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Chong, Stefanie Xinyi; Lee, Chien-Sing – Educational Technology Research and Development, 2012
There are many evidences of motivational and educational benefits from the use of learning software. However, there is a lack of study with regards to the teaching of creative writing. This paper aims to bridge the following gaps: first, the need for a proper framework for scaffolding creative writing through learning software; second, the lack of…
Descriptors: Story Grammar, Creativity, Creative Writing, Educational Benefits
Ertmer, Peggy A.; Ottenbreit-Leftwich, Anne T.; Sadik, Olgun; Sendurur, Emine; Sendurur, Polat – Computers & Education, 2012
Early studies indicated that teachers' enacted beliefs, particularly in terms of classroom technology practices, often did not align with their espoused beliefs. Researchers concluded this was due, at least in part, to a variety of external barriers that prevented teachers from using technology in ways that aligned more closely with their beliefs.…
Descriptors: Elementary Secondary Education, Knowledge Level, Technology Integration, Educational Technology
Daugherty, Jenny L.; Custer, Rodney L. – International Journal of Technology and Design Education, 2012
The design of this study was a multiple case study conducted to examine the knowledge, pedagogical principles, and challenges involved in providing engineering-oriented professional development for teachers at the secondary school level. A set of criteria was used to identify five representative projects for analysis in the US. A variety of tools…
Descriptors: Curriculum Development, Focus Groups, Engineering, Case Studies
Brunstein, Angela; Betts, Shawn; Anderson, John R. – Journal of Educational Psychology, 2009
Two experiments were conducted, contrasting a minimally guided discovery condition with a variety of instructional conditions. College students interacted with a computer-based tutor that presented algebra-like problems in a novel graphical representation. Although the tutor provided no instruction in a discovery condition, it constrained the…
Descriptors: Discovery Learning, College Students, Tutoring, Computer Assisted Instruction
Mills, Wren Allen – ProQuest LLC, 2010
This dissertation examined cheating attitudes and behaviors of undergraduates, especially those enrolled in online courses. While cheating is an established problem within the academy, it is also an issue on the job and has been in the spotlight in recent years, with ethics scandals in corporate America and plagiarism in the media. With this in…
Descriptors: Electronic Learning, Student Attitudes, Cheating, Online Courses
Campbell, Tanya Lighty – ProQuest LLC, 2010
The purpose of this study was to investigate whether the use of interactive Whiteboard technology in mathematics class could improve student achievement as measured by scores achieved on the South Carolina State Palmetto Achievement Test (PACT). The study examined fourth grade mathematics achievement test scores for students whose teachers used…
Descriptors: Mathematics Achievement, Achievement Tests, Statistical Analysis, Grade 4
Shaw, Yun – ProQuest LLC, 2010
Many of the commercial Computer-Assisted Language Learning (CALL) programs available today typically take a generic approach. This approach standardizes the program so that it can be used to teach any language merely by translating the content from one language to another. These CALL programs rarely consider the cultural background or preferred…
Descriptors: Cognitive Style, Second Language Learning, Questionnaires, Foreign Countries
O'Hara, Kate E. – ProQuest LLC, 2010
This research employs the use of narrative and auto-ethnography in an examination of the complex relationships that arise when students and teachers use technology as an instructional tool. The story unfolds in an exploration of the significant impact and implications the use of computers and related technologies have on educational and societal…
Descriptors: Critical Theory, Ethnography, Social Theories, Computer Assisted Instruction
What Works Clearinghouse, 2010
"PLATO[R] Achieve Now" is a software-based curriculum for the elementary and middle school grades. Instructional content is delivered via the PlayStation Portable (PSP[R]) system, allowing students to access learning materials in various settings. Software-based assessments are used to customize individual instruction, allowing students…
Descriptors: Educational Research, Elementary School Mathematics, Secondary School Mathematics, Computer Software
Baccaglini-Frank, Anna; Mariotti, Maria Alessandra – International Journal of Computers for Mathematical Learning, 2010
Research has shown that the tools provided by dynamic geometry systems (DGSs) impact students' approach to investigating open problems in Euclidean geometry. We particularly focus on cognitive processes that might be induced by certain ways of dragging in Cabri. Building on the work of Arzarello, Olivero and other researchers, we have conceived a…
Descriptors: Cognitive Processes, Geometry, Models, Interviews
Utting, Ian; Cooper, Stephen; Kolling, Michael; Maloney, John; Resnick, Mitchel – ACM Transactions on Computing Education, 2010
This article distills a discussion about the goals, mechanisms, and effects of three environments which aim to support the acquisition and development of computing concepts (problem solving and programming) in pre-University and non-technical students: Alice, Greenfoot, and Scratch. The conversation started in a special session on the topic at the…
Descriptors: Computer Science Education, Computer Assisted Instruction, Problem Solving, Programming
Kim, Beaumie; Kim, Mi Song – Educational Technology, 2010
Learning is a social activity, which requires interactions with the environment, tools, people, and also ourselves (e.g., our previous experiences). Each interaction provides different meanings to learners, and the associated emotion affects their learning and performance. With the premise that emotion and cognition are distributed, the authors…
Descriptors: Instructional Design, Paleontology, Ecology, Games
Di Bitonto, Pierpaolo – International Journal of Distance Education Technologies, 2010
The success of communities generally implies both growth of the participants (and thus of their contributions), and an increasing array of services offered. For this reason, it is often difficult for new users to fully understand the potential of the community, while for expert users it becomes difficult both to manage the resources available in…
Descriptors: Individualized Instruction, Knowledge Management, Cognitive Style, Computer Assisted Instruction
Yaacob, Yuzita; Wester, Michael; Steinberg, Stanly – International Journal for Technology in Mathematics Education, 2010
This paper presents a prototype of a computer learning assistant ILMEV (Interactive Learning-Mathematica Enhanced Vector calculus) package with the purpose of helping students to understand the theory and applications of integration in vector calculus. The main problem for students using Mathematica is to convert a textbook description of a…
Descriptors: Textbooks, Problem Solving, Calculus, Computer Assisted Instruction
Wang, Feng; Kinzie, Mable B.; McGuire, Patrick; Pan, Edward – Early Childhood Education Journal, 2010
Children naturally explore and learn about their environments through inquiry, and computer technologies offer an accessible vehicle for extending the domain and range of this inquiry. Over the past decade, a growing number of interactive games and educational software packages have been implemented in early childhood education and addressed a…
Descriptors: Early Childhood Education, Inquiry, Young Children, Computer Software

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