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Christopher Sadorge; Monika Nerland; Åsa Mäkitalo – Vocations and Learning, 2024
Professional learning at work is related to the opportunities to participate in explorative and constructive practices. Co-designing tools and technologies to support work offers such opportunities, which need to be better understood in the field of professional and vocational learning. As digitalisation initiatives become more ambitious and aim…
Descriptors: Allied Health Occupations, Foreign Countries, Health Services, Patients
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Nicole M. Hutchins; Gautam Biswas – British Journal of Educational Technology, 2024
This paper provides an experience report on a co-design approach with teachers to co-create learning analytics-based technology to support problem-based learning in middle school science classrooms. We have mapped out a workflow for such applications and developed design narratives to investigate the implementation, modifications and temporal…
Descriptors: Problem Based Learning, Teaching Methods, Science Instruction, Learning Analytics
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Sheng Chen – Journal of Applied Research in Higher Education, 2024
Purpose: Available research on mobile learning all stand on the viewpoint of teachers. However, as mobile learning is learner-centric, learners' roles must be understood clearly from the learners' viewpoint, particularly considering its self-directed learning feature. It is well-known learners for self-directed learning must bear some teachers'…
Descriptors: Undergraduate Students, Engineering Education, Electronic Learning, COVID-19
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Hoa-Huy Nguyen; Kien Do Trung; Loc Nguyen Duc; Long Dang Hoang; Phong Tran Ba; Viet Anh Nguyen – Education and Information Technologies, 2024
This article presents the results of an experiment in personalizing course content and learning activity model tailored for online courses based on students' learning styles. The main research objectives are to design and pilot a model to determine students' learning styles to create personalized online courses. The study also addressed an…
Descriptors: Models, Online Courses, Cognitive Style, Classification
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Tiwonge K. Mtande; Carl Lombard; Gonasagrie Nair; Stuart Rennie – Research Ethics, 2024
Although the use of the cluster randomized trial (CRT) design to evaluate vaccines, public health interventions or health systems is increasing, the ethical issues posed by the design are not adequately addressed, especially in low- and middle-income country settings (LMICs). To help reveal ethical challenges, qualitative interviews were conducted…
Descriptors: Stakeholders, Ethics, Randomized Controlled Trials, Medical Research
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Isabel Hilliger; Constanza Miranda; Sergio Celis; Mar Pérez-Sanagustín – British Journal of Educational Technology, 2024
Several studies have indicated that stakeholder engagement could ensure the successful adoption of learning analytics (LA). Considering that researchers and tech developers may not be aware of how LA tools can derive meaningful and actionable information for everyday use, these studies suggest that participatory approaches based on human-centred…
Descriptors: Learning Analytics, Higher Education, Stakeholders, College Curriculum
Laura Kathleen Pelletier – Online Submission, 2024
Colleges face growing pressures to maintain or enhance the quality of what they offer while being challenged to meet the needs of an increasingly diverse range of students. Staff in higher education face the challenge of supporting students to feel they belong and are valued. The co-creation of teaching and learning is one model in which we may be…
Descriptors: College Curriculum, Curriculum Development, Curriculum Implementation, Curriculum Design
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Yussy Chinchay; Cesar A. Collazos; Javier Gomez; German Montoro – IEEE Transactions on Learning Technologies, 2024
This research focuses on the assessment of attention to identify the design needs for optimized learning technologies for children with autism. Within a single case study incorporating a multiple-baseline design involving baseline, intervention, and postintervention phases, we developed an application enabling personalized attention strategies.…
Descriptors: Autism Spectrum Disorders, Educational Technology, Technology Uses in Education, Interaction
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Christopher Jensen; Ivette Vargas-O'Bryan – Teaching Theology & Religion, 2024
In this article, the authors explore their motivations for conceiving of and assembling the current issue on comparative religious studies as a viable pedagogical orientation for our troubled times. Situated in both the history of comparison as a method and scholarship on effective pedagogy, it argues that disciplined, scholarly, sound comparative…
Descriptors: Teaching Methods, Comparative Analysis, Cross Cultural Studies, Educational History
Joan L. Barbagiovanni – ProQuest LLC, 2024
This autoethnographic study aims to answer the following questions: How can a school leader design a culturally sensitive, inclusive alternative education program? What type of systemic change does an alternative school leader believe to be most effective in supporting students in attaining a high school diploma and a solid postsecondary plan to…
Descriptors: Nontraditional Education, School Culture, Educational Environment, Culturally Relevant Education
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Mia Carapina; Klaudio Pap – International Association for Development of the Information Society, 2024
This paper introduces CoCo, a system designed to support and encourage collaborative learning among colocated students sharing a single mobile device. It provides teachers with the possibility to create digital lessons, configure parameters for collaborative activities such as the number of students and tablets, and monitor students' progress. On…
Descriptors: Cooperative Learning, Handheld Devices, Teaching Methods, Learning Management Systems
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Aranka Bijl; Bernard P. Veldkamp; Saskia Wools; Sebastiaan de Klerk – Educational Technology Research and Development, 2024
The systematic literature review (1) investigates whether 'serious games' provide a viable solution to the limitations posed by traditional high-stakes performance assessments and (2) aims to synthesize game design principles for the game-based performance assessment of professional competencies. In total, 56 publications were included in the…
Descriptors: Educational Games, Student Evaluation, Evaluation Methods, High Stakes Tests
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Naomi Berman; Dhriti Mehta; Anna Matsuo – Globalisation, Societies and Education, 2024
In response to a globalised education context that places increasing pressure on higher education institutions for pedagogical innovation and reform, universities are attempting to carve out more meaningful identities through reimagining campus design. As universities introduce more decentralised spaces, from strictly learning environments to a…
Descriptors: Foreign Countries, Higher Education, Educational Facilities Design, Study Habits
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Leah F. Rosenbaum – Educational Technology Research and Development, 2024
Research on the educational value of play tends to focus on active players, especially when evaluating novel interaction technologies. However, a long history of scholarship underscores observing communal practice as a primary means of enculturation and learning. This paper demonstrates learning opportunities available within a range of…
Descriptors: Play, Game Based Learning, Educational Games, Geometry
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Siyong Tang; Prasert Ruannakarn – Higher Education Studies, 2024
Modern society is complex and ever-changing. To adapt to this situation, the level of education must be continuously enhanced, and college students who are about to enter society are the group that needs the most attention. As a creative and effective teaching organizational form and teaching strategy, the cooperative learning method plays an…
Descriptors: Foreign Countries, College Students, Teaching Methods, Cooperative Learning
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