; Maragoudakis, Manolis; Avouris, Nikolaos; Komis, Vassilis – Educational Technology & Society, 2006
During the last years, development of open learning environments that support effectively their users has been a challenge for the research community of educational technologies. The open interactive nature of these environments results in users experiencing difficulties in coping with the plethora of available functions, especially during their…
Descriptors: Open Education, Field Studies, Problem Solving, Educational Technology
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Rosca, Daniela – European Journal of Engineering Education, 2005
The requirements engineering course is a core component of the curriculum for the Master's in Software Engineering programme, at Monmouth University (MU). It covers the process, methods and tools specific to this area, together with the corresponding software quality issues. The need to produce software engineers with strong teamwork and…
Descriptors: Computer Software, Engineering, Teaching Methods, Computer System Design
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