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Gordon, Neil; Dixon, John – New Directions in the Teaching of Physical Sciences, 2021
This paper considers the use of the United Nations global goals to provide a framework for the teaching of professional and related skills. The main example and case study considered in this paper is from computing; however, much of the approach and many of the issues are applicable to a wide range of subjects, especially in science. Alongside the…
Descriptors: International Organizations, Sustainable Development, Organizational Objectives, Global Approach
Ipek, Jale – Journal of Education and Learning, 2021
This study aimed to examine the preservice teachers' views on the process after entering Code.org and block-based programming (Scratch) training programs, which are carried out by the peer learning method. The study group of the research consists of 41 preservice teachers at the Computer Education and Instructional Technologies departments of a…
Descriptors: Peer Teaching, Preservice Teachers, Student Satisfaction, Computer Science Education
Susanto, Edy; Sasongko, Rambat Nur; Kristiawan, Muhammad; Nipriansyah; Purdiyanto – Education Quarterly Reviews, 2021
The purpose of this study was to connect the learning school of computer education students at Dehasen University Bengkulu in using google class. This type of research is descriptive qualitative. Respondents' answers using the google form application. Data were analyzed by stages of reduction, display and conclusion drawing or verification. The…
Descriptors: Foreign Countries, Computer Science Education, Virtual Classrooms, COVID-19
Tungpalan, Krichelle A.; Antalan, Mila F. – International Journal of Evaluation and Research in Education, 2021
The existing typology established by the Commission on Higher Education (CHED) and the introduction of outcomes-based education (OBE) has created numerous demands and challenges for higher education in the Philippines. Hence, this study analyzed the scope of expertise and experience of Isabela State University-College of Computing Studies,…
Descriptors: Foreign Countries, College Faculty, Teacher Attitudes, Teaching Experience
Stoker, Geoff; Clark, Ulku; Vanajakumari, Manoj; Wetherill, William – Information Systems Education Journal, 2021
The United States, along with the rest of the developed world, is experiencing a shortage of cybersecurity talent in the workforce ((ISC)[superscript 2], 2019). Among the strategies being encouraged and used to close this workforce gap are work-based learning programs like cybersecurity apprenticeships. Well-designed apprenticeships can provide a…
Descriptors: Information Security, Computer Science Education, Workplace Learning, Apprenticeships
Säde, Merilin; Suviste, Reelika; Luik, Piret – Education Sciences, 2021
Massive open online courses (MOOCs) can potentially affect the lives of millions of people, but there is little research on how a programming MOOC could affect participants' lives after participation. In Estonia, we have organised several programming MOOCs over the years, attended by over 14,000 people. This inspired us to develop and validate a…
Descriptors: Online Courses, Programming, Foreign Countries, Computer Science Education
Agbo, Friday J.; Olawumi, Olayemi; Balogun, Oluwafemi S.; Sanusi, Ismaila T.; Olaleye, Sunday A.; Sunday, Kissinger; Kolog, Emmanuel A.; Atsa'am, Donald D.; Adusei-Mensah, Frank; Adegbite, Ayobami; Ipeayeda, Funmilola W. – Journal of Information Systems Education, 2021
This study examined the use of a social media platform -- WhatsApp -- by computer science students for learning computing education in the context of a Nigerian education institution. Nowadays, a large community of students in higher education institutions has embraced the WhatsApp platform for social interactions which makes it a useful tool in…
Descriptors: Student Attitudes, Value Judgment, Undergraduate Students, Social Media
Nurzhanov, C.; Pidlisnyuk, V.; Naizabayeva, L.; Satymbekov, M. – World Journal on Educational Technology: Current Issues, 2021
The general purpose of this study is to conduct a content study on 'computer' and 'educational technologies' research and trends between 2016 and 2020. The topics were evaluated according to years, universities of the authors, citations, keywords, document type, source, sponsors and publication languages. The articles examined in the research…
Descriptors: Computer Science Education, Educational Technology, Educational Research, Educational Trends
Furtado, Julio; Oliveira, Sandro Ronaldo Bezerra; Chaves, Rafael Oliveira – International Journal of Information and Communication Technology Education, 2021
In organizations that are seeking a high degree of maturity, it is necessary to achieve a statistical control of software processes and to know their behavior and operational performance. The approach adopted for the research involves reading articles and experience performance reports, practical cases, discussion, the use of games and simulators,…
Descriptors: Undergraduate Students, Computer Science Education, Teaching Methods, Computer Software
Yuli Deng – ProQuest LLC, 2021
Personalized learning is gaining popularity in online computer science education due to its characteristics of pacing the learning progress and adapting the instructional approach to each individual learner from a diverse background. Among various instructional methods in computer science education, hands-on labs have unique requirements of…
Descriptors: Individualized Instruction, Experiential Learning, Computer Science Education, Electronic Learning
Connie R. Highnote – ProQuest LLC, 2021
Women are underrepresented in the STEM workforce areas of architecture, engineering, and computer science. The STEM workforce is a reflection of the STEM educational system. A solution for increasing the number of women in the STEM workforce is to increase the number of students in STEM education. There is research that explains why women do not…
Descriptors: Secondary School Students, Females, STEM Education, Student Experience
Ezeamuzie, Ndudi O. – Education and Information Technologies, 2023
Several instructional approaches have been advanced for learning programming. However, effective ways of engaging beginners in programming in K-12 are still unclear, especially among low socioeconomic status learners in technology-deprived learning environments. Understanding the learning path of novice programmers will bridge this gap and explain…
Descriptors: Programming, Constructivism (Learning), Programming Languages, Computer Science Education
Kiliç, Servet – Informatics in Education, 2023
This study aims to explore how gamification elements influence the development of the Community of Inquiry (CoI) in an online project-based programming course conducted on Facebook. We formed student groups by using a quasi-experimental design from students studying in the computer science department. While both courses were project-based, the…
Descriptors: Instructional Effectiveness, Gamification, Communities of Practice, Inquiry
Woods, David M. – Information Systems Education Journal, 2023
Schools have implemented the high-impact practice of first-year experience (FYE) courses to assist students with the transition to college. These courses help connect new students to the school with the goal of improving retention. While students in computing majors face the same challenges as other new college students, they also face some…
Descriptors: Introductory Courses, Information Science Education, Information Technology, Career Choice
Kuo, Yu-Chen; Chen, Yun-An – Education and Information Technologies, 2023
With the development of science and technology, the demand for programmers has increased. However, learning computer programs is not an easy task. It might cause a significant impact on programming if misconceptions exist at the beginning of the study. Hence, it is important to discover and correct them immediately. Chatbots are effective teaching…
Descriptors: Programming, Artificial Intelligence, Computer Science Education, Misconceptions

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