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Heine, Sandra; Krepf, Matthias; König, Johannes – Education and Information Technologies, 2023
The term 'digital resources' is increasingly used in educational research to describe the specific knowledge and skills that constitute teachers' professional digital competence. Educational policy documents, including the European Framework for the Digital Competence of Educators (DigCompEdu), deploy the term to reaffirm teachers' need for…
Descriptors: Teacher Competencies, Digital Literacy, Educational Technology, Definitions
Fan, Zongwen; Chiong, Raymond – Education and Information Technologies, 2023
Digital capabilities have become increasingly important in this digital age. Within a university setting, digital capability assessment is key to curriculum design and curriculum mapping, given that digital capabilities not only can help students engage and communicate with others but also succeed at work. To the best of our knowledge, however, no…
Descriptors: Course Content, Artificial Intelligence, Technological Literacy, Computer Literacy
Gambino, Andrea Lorraine – ProQuest LLC, 2023
The COVID-19 pandemic caused many educational stakeholders to rethink the purpose and function of public education. The COVID-19 mediasphere and politically divided climate has ushered legislative stakeholders and the public's attention to the need for media literacy education. Critical media literacy addresses the goals of media literacy…
Descriptors: Secondary School Teachers, Teaching Methods, Educational Practices, Critical Literacy
Tran-Duong, Quoc Hoa; Vo-Thi, Ngoc-Tram – Journal of Computer Assisted Learning, 2023
Background: Recent years have seen the proliferation of online courses that have been initiated either in accordance with the natural rhythms of educational technology growths or in force majeure situations. This adds complexity to understanding the influence of potential factors on online student engagement. Objectives: The present study…
Descriptors: Undergraduate Students, Electronic Learning, Learner Engagement, Social Media
Robinson, Bradley – Journal of Literacy Research, 2023
This study focused on the digital design practices of Raul, a 15-year-old participant at a summer video game design camp for adolescents. As Raul developed his original game, "You Will Perish," I wondered what his design process might reveal about (a) the practice of affectively and procedurally literate video game design and (b) the…
Descriptors: Video Games, Design, Adolescents, Barriers
Saltos-Rivas, Rafael; Novoa-Hernández, Pavel; Rodríguez, Rocío Serrano – Education and Information Technologies, 2023
Being digitally competent is an imperative requirement for the 21st century university teacher, a fact recognized by both the literature and policymakers. Although this topic has been addressed in different reviews and critical studies recently, none of them have systematically and explicitly addressed the factors that explain, or are explained…
Descriptors: College Faculty, Digital Literacy, Competence, Influences
Colin Harrison; Greg Brooks; P. David Pearson; Sari Sulkunen; Renata Valtin – European Union, 2025
This joint NESET-EENEE analytical report is based on a detailed literature review of the most recent European and international research on effective approaches to the teaching of literacy, highlighting practices that have been properly evaluated and are supported by evidence of impact. Interest in this subject comes in the light of PISA 2022…
Descriptors: Teaching Methods, Instructional Effectiveness, Literacy Education, International Assessment
Hartman-Caverly, Sarah; Chisholm, Alexandria; Glenn, Alexandrea – College & Research Libraries, 2023
This qualitative, evaluative case study details the conceptual framing, development, delivery, and assessment of a privacy literacy workshop called Digital Shred. The workshop is a multi-institutional effort offered initially in-person in fall 2019 and adapted to virtual delivery in fall 2020. The conceptual framework underlying the workshop…
Descriptors: Privacy, Workshops, Academic Libraries, Digital Literacy
Wohlwend, Karen – Reading Teacher, 2023
A contributing factor to the loss of play in many early childhood classrooms is a sharp separation between literacy learning as serious, even urgent, academic work and play as optional, socially-beneficial-at-best, fun. To recenter play in the academic curriculum, early childhood educators must not only demonstrate how play benefits the existing…
Descriptors: Play, Teaching Methods, Early Childhood Education, Literacy Education
Jaleniauskiene, Evelina; Kasperiuniene, Judita – E-Learning and Digital Media, 2023
In education, infographics may be used to promote active learning and engage learners in the creation of more diverse learning artefacts. This study aims to analyze the application of infographics in higher education. The authors conducted a scoping review of the scientific articles to analyze the use of infographics across a variety of university…
Descriptors: Visual Aids, Instructional Materials, Higher Education, Class Activities
Jia Zhang; Zhuo Zhang – Journal of Computer Assisted Learning, 2024
Background: AI can positively influence teaching by offering support for classroom management, creating inclusive learning environments, enhancing digital skills, personalizing teaching methods, and strengthening teacher-student relationships. Objectives: This quantitative research study investigates the opportunities, difficulties, and…
Descriptors: Inclusion, Teaching Methods, Computer Assisted Instruction, Barriers
Indra Yohanes Kiling; Christina R. Nayoan; Very Julianto – Reading Psychology, 2025
This article reports the outcomes of community participation and quality learning education resulting from the MEMBACA II project. MEMBACA (Making Early Matter through Books and Community Action) is a literacy project that targets young children in Indonesia. The MEMBACA project includes teacher training, community reading activities, and…
Descriptors: Educational Environment, Educational Quality, Social Action, Literacy
Dennis Matt Stevenson; Stewart Waters – Social Studies and the Young Learner, 2025
The film "Moana" creates a universe that is at once imaginative and familiar in that it is a fanciful depiction of real-world issues related to the environment. This sets the stage for an engaging series of activities with important content implications integrating environmental issues into elementary social studies. "Moana" is…
Descriptors: Activism, Elementary School Students, Films, Fantasy
Kristin Conradi Smith; Bong Gee Jang; Tori J. Ostot – Journal of Adolescent & Adult Literacy, 2025
An issue devoted to foundational skills and adolescents might center the cognitive skills and practices most needed to accelerate learning. While an understanding of these--whether multisyllabic decoding, fostering comprehension through discussion, or argumentative writing--is important, in this article, we advocate for the importance of attending…
Descriptors: Teaching Methods, Adolescents, Motivation, Literacy
Sheila A. Flanagan; Brian C. J. Moore; Angela M. Wilson; Fiona C. Gabrielczyk; Annabel MacFarlane; Kanad Mandke; Usha Goswami – Journal of Speech, Language, and Hearing Research, 2025
Purpose: Atypical temporal processing is thought to be involved in the phonological difficulties that characterize children with developmental dyslexia (DYS). The temporal sampling (TS) theory of dyslexia posits that the processing of low-frequency envelope modulations is impaired, but the processing of binaural temporal fine structure (TFS) is…
Descriptors: Dyslexia, Children, Cognitive Processes, Auditory Perception