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Patricia A. Young; Shahin Hossain; Deborah Kariuki – Sage Research Methods Cases, 2024
This case study explores the challenges of conducting a culture-based educational design research project for early childhood educators in an online environment that is further complicated by an international pandemic. The project applied a systematic learning process to better understand computational thinking. Twelve early childhood educators…
Descriptors: Learning Processes, Computation, Thinking Skills, Early Childhood Teachers
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Leann Norman; Laura Gough; Matthew Hemm; Jacqueline Doyle; Kelly Elkins; Brian Jara; Rommel Miranda – Scholarship and Practice of Undergraduate Research, 2024
The Howard Hughes Medical Institute's Inclusive Excellence initiative funded 57 institutions to improve capacity to include all students in STEM education and research activities. At Towson University, a professional development (PD) program funded by this initiative helped STEM faculty design course-based undergraduate research experiences…
Descriptors: STEM Education, Diversity Equity and Inclusion, College Faculty, Faculty Development
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Jie Yang; Yi Yuan; Na Wang; Xuehui Liu; Jing Gu; Rong Zeng; Mouxin Huang; Pengfei Zheng; Yuanqiang Wang; Chunji Huang; Qin Ouyang – Journal of Chemical Education, 2024
The utilization of virtual compound libraries and virtual screening has become a routine method in drug discovery and has accelerated the research of pharmacy and translational medicine. With the development of computer-aided drug design (CADD), it is essential to incorporate virtual experiments into the education of medicinal chemistry. Herein,…
Descriptors: Chemistry, Medicine, Science Education, Science Laboratories
John David Fortune – ProQuest LLC, 2024
This study utilized performance improvement theories, models, tools, and techniques to investigate why a new Instructional Design and Technology (IDT) Bachelor of Science program at a comprehensive university was experiencing low enrollment. The program was recently launched based on thorough research in the job market that indicated a high demand…
Descriptors: Undergraduate Study, Instructional Design, Knowledge Level, Careers
David J. Schouweiler – ProQuest LLC, 2024
As science teachers gain increasing access to resources through an ever-expanding resource system, the study of how science teachers decide which resources to use and how to use them becomes increasingly important and complex. When science teachers exercise agency to select and adapt resources in alignment with their context, teaching and learning…
Descriptors: Science Teachers, Documentation, Educational Resources, Professional Autonomy
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Timothy Abraham; Katie Hanifin – International Journal of Designs for Learning, 2024
The decision to move away from lecture-led instruction in the college classroom is not simple. Planning for and managing a more interactive classroom brings unique challenges and opportunities. A biomechanics instructor and an instructional designer from Utica University compared teacher-led instruction to brain-based instruction and share their…
Descriptors: College Instruction, Teaching Methods, College Faculty, Biomechanics
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Timothy Robert Silberg; R. B. Richardson; M. C. Lopez; M. Grisotti – International Journal of Social Research Methodology, 2024
Discrete Choice Experiments (DCEs) are widely used in behavioral sciences to examine how humans value attributes of a technology, how those values drive decisions, and how they make trade-offs. The method has increasingly been used to inform technologies and interventions for addressing critical issues (e.g. disease and hunger). Different formats…
Descriptors: Foreign Countries, Decision Making, Agricultural Occupations, Farm Management
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Xiangge Yang; Dongfang Jiang; Meng Liu – International Journal of Web-Based Learning and Teaching Technologies, 2024
Landscape design is a measure of the development of urbanization process and the improvement of people's happiness index. The process of urbanization will involve landscape design. The study and teaching of landscape design is the core teaching method of landscape design research. However, with the diversified development of landscape design…
Descriptors: Artificial Intelligence, Horticulture, Design, Technology Uses in Education
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Hua Zheng; Robert Maribe Branch; Lu Ding; Dongho Kim; Eulho Jung; Zhenqiu Lu; Tong Li; Zilong Pan; Meehyun Yoon – Active Learning in Higher Education, 2024
This study examined the effects of an integrated approach that combines segmentation and self-explanation designs on learner achievement for meaningful video-based learning. This was a pretest-posttest research design with a sample size of 121 participants randomly assigned to one of four different types of video instructions (continuous,…
Descriptors: Video Technology, Academic Achievement, Design, Teaching Methods
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Lindsay J. Neill; Heather Brilla-Swenson; Neil Haigh – International Journal for the Scholarship of Teaching and Learning, 2024
During the COVID-19 pandemic, two higher education teachers, located respectively in the United States and Aotearoa New Zealand, collaborated in the design of curricula on the relationship between identity and food for their students. Intended to help their students develop cross-cultural knowledge and relationships, they hoped that their…
Descriptors: International Cooperation, Teacher Collaboration, College Faculty, Curriculum Design
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Theodosios Sapounidis; Sokratis Tselegkaridis; Dimitrios Stamovlasis – Journal of Research on Technology in Education, 2024
Educational Robotics (ER) and Science, Technology, Engineering, Mathematics (STEM) have entered schools and are parts of formal and informal education. Consequently, a wide range of relevant activities and interventions, from kindergarten to high school, are carried out emphasizing their potential benefits, in relation to traditional curriculum,…
Descriptors: Robotics, STEM Education, Research Reports, Databases
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Katherine K. Frankel; Asha K. Nidumolu; Alessandra E. Ward; Susan S. Fields – Cognition and Instruction, 2024
Most schools operate as hierarchical structures, where adult stakeholders largely dictate what counts as knowledge and how to teach it. While previous scholarship has documented the promise of youth-led initiatives to trouble hierarchical structures, these explorations tend to occur outside of schools and do not typically account for the kinds of…
Descriptors: High School Students, High School Teachers, Mentors, Peer Teaching
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Kyle DeMeo Cook; Stephanie Michelle Curenton; Olivia Nazaire; Daphne Babrow; Christine Haas; Sara Moran – AERA Online Paper Repository, 2024
Universal prekindergarten initiatives have increased at the local and state levels. With the goals of supporting children's development and increasing families' access to high-quality, affordable early learning opportunities, prekindergarten programs have gained political support and funding. Approaches to program design and implementation vary…
Descriptors: Preschool Education, Access to Education, Program Design, Program Implementation
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Gal Raz; Sabrina Piccolo; Janine Medrano; Shari Liu; Kirsten Lydic; Catherine Mei; Victoria Nguyen; Tianmin Shu; Rebecca Saxe – Developmental Psychology, 2024
The study of infant gaze has long been a key tool for understanding the developing mind. However, labor-intensive data collection and processing limit the speed at which this understanding can be advanced. Here, we demonstrate an asynchronous workflow for conducting violation-of-expectation (VoE) experiments, which is fully "hands-off"…
Descriptors: Infants, Eye Movements, Attention, Expectation
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Zeynep Temiz; Mustafa Çevik – Early Years: An International Journal of Research and Development, 2024
The Science, Technology, Engineering, Arts and Mathematics (STEAM) approach has a variety of benefits for all children as it triggers multiple senses through hands-on activities, experiential learning, exploration opportunities on different scientific topics, and various tools and materials. Five STEAM activities were designed and implemented with…
Descriptors: STEM Education, Art Education, Early Childhood Education, Learning Activities
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