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Schilling, Martin S.; Mulford, Matthew A.; Geiger, Ingmar R. – Simulation & Gaming, 2006
In this article, the authors introduce a new feature to model the collective bargaining process: a two-level game setting with direct learner-expert interaction. In the simulation ZUG UM ZUG 2015, participants form union and management negotiation teams to negotiate with each other (first level) and with a management or union "tariff…
Descriptors: Foreign Countries, Collective Bargaining, Unions, Contracts
Parton, Becky Sue – Journal of Educational Multimedia and Hypermedia, 2006
A review of the literature yields many intriguing applications of interactive multimedia technology that can be seen through a series of "snapshots" describing current projects and initiatives for deaf education. The five main categories chosen to represent these activities are: instructional design, communication bridges, skill development…
Descriptors: Deafness, Multimedia Materials, Educational Technology, Instructional Design
Ilon, Lynn; Normore, Anthony H. – Journal of Education Finance, 2006
This study demonstrates a method for extending debates on the effectiveness of school inputs into the cost-effectiveness realm. This study uses the example of Florida's statewide initiative to reduce class sizes to determine which of many state inputs buys the most effect for the same expenditure. The method includes a three-stage process:…
Descriptors: Cost Effectiveness, State Aid, Expenditures, Class Size
A Feedback Control Strategy for Enhancing Item Selection Efficiency in Computerized Adaptive Testing
Weissman, Alexander – Applied Psychological Measurement, 2006
A computerized adaptive test (CAT) may be modeled as a closed-loop system, where item selection is influenced by trait level ([theta]) estimation and vice versa. When discrepancies exist between an examinee's estimated and true [theta] levels, nonoptimal item selection is a likely result. Nevertheless, examinee response behavior consistent with…
Descriptors: Item Response Theory, Feedback, Adaptive Testing, Computer Assisted Testing
Stevenson, Ben; Roblyer, M. D. – Journal of Correctional Education, 2006
Recognizing that a solid pre-trial drug intervention program is a vital first step in educating first-time offenders about the seriousness of drug abuse and criminal behavior, staff at the Intervention Program for Substance Abusers in Montgomery County, Maryland's Department of Correction and Rehabilitation decided that better strategies were…
Descriptors: Program Effectiveness, Intervention, Simulation, Listening Skills
Srinivasan, Malathi; Hwang, Judith C.; West, Daniel; Yellowlees, Peter M. – Academic Psychiatry, 2006
Objective: Simulation technologies are used to assess and teach competencies through the provision of reproducible stimuli. They have exceptional utility in assessing responses to clinical stimuli that occur sporadically or infrequently. In this article, the authors describe the utility of emerging simulation technologies, and discuss critical…
Descriptors: Psychiatry, Graduate Medical Education, Student Evaluation, Computer Simulation
Shellman, Stephen M.; Turan, Kursad – Journal of Political Science Education, 2006
There is a nascent literature on the question of whether active learning methods, and in particular simulation methods, enhance student learning. In this article, the authors evaluate the utility of an international relations simulation in enhancing learning objectives. Student evaluations provide evidence that the simulation process enhances…
Descriptors: Political Science, Active Learning, International Relations, Simulation
Shaw, Carolyn M. – Journal of Political Science Education, 2006
This article examines a role play scenario in which students actively learn about the challenges of negotiation by taking on the roles of different factions and international mediators in a three-way civil war. Students gain a greater appreciation for the complexities of negotiations both in terms of outcomes and process, and they may begin to…
Descriptors: War, Simulation, Role Playing, Case Method (Teaching Technique)
Awang, Mariyamni – Journal of Science Education and Technology, 2006
Reservoir simulation is one of the core courses in the petroleum engineering curriculum and it requires knowledge and skills in three major disciplines, namely programming, numerical methods and reservoir engineering. However, there were often gaps in the students' readiness to undertake the course, even after completing the necessary…
Descriptors: Simulation, Cooperative Learning, Peer Teaching, Engineering Education
Baser, Mustafa – Journal of Science Education and Technology, 2006
The objective of this research is to investigate the effects of simulations based on conceptual change conditions (CCS) and traditional confirmatory simulations (TCS) on pre-service elementary school teachers' understanding of direct current electric circuits. The data was collected from a sample consisting of 89 students; 48 students in the…
Descriptors: Simulation, Preservice Teachers, Electronics, Experimental Groups
de Freitas, Sara I. – Learning, Media & Technology, 2006
The growing interest in the use of games and simulations to support learning is evidenced in the literature, as well as in recent research projects and initiatives. While a focus upon the users of games and simulations is not well evidenced in the literature, this study aimed to highlight key issues and perceptions that inform and underpin how…
Descriptors: Teaching Methods, Computer Uses in Education, Computer Simulation, Video Games
Graham, John W.; Taylor, Bonnie J.; Olchowski, Allison E.; Cumsille, Patricio E. – Psychological Methods, 2006
The authors describe 2 efficiency (planned missing data) designs for measurement: the 3-form design and the 2-method measurement design. The 3-form design, a kind of matrix sampling, allows researchers to leverage limited resources to collect data for 33% more survey questions than can be answered by any 1 respondent. Power tables for estimating…
Descriptors: Cost Effectiveness, Structural Equation Models, Psychological Studies, Data Collection
Wang, Wen-Chung; Wilson, Mark; Shih, Ching-Lin – Journal of Educational Measurement, 2006
This study presents the random-effects rating scale model (RE-RSM) which takes into account randomness in the thresholds over persons by treating them as random-effects and adding a random variable for each threshold in the rating scale model (RSM) (Andrich, 1978). The RE-RSM turns out to be a special case of the multidimensional random…
Descriptors: Item Analysis, Rating Scales, Item Response Theory, Monte Carlo Methods
Smith, Peter, Ed. – Association of Small Computer Users in Education (ASCUE), 2009
The Association of Small Computer Users in Education (ASCUE) is a dynamic organization for people interested in small college technology issues. Its members include information technology professionals, instructional technologists, and faculty members from all over the world who use computers and technology to support teaching and learning. The…
Descriptors: Small Colleges, Information Technology, Educational Technology, Organizations (Groups)
Veerkamp, Wim J. J.; Berger, Martijn P. F. – 1994
Items with the highest discrimination parameter values in a logistic item response theory (IRT) model do not necessarily give maximum information. This paper shows which discrimination parameter values (as a function of the guessing parameter and the distance between person ability and item difficulty) give maximum information for the…
Descriptors: Ability, Adaptive Testing, Algorithms, Computer Assisted Testing

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