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Woo, Karen; Falloon, Garry – Journal of Educational Computing Research, 2023
Coding is increasingly popular in schools around the world and is often taught by non-specialist teachers as an integrated task with other subject areas. In this article, we explore the relationship between computer science (CS) concepts and students' multimodal expression in a coding animated narrative (CAN) task in the context of an integrated…
Descriptors: Coding, Computer Science, Animation, Student Projects
Mayer, Christian W. F.; Ludwig, Sabrina; Brandt, Steffen – Journal of Research on Technology in Education, 2023
This study investigates the potential of automated classification using prompt-based learning approaches with transformer models (large language models trained in an unsupervised manner) for a domain-specific classification task. Prompt-based learning with zero or few shots has the potential to (1) make use of artificial intelligence without…
Descriptors: Prompting, Classification, Artificial Intelligence, Natural Language Processing
Sima Özdemir Bülbül; Esra Mindivanli Akdogan – International Journal of Contemporary Educational Research, 2023
Digital games have become more involved in our lives and entertainment culture with the development of technology. Digital games, which individuals of all ages play and derive great enjoyment from at the the same time, have been actively used in educational activities. However, it is seen that the games used in the education process are mostly…
Descriptors: Grade 6, Middle School Students, Educational Games, Computer Games
First Graders Coordination of Counting and Movements on a Grid When Programming with Tangible Blocks
Abigail Erskine; Laura Bofferding; Sezai Kocabos; Haoran Tang – North American Chapter of the International Group for the Psychology of Mathematics Education, 2023
As elementary students begin to program using tangible blocks, they must coordinate their use of counting with the movements, directions, and numbers they use to move a character. In our study, we analyzed 13 first graders' first attempts at coordinating these elements when playing a programming game on the iPad that used tangible programming…
Descriptors: Elementary School Students, Elementary School Mathematics, Grade 1, Computation
Elanur Yilmaz; Hanife Akar – Asia Pacific Education Review, 2024
This study introduces the development of a new, transferable, customizable, authentic, and analytic framework for addressing different dimensions of teacher reflection. Given the emphasis on teacher reflection as a socially situated practice spawned by cognitive and affective aspects, this study covers four dimensions (i.e., breadth, depth,…
Descriptors: Reflection, Teacher Characteristics, Psychological Patterns, Elementary School Teachers
Rivka Elkoshi – Music Education Research, 2024
The aim of the study encompasses three primary objectives: (1) To examine the capability of children of varying ages to reproduce increasingly complex rhythms through hand-clapping and drumming; (2) To explore the ability of children of different ages to notate increasingly complex rhythms; and (3) To investigate the impact of age on children's…
Descriptors: Music Education, Music, Difficulty Level, Family Environment
Nevin Kozcu Cakir; Suna Karlidag – International Journal of Technology in Education, 2024
The purpose of the current study is to examine the effect of adapting the engineering design process to robotic coding, STEM, and the nature of science applications on teachers' self-efficacy towards engineering education and attitudes towards robotic coding. A weak experimental design with a single-group pre-test and post-test, one of the…
Descriptors: Engineering Education, Design, Robotics, Coding
Kazuki Sekine; Manaka Ikuta – Cognitive Research: Principles and Implications, 2024
Emojis have become a ubiquitous part of everyday text communication worldwide. Cohn et al. (Cognit Res Princ Implic 4(1):1-18, 2019) studied the grammatical structure of emoji usage among English speakers and found a correlation between the sequence of emojis used and English word order, tending towards an subject-verb-object (SVO) sequence.…
Descriptors: Grammar, Coding, Text Structure, Japanese
Sokratis Tselegkaridis; Theodosios Sapounidis; Serafeim A. Triantafyllou – Discover Education, 2025
Nowadays, the educational process is enriched with technological tools such as Arduino and Micro:bit. These tools offer both tangible and graphical interaction, however, widespread adoption by educators faces limitations. Many educators hesitate to utilize them, primarily due to lacking training. Therefore, this study examines educators'…
Descriptors: Technology Uses in Education, Elementary School Teachers, Secondary School Teachers, Electronic Equipment
Karen Woo; Garry Falloon – Computer Science Education, 2025
Background and context: Coding and computational thinking are often taught through integrated curricula, despite a paucity of classroom-based research on their effectiveness. Objective: To investigate evidence of learning resulting from cross-curricular coding tasks in middle-school classrooms, and the school environment factors that impact upon…
Descriptors: Coding, Computer Science Education, Curriculum Development, Thinking Skills
Jennings, Jay; Muldner, Kasia – International Journal of Artificial Intelligence in Education, 2021
When students are first learning to program, they not only have to learn to write programs, but also how to trace them. Code tracing involves stepping through a program step-by-step, which helps to predict the output of the program and identify bugs. Students routinely struggle with this activity, as evidenced by prior work and our own experiences…
Descriptors: Scaffolding (Teaching Technique), Tutors, Tutoring, Programming
Price, Heather E.; Smith, Christian – Field Methods, 2021
To identify the dominant cultural models among parents transmitting faith to their children, we find few methodological guidelines to guide coding and analysis of semi-structured interviews. We thus developed a three-phase procedure for our research team. Phase-one follows Campbell et al. by unitizing on meanings rather than words/pages, including…
Descriptors: Semi Structured Interviews, Parents, Religion, Reliability
Somerville, Margaret; Woods, Annette; Duhn, Iris; Rautio, Pauliina; Powell, Sarah; McConnell-Imbriotis, Alison; Galvez, Sarita – International Journal of Qualitative Studies in Education (QSE), 2021
This paper addresses the entanglements of the earth's becoming in a multi site cross hemisphere study of the infinite moments of young children's world making, recorded in multimodal videos, still images, and children's productions. The postqualitative project was informed by new materialist and posthuman theorising. The researchers conducted…
Descriptors: Foreign Countries, Young Children, Data, Qualitative Research
Deterding, Nicole M.; Waters, Mary C. – Sociological Methods & Research, 2021
Qualitative coding procedures emanating from grounded theory were limited by technologies of the 1960s: colored pens, scissors, and index cards. Today, electronic documents can be flexibly stored, retrieved, and cross-referenced using qualitative data analysis (QDA) software. We argue the oft-cited grounded theory framework poorly fits many…
Descriptors: Coding, Qualitative Research, Grounded Theory, Journal Articles
Fowler, Megan; Hallstrom, Jason; Hollingsworth, Joseph; Kraemer, Eileen; Sitaraman, Murali; Sun, Yu-Shan; Wang, Jiadi; Washington, Gloria – Informatics in Education, 2021
Computer science students often evaluate the behavior of the code they write by running it on specific inputs and studying the outputs, and then apply their comprehension to a more general understanding of the code. While this is a good starting point in the student's career, successful graduates must be able to reason analytically about the code…
Descriptors: Computer Science Education, Coding, Computer Software, Abstract Reasoning