Publication Date
| In 2026 | 0 |
| Since 2025 | 397 |
| Since 2022 (last 5 years) | 1831 |
| Since 2017 (last 10 years) | 3654 |
| Since 2007 (last 20 years) | 5337 |
Descriptor
Source
Author
| Barnes, Tiffany | 21 |
| Armoni, Michal | 15 |
| Gal-Ezer, Judith | 15 |
| Yadav, Aman | 15 |
| Malmi, Lauri | 14 |
| Soh, Leen-Kiat | 14 |
| Xinogalos, Stelios | 14 |
| Frydenberg, Mark | 12 |
| Laakso, Mikko-Jussi | 12 |
| Hazzan, Orit | 11 |
| Hunter, Beverly | 11 |
| More ▼ | |
Publication Type
Education Level
Audience
| Practitioners | 500 |
| Teachers | 313 |
| Researchers | 98 |
| Policymakers | 67 |
| Administrators | 48 |
| Students | 45 |
| Parents | 6 |
| Community | 5 |
| Media Staff | 5 |
| Support Staff | 1 |
Location
| Turkey | 231 |
| Australia | 144 |
| United Kingdom | 124 |
| Taiwan | 107 |
| China | 101 |
| Canada | 97 |
| California | 96 |
| Germany | 78 |
| Spain | 77 |
| Finland | 69 |
| Greece | 66 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
| Meets WWC Standards with or without Reservations | 2 |
| Does not meet standards | 1 |
Shaw, Ruey-Shiang – Journal of Educational Computing Research, 2019
This study focused on the relationships between knowledge mapping construction methods and learning performance. The different knowledge mapping methods (by experts vs. by self-learners) were assumed to achieve different learning performance levels. The results of this study show that neither different knowledge map construction methods nor…
Descriptors: Cognitive Style, Programming Languages, Correlation, Cognitive Mapping
Çetin, Nihal Menzi; Telli, Esra; Daghan, Gökhan; Akkoyunlu, Buket – International Online Journal of Education and Teaching, 2019
In this study, it was aimed to determine the reflective thinking levels of prospective teachers and the change of their reflectivity levels within the teaching practicum process. For this purpose, the blog postings, which written by the prospective teachers at different themes, were analyzed. Within the scope of the study, reflective thinking…
Descriptors: Preservice Teachers, Electronic Publishing, Web Sites, Reflective Teaching
Hamouda, Sally; Edwards, Stephen H.; Elmongui, Hicham G.; Ernst, Jeremy V.; Shaffer, Clifford A. – ACM Transactions on Computing Education, 2019
Recursion is one of the most important and hardest topics in lower division computer science courses. As it is an advanced programming skill, the best way to learn it is through targeted practice exercises. But the best practice problems are time consuming to manually grade by an instructor. As a consequence, students historically have completed…
Descriptors: Computer Science Education, Programming, Instructional Effectiveness, Difficulty Level
Parker, Richard J. – ProQuest LLC, 2019
Professional identity, or the connection between individuals and their professional community of practice, begins forming as early as deciding a major for university studies. Development is supported or hindered by situated practices and experiences throughout undergraduate studies and across the transition from university to the workplace. To…
Descriptors: Computer Science Education, Capstone Experiences, Professional Identity, Computer Software
Asiri, Yousef; Millard, David; Weal, Mark – International Association for Development of the Information Society, 2019
This paper presents a study which aims to provide an understanding of the impact of using the components of a digital mobile-based behavior change intervention (mBCI) to support critical thinking skills during university student research projects. The digital behavior change interventions are tools and techniques designed to induce behavior change…
Descriptors: Electronic Learning, Intervention, Program Effectiveness, Behavior Change
Mason, Sharon – ProQuest LLC, 2019
This exploratory case study examined the nature of problem solving in terms of the types of problems posed, instructional approaches and collaborative learning, in first-year and second-year post-secondary computing education. Participants included faculty across three computing programs. Instructional classroom and laboratory observations,…
Descriptors: Cooperative Learning, Problem Solving, Undergraduate Students, Computer Science Education
Exploring Educators' Perceptions of Computer Science Implementation in K-2: A Phenomenological Study
Batista, Leticia – ProQuest LLC, 2019
This study explored to provide insight into perceptions of computer science implementation in K-2. The participants were K-2 teachers who have taught computer science a minimum of two years. Data was gathered through note taking and recording of one on one interviews that relied on participant responses sharing their experiences about teaching…
Descriptors: Teacher Attitudes, Value Judgment, Computer Science Education, Curriculum Implementation
Brockmann, Patricia; Schuhbauer, Heidi; Hinze, Annika – International Association for Development of the Information Society, 2019
Due to increasing digitization in all aspects of life, the demand for qualified software development professionals continues to increase. Students from underrepresented groups, such as first generation students from non-academic families, minorities, single parents and women represent an underutilized pool of untapped potential talent. The…
Descriptors: Employment Qualifications, At Risk Students, Job Skills, Foreign Countries
Ahmad, Muhammad Ovais; Liukkunen, Kari – International Association for Development of the Information Society, 2019
Providing opportunities for students to work on real-world software development projects for real customers is critical to prepare students for the IT industry. Such projects help students to understand what they will face in the industry and experience real customer interaction and challenges in collaborative work. To provide this opportunity in…
Descriptors: Computer Software, Experiential Learning, Cooperative Learning, Computer Science Education
US Congress, 2019
The Building Blocks of Science, Technology, Engineering, and Mathematics (STEM) Act was put in place to direct the National Science Foundation to support STEM education research focused on early childhood. The Act includes the following sections: (1) Short Title; (2) Findings; (3) Supporting Early Childhood and Elementary STEM Education Research;…
Descriptors: STEM Education, Federal Legislation, Educational Research, Early Childhood Education
Mallas, Andreas; Xenos, Michalis – International Association for Development of the Information Society, 2019
Merging the content of learning with the motivation of games can be a successful combination, if done properly and supported by the appropriate tool. Towards this goal, we developed Diagram[character omitted]atic an environment used to gamify the in-classroom activity of designing diagrams during a lecture. Using Diagram[character omitted]atic the…
Descriptors: Educational Games, Game Based Learning, Handheld Devices, Computer Oriented Programs
Flesch, Breeann; Gabaldón, Camila; Nabity, Matthew; Thomas, Darryl – International Journal of Computer Science Education in Schools, 2021
Increasing the inclusion of underrepresented individuals in coding is an intractable problem, with a variety of initiatives trying to improve the situation. Many of these initiatives involve STEAM education, which combines the arts with traditional STEM disciplines. Evidence is emerging that this approach is making headway on this complex problem.…
Descriptors: Art Education, STEM Education, Dance, Coding
Nagy, Tímea; Csernoch, Mária; Biró, Piroska – Education Sciences, 2021
Previous research proved that teaching spreadsheeting from a programming perspective is much more effective than the widely accepted tool-centered surface approach methods. Spreadsheeting as an introductory programming approach allows students to build up schemata leading to contextualized, concept-based problem-solving. Furthermore, it provides…
Descriptors: Self Evaluation (Individuals), Self Efficacy, Gender Differences, Programming
Emara, Mona; Hutchins, Nicole M.; Grover, Shuchi; Snyder, Caitlin; Biswas, Gautam – Journal of Learning Analytics, 2021
The integration of computational modelling in science classrooms provides a unique opportunity to promote key 21st century skills including computational thinking (CT) and collaboration. The open-ended, problem-solving nature of the task requires groups to grapple with the combination of two domains (science and computing) as they collaboratively…
Descriptors: Cooperative Learning, Self Management, Metacognition, Computer Science Education
Basarmak, Ugur; Uluay, Gülsah; Polat, Dilber – Malaysian Online Journal of Educational Technology, 2021
When the needs of present and future life are examined, 21st-century skills are gaining importance day by day. There are various teaching methods, techniques and aids that support the development of individual skills and characteristics. Coding has also taken its place among these methods and techniques and continues to gain popularity with…
Descriptors: Coding, Preservice Teachers, Student Attitudes, Teaching Methods

Peer reviewed
Direct link
