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Jarmon, Leslie; Keating, Elizabeth; Toprac, Paul – Simulation & Gaming, 2008
This article describes a university-sponsored experiential-based simulation, the NANO SCENARIO, to increase the public's awareness and affect attitudes on the societal implications of nanoscience and nanotechnology by bringing together diverse stakeholders' perspectives in a participatory learning environment. Nanotechnology has the potential for…
Descriptors: Transformative Learning, Learning Experience, Computer Assisted Instruction, Educational Technology
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Johnson, Laurence F.; Levine, Alan H. – Theory Into Practice, 2008
Our essential premise in this article is that immersive learning is not new and that, as a practical matter, it is useful to view the relatively new virtual world platforms through that lens. By doing so, the premise continues, developers of learning experiences for these spaces will have a large theoretical base upon which to draw, as well as…
Descriptors: Student Evaluation, Elementary Secondary Education, Teaching Methods, Computer Simulation
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Hillis, Peter – Learning, Media and Technology, 2008
The momentum gathering behind authentic learning/critical skills raises fundamental issues concerning teaching and learning. This article discusses some of the more general arguments surrounding authentic learning with particular reference to an in-depth evaluation of its impact on schools in one part of Great Britain. It then moves on to describe…
Descriptors: Foreign Countries, History Instruction, Multimedia Materials, Computer Peripherals
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Lai, Ah-Fur; Chen, Deng-Jyi; Chen, Shu-Ling – Journal of Educational Multimedia and Hypermedia, 2008
The IRT (Item Response Theory) has been studied and applied in computer-based test for decades. However, almost of all these existing studies evaluated focus merely on test questions with text-based (or static text/graphic) type of presentation form illustrated exclusively. In this paper, we present our study on test questions using both…
Descriptors: Elementary School Students, Semantics, Difficulty Level, Item Response Theory
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Teo, Yiong Hwee; Webster, Len – Journal of Technology and Teacher Education, 2008
This article discusses a study which was designed to explore how online scaffolding can be incorporated to support knowledge acquisition in asynchronous discussion. A group of Singapore preservice teachers engaged in collaborative critiquing of videos before they embarked on their video projects to illustrate what constitutes good and bad video…
Descriptors: Preservice Teacher Education, Preservice Teachers, Computer Mediated Communication, Foreign Countries
Stevens, Ken – Online Submission, 2007
The introduction of inter-school electronic networks has added a new dimension to education in Canada that has many implications for students who attend schools in rural communities. Collaborative internet-based teaching and learning and the creation of virtual classes within regional intranets now complement traditional on-site instruction in…
Descriptors: Foreign Countries, Articulation (Education), Educational Cooperation, Rural Areas
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Yeh, Yuli; Liou, Hsien-Chin; Li, Yi-Hsin – Computer Assisted Language Learning, 2007
The phenomenon of overused adjectives by non-native speaking learners (NNS) has been pinpointed by recent research. This study designed five online units for increasing students' awareness of underused specific adjectives for EFL college writing. Five units were developed for five identified overused adjectives: "important", "beautiful", "hard",…
Descriptors: Majors (Students), Student Attitudes, English (Second Language), Second Language Learning
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Ebner, Martin; Holzinger, Andreas – Computers & Education, 2007
Goal: The use of an online game for learning in higher education aims to make complex theoretical knowledge more approachable. Permanent repetition will lead to a more in-depth learning. Objective: To gain insight into whether and to what extent, online games have the potential to contribute to student learning in higher education. Experimental…
Descriptors: Higher Education, Teaching Methods, Control Groups, Civil Engineering
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Zacharia, Z. C. – Journal of Computer Assisted Learning, 2007
The purpose of this study was to investigate value of combining Real Experimentation (RE) with Virtual Experimentation (VE) with respect to changes in students' conceptual understanding of electric circuits. To achieve this, a pre-post comparison study design was used that involved 88 undergraduate students. The participants were randomly assigned…
Descriptors: Undergraduate Students, Experiments, Elementary School Teachers, Preservice Teachers
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Roskos, Kathleen; Jarosewich, Tania; Lenhart, Lisa; Collins, Linda – Internet and Higher Education, 2007
This study examined the pedagogy of three online teacher professional development (oTPD) modules. Evidence of design features oriented to the "how people learn" framework was the primary research objective. An analytic framework was devised to code knowledge types, levels of cognitive demand, levels of interaction, and sensory details in the…
Descriptors: Constructivism (Learning), Instructional Design, Interaction, Professional Development
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Raza, Ahmad; Kausar, A. Rashid; Paul, David – Multicultural Education & Technology Journal, 2007
Purpose: This paper aims to make a theoretical critique of the revolutionary sociocultural transformations created by e-learning in the manner knowledge is created, codified, retrieved, managed and transmitted across the boundaries of different cultures. Design/methodology/approach: The structure of these transformations remains European and North…
Descriptors: Democracy, Multilingualism, Foreign Countries, Educational Technology
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Quinonez, Ruben; Ryan, Terry; Olfman, Lorne – Journal of Information Technology Education, 2007
This study attempts to reconcile viewpoints on the role of errors in the design of computer-based training (CBT) systems. From one perspective, errors are detrimental to learning; from another, they can be beneficial. The results of an experiment are presented and discussed. When a CBT system is designed to allow learners to correct their own…
Descriptors: Computer Assisted Instruction, Educational Technology, Learning Theories, Instructional Design
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Kwon, So Young; Cifuentes, Lauren – Educational Technology & Society, 2007
Five eighth grade science classes of students in at a middle school were assigned to three treatment groups: those who individually concept mapped, those who collaboratively concept mapped, and those who independently used their study time. The findings revealed that individually generating concept maps on computers during study time positively…
Descriptors: Student Surveys, Concept Mapping, Grade 8, Cooperative Learning
Dickey, Michele D. – ALT-J: Research in Learning Technology, 2007
The purpose of this study is to investigate the integration of a cognitive apprenticeship model into an educational technology Web-based course for pre-service primary through secondary teacher education. Specifically, this study presents an overview of methods, tools and media used to foster the integration of a cognitive apprenticeship model,…
Descriptors: Preservice Teacher Education, Education Courses, Case Studies, Internet
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Liu, Tzu Chien – Educational Technology & Society, 2007
Although wireless and mobile technology is regarded as a useful tool for enhancing student-centered learning, few studies have explored the factors that may affect the application of this emerging technology in classroom situations. Accordingly, this study selects three factors (instructional belief, instructional routine, and features of wireless…
Descriptors: Educational Technology, Teaching Methods, Case Studies, Handheld Devices
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