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Chang, Jimmy – Simulation & Gaming, 2003
Business games have begun to assume a role in the education of the students in many universities in Hong Kong. Yet quantitative information on simulations used in the Hong Kong tertiary institutions has been very limited. A major survey covering all seven Hong Kong universities, polytechnics, and colleges was administered to examine current usage…
Descriptors: Foreign Countries, Educational Games, Technology Uses in Education, Case Method (Teaching Technique)
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Thomson, Norman; Chapman, Seri – Science Teacher, 2004
The Virtual Gorilla Modeling Project--a professional development project--is a collaboration of middle and high school inservice teachers, Zoo Atlanta primatologists, science and computer educators, and students. During a 10-day professional development summer workshop, middle and high school teachers explore the world of the gorilla through…
Descriptors: Primatology, Secondary School Teachers, Inquiry, Faculty Development
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Gazit, Elhanan; Yair, Yoav; Chen, David – Journal of Science Education and Technology, 2005
This study describes high school students' conceptual development of the basic astronomical phenomena during real-time interactions with a Virtual Solar System (VSS). The VSS is a non-immersive virtual environment which has a dynamic frame of reference that can be altered by the user. Ten 10th grade students were given tasks containing a set of…
Descriptors: Astronomy, High School Students, Concept Formation, Interaction
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Shellman, Stephen M.; Turan, Kursad – Simulation & Gaming, 2006
This article describes an international relations simulation that focuses on threats of transnational insurgent organizations, the future of the Iraqi regime, and the effect of globalization on foreign policies. It contains both the Simulation Director's Guide and the Participant's Guide. The guides explain the steps taken to run the simulation…
Descriptors: Global Approach, International Relations, Foreign Policy, Role Playing
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Thompson, Bruce – Third Education Group Review, 2006
Value-added models, which rate schools for effectiveness while taking into account the poverty and other socioeconomic status of the students, are generating increased interest. This paper describes the use of one such model to evaluate whether school ratings changed when three new programs were introduced: the "Target Teach" curriculum…
Descriptors: Class Size, Program Evaluation, Academic Achievement, School Effectiveness
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Fertig, Gary – Social Education, 2005
When elementary students collaborate in active learning projects that integrate the social studies they greatly advance their literacy skills and civic awareness. They can improve their analysis and ability to solve social problems by using reading and writing to construct knowledge about historical events. In the lessons described in this…
Descriptors: Grade 4, United States History, Social Problems, Public Policy
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Liu, Xiufeng – Journal of Science Education and Technology, 2006
Based on current theories of chemistry learning, this study intends to test a hypothesis that computer modeling enhanced hands-on chemistry laboratories are more effective than hands-on laboratories or computer modeling laboratories alone in facilitating high school students' understanding of chemistry concepts. Thirty-three high school chemistry…
Descriptors: Laboratory Experiments, Hands on Science, Computer Simulation, Quasiexperimental Design
Ausburn, Lynna J.; Ausburn, Floyd B. – Journal of Industrial Teacher Education, 2004
Virtual Reality has been defined in many different ways and now means different things in various contexts. VR can range from simple environments presented on a desktop computer to fully immersive multisensory environments experienced through complex headgear and bodysuits. In all of its manifestations, VR is basically a way of simulating or…
Descriptors: History, Teacher Education, Technical Education, Industrial Training
Gecsei, J.; Frasson, C. – 1994
Safari is a cooperative project involving four Quebec universities, two industrial partners (Virtual Prototypes, Inc., providing the VAPS software package, and Novasys, Inc., a consulting firm specializing in artificial intelligence and training), and government. VAPS (Virtual Applications Prototyping System) is a commercial interface-building and…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer Simulation, Foreign Countries
Draude, Barbara J. – 1996
This paper describes a case study/client scenario approach used in an advanced medical/surgical nursing course; its methods of interactive learning are facilitated by the computer technology available in a "master classroom." This approach incorporates concepts of adult learning theory and creativity and group interaction. The equipment,…
Descriptors: Active Learning, Case Studies, Computer Assisted Instruction, Computer Simulation
Quinn, James; And Others – 1996
A dilemma in designing computer simulations for instruction is how to provide a challenging exploratory environment and yet provide sufficient support so that students do not become lost. Directive support such as corrective feedback may detract from the exploratory quality of a simulation. Two methods of non-directive support are: (1) simplifying…
Descriptors: Computer Assisted Instruction, Computer Simulation, Cooperative Learning, Design Preferences
Shultz, Gary – 1995
This chapter describes the development of a set of programs called "History Comes Alive," a series of historical simulations and interactive experiences for students at heritage sites in Ontario. The programs allow students from Ontario and New York to relive the past by spending 3 days and 2 nights in a simulated historical setting. In…
Descriptors: Agency Cooperation, Educational Cooperation, Elementary Secondary Education, Experiential Learning
Perry, Marcia; And Others – 1996
There has been a rapid growth in the events industry in Victoria and Australia over the past five years with an increase in large scale events--resulting in substantive economic impact. The growth in events in Australia is projected to continue to beyond 2001. The Department of Management at Victoria University of Technology (VU) received a…
Descriptors: Activities, Administrator Education, Athletics, Business Administration Education
Hicks, Marilyn M. – 1989
Methods of computerized adaptive testing using conventional scoring methods in order to develop a computerized placement test for the Test of English as a Foreign Language (TOEFL) were studied. As a consequence of simulation studies during the first phase of the study, the multilevel testing paradigm was adopted to produce three test levels…
Descriptors: Adaptive Testing, Adults, Algorithms, Computer Assisted Testing
Spray, Judith A.; Miller, Timothy R. – 1992
A popular method of analyzing test items for differential item functioning (DIF) is to compute a statistic that conditions samples of examinees from different populations on an estimate of ability. This conditioning or matching by ability is intended to produce an appropriate statistic that is sensitive to true differences in item functioning,…
Descriptors: Blacks, College Entrance Examinations, Comparative Testing, Computer Simulation
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