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Peer reviewedHersch, Joni; Viscusi, W. Kip – Journal of Economic Education, 1998
Presents a classroom trial exercise in which student teams representing the plaintiff and defense provide calculations of economic damages. Argues that because the exercise replicates actual activities by economists in trial settings, it is a credible exercise for motivating economics students in general and pre-law students in particular. (DSK)
Descriptors: Court Litigation, Courts, Economics Education, Experiential Learning
Morse, Timothy E. – School Business Affairs, 1999
Special education uses three types of computer-based instruction software: drill and practice, tutorials, and computer simulation. Assistive technology applications (electronic communication devices, voice-activated software, and print readers) are available for students whose disabilities do not allow them to perform functional tasks…
Descriptors: Assistive Devices (for Disabled), Computer Assisted Instruction, Computer Simulation, Education Work Relationship
Andrews, Dee H.; Dineen, Toni; Bell, Herbert H. – Educational Technology, 1999
Discusses the use of constructive modeling and virtual simulation in team training; describes a military application of constructive modeling, including technology issues and communication protocols; considers possible improvements; and discusses applications in team-learning environments other than military, including industry and education. (LRW)
Descriptors: Case Studies, Computer Simulation, Educational Environment, Industrial Training
de Porto, Beatriz Chelle – Forum, 1997
Proposes the use of simulations to develop oral-language skills in the English-as-a-Foreign-Language classroom. Simulations allow students to interact in meaningful and realistic contexts and generate their own discourse. (Author/VWL)
Descriptors: Classroom Communication, Classroom Techniques, English (Second Language), Foreign Countries
Scheidlinger, Zygmunt – Educational Technology & Society, 1999
Highlights changes brought on by computers and technological advancement and notes that only those with a vision of the future can direct and participate in the evolution of education. Suggests that virtual reality, simulation, animation and other computer-based features will render traditional class learning futile and that computerized education…
Descriptors: Computer Assisted Instruction, Computer Attitudes, Computer Simulation, Educational Change
Peer reviewedPassig, David; Eden, Sigal – American Annals of the Deaf, 2000
A study investigated whether rotating three-dimensional objects using virtual reality would affect flexible thinking in 14 children (ages 8-11) with hearing impairments. Children played virtual 3-D Tetris individually, 15 minutes once weekly over 3 months. Before-and-after testing showed significantly improved flexible thinking in the experimental…
Descriptors: Adolescents, Children, Childrens Games, Computer Simulation
Peer reviewedMcQuaide, Judith; Leinhardt, Gaea; Stainton, Catherine – Journal of Educational Computing Research, 1999
Describes a study that examined high school students' ethical reasoning in the context of their participation in a computer simulation of a workplace environment. Includes opportunities for ethical decision-making, classroom observation of participating students, and responses to hypothetical ethical dilemmas. (Author/LRW)
Descriptors: Classroom Observation Techniques, Computer Assisted Instruction, Computer Simulation, Decision Making
Peer reviewedBaillie, Caroline; Percoco, Gilda – European Journal of Engineering Education, 2000
Discusses the needs, problems, advantages, disadvantages, and solutions in the use of new technologies in a specific context such as engineering education. Finds that lecturers in scientific subjects believe that the technical subjects benefit greatly from the ability to teach with technology, but logistical problems especially prevent the use of…
Descriptors: Computer Simulation, Computer Uses in Education, Educational Technology, Engineering Education
Peer reviewedStrot, Melody – Gifted Child Today Magazine, 1998
Offers suggestions on ways to use computers to individualize instruction for gifted students including drill and practice, simulation programs, independent research, creative projects, organization of data, and development of presentations. (DB)
Descriptors: Computer Assisted Instruction, Computer Software, Drills (Practice), Elementary Secondary Education
Peer reviewedFisher, Brian W. – School Science Review, 1997
States that constructive thinking about variables seems to be a key to accelerated learning in science and that computer modeling can enable this. A taped sequence of a group in the exploratory use of a model reveals the potential of such activity. (Author/ASK)
Descriptors: Computer Simulation, Computer Uses in Education, Constructivism (Learning), Elementary Secondary Education
Pappas, Marjorie L. – School Library Media Activities Monthly, 2001
Discusses opportunities for interactive learning on the World Wide Web for elementary and secondary school students. Highlights include active learning Web sites; telecollaborative learning; simulations; tools and resources; technology issues; small group collaboration; student privacy; and an annotated bibliography of applicable Web sites. (LRW)
Descriptors: Active Learning, Annotated Bibliographies, Computer Assisted Instruction, Computer Simulation
Peer reviewedMiller, Leslie; And Others – Interpersonal Computing and Technology, 1996
A lack of gender-sensitive computer games exacerbates female disinterest in technology. Girls-only focus groups revealed phenomena that may help software developers awaken girls' enthusiasm for computing. For instance, girls placed a premium on richly textured video and audio, on collaborating rather than competing, on interacting with male…
Descriptors: Computer Attitudes, Computer Games, Computer Simulation, Computer Software Development
Peer reviewedYildiz, Rauf; Atkins, Madeleine – British Journal of Educational Technology, 1996
Examines the effect of 3 different types of multimedia simulation (physical, procedural, and process) for teaching the concept of energy to 14-year-old students. Pre- and posttest results showed significant, consistent cognitive gain for the physical simulation; and a more complex and varied pattern of interaction between type of simulation and…
Descriptors: Cognitive Development, Computer Assisted Instruction, Computer Simulation, Energy
Peer reviewedEngel, Renata S.; And Others – Journal of Computing in Higher Education, 1996
A computer simulation program for use in the study of fluid mechanics is described. The package is an interactive tool to explore the fluid flow characteristics of a pipe system by manipulating the physical construction of the system. The motivation, software design requirements, and specific details on how its objectives were met are presented.…
Descriptors: College Instruction, Computer Assisted Instruction, Computer Software, Computer Software Development
Peer reviewedKenkel, Phil; And Others – Simulation & Gaming, 1996
Evaluates a simulation game that models management problems encountered in negotiating and managing international joint ventures. Designed to instruct executives of state-owned agribusinesses in Indonesia in abstract concepts such as partner rapport, transfer price conflicts, and marketing disagreements, its success suggests that simulation games…
Descriptors: Agribusiness, Business Administration, Concept Teaching, Conflict Resolution

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