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Peer reviewedWilliams, Robert H.; And Others – Simulation and Games, 1986
Study designed to determine which version of a game developed in strict compliance with competing models of incentive and dissonance would be more effective in producing attitude change found that results were similar in the experimental groups. Similarity is attributed to sense of identification with simulation characters reported by subjects.…
Descriptors: Analysis of Variance, Attitude Change, Educational Games, Educational Research
Norton, Priscilla; Resta, Virginia – Educational Technology, 1986
This study investigated the impact of integrated learning systems, problem solving software, and simulation software on elementary students' reading performance. Results indicate students entering fourth through sixth grade profited more from instruction supplemented by problem-solving and simulation software than from skills instruction. Results…
Descriptors: Age Differences, Analysis of Covariance, Computer Assisted Instruction, Computer Simulation
Peer reviewedWolraich, Mark; And Others – Journal of Medical Education, 1984
Communication skills are critical when the physician must convey distressful information. A study to determine whether training second-year medical students to convey such information would be effective in improving their skills is reported. (MLW)
Descriptors: Communication (Thought Transfer), Communication Skills, Feedback, Higher Education
Peer reviewedPflum, Glenn D.; Brown, Robert D. – Evaluation and Program Planning: An International Journal, 1984
Graduate students simulated school board members making decisions about educational programs. Situation contexts within the program evaluation reports were varied by conflict, quality, and time. The quality of decisions affected support for program continuation. Interactions of conflict and quality affected need for more information and more time…
Descriptors: Board of Education Role, Boards of Education, Conflict Resolution, Decision Making
Peer reviewedMoses, Joseph L.; Hakel, Milton D. – NASSP Bulletin, 1986
"Springfield," a simulation-based development program for those who have completed the NASSP assessment center, works well for 10 reasons: motivation, talent, self-assessment, feedback, specific goals, realistic simulation, behavior modeling, developmental mentors, on-the-job development, and a follow-up seminar. (TE)
Descriptors: Administrator Attitudes, Administrator Education, Administrator Evaluation, Administrator Qualifications
Peer reviewedRobbins, Wayne R. – NASSP Bulletin, 1986
Oregon was selected as one of four pilot states to field test the Springfield Simulation. Logistical problems are described, followed by a procedural account of the process: personnel, initial briefing, research packets, the three-day simulation, feedback from mentors, and a follow-up at the end of three months. (TE)
Descriptors: Administrator Attitudes, Administrator Education, Administrator Evaluation, Administrator Qualifications
Peer reviewedWard, William C. – Educational Measurement: Issues and Practice, 1984
Some of the benefits available from using computers to administer the kinds of tests that are familiar in educational settings are reviewed. Four applications that represent current or near-term enhancements of assessment are discussed: computerized adaptive testing, diagnostic testing, test preparation, and administration of simulations of…
Descriptors: Adaptive Testing, Computer Assisted Instruction, Computer Assisted Testing, Computer Simulation
Harris, Judy; Jacobson, Edy – 1999
This lesson asks 12th grade students to imagine that they are special assistants to the Undersecretary of Commerce for a foreign country who must answer a letter from a U.S. company planning to move its manufacturing operations overseas. The lesson also asks them to design a business brochure that will convince the company to come to their…
Descriptors: Academic Standards, Economics Education, Financial Support, Free Enterprise System
Degelman, Charles; Hayes, Bill – 1996
This lesson plan uses students' interest in sports to teach good citizenship. With its focus on rules, responsibility, conflict resolution, and teamwork, the unit emphasizes the development of critical thinking, decision-making, and citizenship skills in young people. This lesson plan is part of a series of fully prepared, interactive classroom…
Descriptors: Athletics, Broadcast Journalism, Citizenship Education, Intermediate Grades
Chance, Patti L. – 2000
The Information Environment for School Leadership Preparation (IESLP) is a Web-based instructional system for educational administration preparation programs. The Web site presents a virtual rural school environment: a database of an actual rural school (using pseudonyms) containing information about students, teachers, school board members, test…
Descriptors: Administrator Education, Computer Uses in Education, Databases, Decision Making
Studley, Roger E. – Center for Studies in Higher Education, 2003
Large socioeconomic and ethnic disparities exist in college admissions. This paper demonstrates that by systematically accounting for the effect of socioeconomic circumstance on pre-college achievement, colleges can substantially reduce these disparities. A conceptual model distinguishes students' realized achievement from their underlying ability…
Descriptors: Disproportionate Representation, College Admission, Academic Achievement, Socioeconomic Status
Giampaolo, Chloe – 1996
This interdisciplinary two-week unit simulates a trip to South Africa as part of a U.S. delegation sent to observe what is happening politically, economically, and culturally in the post-apartheid transition. Students explore and experience a number of real-life events and situations which might be encountered on an actual trip. The tasks…
Descriptors: African Studies, Apartheid, Black Studies, Foreign Countries
Sargent, Marcia; Baral, Wanda – 1996
This simulation allows students to participate in the "ways" of ancient Chinese history and culture. The unit is organized into five major phases or "li's." Students may spend about one week on activities in each "li" which focuses on a major aspect of Chinese history, culture, or geography. In each "li"…
Descriptors: Area Studies, Asian History, Asian Studies, Chinese Culture
Roth, Peter – 1993
This simulation allows students to explore the lives of the great rulers of the Mayan culture. Students learn the mysterious history of the Maya by decoding glyphs, investigating the unusual religion of the Maya, unraveling the complex Mayan calendar, and discovering the Mayan number system's secret meanings. Specific cooperation skills are taught…
Descriptors: American Indian History, Cooperative Learning, Elementary Education, Foreign Countries
Sargent, Marcia; Malcolm, Vivian – 1997
This simulation allows students to travel north through the six divisions of the Nile River, with each major phase of the simulation called a "cataract". Students earn travel points as they sail the Nile from its source in Central Africa through the Sixth Cataract, all the way to the First Cataract, and then on to the delta where it…
Descriptors: Ancient History, Arabs, Cooperative Learning, Decision Making


