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Biyao Liang – Journal of Mathematics Teacher Education, 2025
Teachers' knowledge of students' mathematical thinking is a growing area of research in mathematics education. The literature has reported plentiful evidence of the interplays between teachers' mathematical knowledge and their knowledge of students' mathematical thinking. The present study builds on this body of work to explain how such interplays…
Descriptors: Cognitive Processes, Secondary School Teachers, Mathematics Teachers, Thinking Skills
Ryan Hare; Sarah Ferguson; Ying Tang – British Journal of Educational Technology, 2025
With increasing interest in computer-assisted education, AI-integrated systems become highly applicable with their ability to adapt based on user interactions. In this context, this paper focuses on understanding and analysing first-year undergraduate student responses to an intelligent educational system that applies multi-agent reinforcement…
Descriptors: Student Experience, Educational Games, Design, Learning Experience
João Vitor L. B. Nascimento; Jário José Santos; Ig Ibert Bittencourt – International Journal of Artificial Intelligence in Education, 2025
The advancement of technology in education has transformed traditional classrooms into virtual learning environments yet concerns persist about how these technologies may inadvertently perpetuate racial stereotypes. Our study employed a 2 × 2 factorial design, with the first factor being the race of participants (Black, White) and the second…
Descriptors: Racism, Ethnic Stereotypes, Profiles, Anxiety
Hayley McGlashan Fainu; Katie Fitzpatrick – Sex Education: Sexuality, Society and Learning, 2025
In response to their experiences of heteronormative and cisnormative cultures in school contexts, some young people undertake various forms of action within their schools with the intention of changing practices, school environments, or school policies. This student-led action can be understood as a form of activism but it may also be seen as the…
Descriptors: Foreign Countries, High School Students, Activism, Sex Education
Biljana Mileva Boshkoska; Sagnika Sen; Pavle Boškoski – Decision Sciences Journal of Innovative Education, 2025
Traditionally, academic institutions have relied on interviews with industry representatives and alumni surveys to gauge market demand, an approach that often results in dated and limited information. In this article, we show that using real-time data from job postings in professional sites provides more direct, rich, and timely insights regarding…
Descriptors: College Curriculum, Curriculum Design, Masters Programs, Business Education
Mahmoud M. S. Abdallah – Online Submission, 2025
This guide offers a comprehensive handbook to scientific research methodology and experimental design, specifically for novice MA and PhD researchers in Education and Language Learning (TESOL/TEFL). It establishes scientific research as a systematic, objective inquiry focused on identifying cause-and-effect relationships through empirical data.…
Descriptors: Scientific Research, Research Methodology, Research Design, Second Language Learning
David W. Jackson; Helen Zhang; Fahd Abdus-Sabur – TechTrends: Linking Research and Practice to Improve Learning, 2025
During young adolescence, many youth develop strong identities in relation to science, technology, engineering and mathematics with computing (STEM + C). One way to design for student engagement in STEM + C is to create project-based units that leverage students' interests. We created one such unit, called the "smart greenhouse project".…
Descriptors: Instructional Design, Computer Uses in Education, STEM Education, Student Projects
Doaa Baumi; Joel David Pierce – Journal of Education in Muslim Societies, 2025
The advancement of information technology has catalyzed the emergence of virtual exchanges, offering an alternative avenue for cross-cultural engagement without the necessity of physical travel abroad. This development suggests that virtual exchanges can reduce barriers to female participation while enhancing their proficiency in intercultural,…
Descriptors: Foreign Countries, Program Design, International Educational Exchange, Females
Pattie P. Gonsalves; Salik Ansari; Clio Berry; Faith Gonsalves; Sonaksha Iyengar; Priyambada Kashyap; Dhriti Mittal; Sweta Pal; Eshita Razdan; Daniel Michelson – Health Education Journal, 2025
Background: Youth-focused co-design, involving active collaboration between researchers, designers, clinicians and end users, is essential for enhancing the acceptability, feasibility and effectiveness of digital mental health interventions (DMHIs). However, most literature on co-design comes from high-income countries and offers limited…
Descriptors: Cooperative Planning, Mental Health, Intervention, Design
Esra Coskun; Saziye Senem Basgül – International Journal of Modern Education Studies, 2025
This study examined the effects of Child-Centered Play Therapy (CCPT) on selfcompassion and emotion regulation skills in 8- to 12-year-old children diagnosed with cancer. The study was conducted using a pretest-posttest design with a control group. The participants were children undergoing long-term cancer treatment at Necmettin Erbakan University…
Descriptors: Cancer, Play, Therapy, Daily Living Skills
Jing Chen; Nur Azlina Mohamed Mokmin; Qi Shen; Hanjun Su – Education and Information Technologies, 2025
The History of Design course is a foundational component for art and design students; however, many students perceive it as abstract and unengaging, mainly due to its highly conceptual nature and traditional lecture-based teaching methods. To address these challenges, this study investigates the impact of AI-generated virtual instructors and a…
Descriptors: Artificial Intelligence, Technology Uses in Education, Design, Computer Simulation
Roberta Di Palma; Simon Beausaert; Dominik Mahr; Jonas Heller; Tim Hilken – Journal of Computer Assisted Learning, 2025
Background: Despite the recognised potential of Virtual Reality (VR) in education, the role of VR in enhancing presentation skills remains uncertain. Mixed findings, coupled with low adoption rates in educational settings, highlight the need to investigate how current VR applications are designed to facilitate effective learning outcomes for…
Descriptors: Computer Simulation, Computer Uses in Education, Public Speaking, Communication Skills
Dongying Li – Asia-Pacific Education Researcher, 2025
While the potential of curriculum materials in mediating teacher learning has gradually been recognized, few existing studies have explored how this takes place in EFL instructional settings. The study adopts a qualitative case study method to investigate one EFL teacher's learning through material use under the background of a new round of…
Descriptors: Language Teachers, Second Language Instruction, English (Second Language), Instructional Materials
Stefanie Beninger; Alex Reppel; Julie Stanton; Forrest Watson – Journal of Marketing Education, 2025
The emergence of generative AI (GenAI) has illustrated that higher education needs to adapt to the technology. Its speed of evolution requires that we adequately prepare students for an ever-changing landscape. Toward achieving that aim, we draw on the concept of interpretive flexibility, where the interpretations, uses, and outcomes of a new…
Descriptors: Business Education, Marketing, Artificial Intelligence, Computer Software
Madeline Quasebarth; Jessica Wilks; Yul Ailea Stites; Sophie Knifton; Vanya Manthena; Robin Michelle Cogdell; Mason Arrington; Patrick Jagoda – American Journal of Play, 2025
The authors describe Hexacago Health Academy (HHA) 2.0, a five-year summer intervention designed to increase interest in science, technology, engineering, and mathematics (STEM) among mostly Black high school students in Chicago. The program features public health fundamentals and game design using principles of systems thinking, social-cognitive…
Descriptors: STEM Education, Summer Programs, High School Students, Games

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