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Yaccob, Nur Syafiqah; Yunus, Melor Md – Arab World English Journal, 2019
Traditional teaching and learning process referring to chalk-and-talk has become outdated in lessons. Teachers and learners are exposed to various task-based process to encourage a better participation among learners throughout the lesson. One of the most common and preferred teaching strategies is the use of language games to aid the teaching of…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Instructional Effectiveness
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Fukuda, Akiko – Journal of Pan-Pacific Association of Applied Linguistics, 2019
This paper aims to explore the characteristics of self-regulated learning from information gained in post-questionnaire interviews, with special emphasis on the differences between low-proficiency learners and high-proficiency learners. Self-regulated learning is a cyclical process to metacognitively, motivationally, and behaviorally boost…
Descriptors: Language Proficiency, English (Second Language), Second Language Learning, Self Management
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Loewen, Shawn; Crowther, Dustin; Isbell, Daniel R.; Kim, Kathy Minhye; Maloney, Jeffrey; Miller, Zachary F.; Rawal, Hima – ReCALL, 2019
The growing availability of mobile technologies has contributed to an increase in mobile-assisted language learning in which learners can autonomously study a second language (L2) anytime or anywhere (e.g. Kukulska-Hulme, Lee & Norris, 2017; Reinders & Benson, 2017). Research investigating the effectiveness of such study for L2 learning,…
Descriptors: Second Language Learning, Second Language Instruction, Computer Software, Correlation
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Magen-Nagar, Noga; Shachar, Hanna; Argaman, Osnat – Journal of Information Technology Education: Innovations in Practice, 2019
Aim/Purpose: The current study examines the impact of an intervention program to train teachers to collaborate with their students while creating digital games. Background: Teachers seem unable to leverage the potential of ICT to present students with a rich learning environment. ICT integration is usually at a relatively simple and concrete level…
Descriptors: Intervention, Training, Cooperation, Teacher Student Relationship
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Makransky, Guido; Borre-Gude, Stefan; Mayer, Richard E. – Journal of Computer Assisted Learning, 2019
The main objective of this study was to examine the effectiveness of immersive virtual reality (VR) as a medium for delivering laboratory safety training. We specifically compare an immersive VR simulation, a desktop VR simulation, and a conventional safety manual. The sample included 105 first year undergraduate engineering students (56 females).…
Descriptors: Computer Simulation, Self Efficacy, Learning Motivation, Comparative Analysis
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Pladevall-Ballester, Elisabet – Language Teaching Research, 2019
Content and language integrated learning (CLIL) is often introduced in school settings in an attempt to increase exposure to the foreign language (FL) and promote motivation and positive language attitudes. The present study examines how language learning motivation develops over the course of two academic years in two types of instruction setting…
Descriptors: English (Second Language), Second Language Learning, Positive Attitudes, Student Attitudes
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Kartal, Galip – International Journal of Contemporary Educational Research, 2019
This paper is devoted to exploring the way how the mobile instant messaging WhatsApp is deployed to enhance the learning of a second or foreign language. Therefore, this study set out to investigate the empirical studies related to WhatsApp and language learning published in peer-reviewed journals. Thirty-seven studies were selected after a…
Descriptors: Computer Software, Synchronous Communication, Second Language Learning, Second Language Instruction
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Ibrahim, Zana; Al-Hoorie, Ali H. – ELT Journal, 2019
Flow refers to a special experience of total absorption in one task. Sustained flow (also known as directed motivational currents) is the occurrence of flow in a series of tasks aimed at achieving a certain outcome (for example improving proficiency in a second language). In this article, we investigate "shared, sustained flow"--which…
Descriptors: Task Analysis, Second Language Learning, Cooperative Learning, Teacher Attitudes
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Chen, Ching-Huei – Educational Technology Research and Development, 2019
The present study investigates how the different modes of game-design triggers learning outcomes, focusing on peer learning and intergroup competition. A problem-solving science game was developed to help secondary students to learn about the motion of objects. Participants (N = 110) from an urban middle school were randomly assigned to four…
Descriptors: Peer Relationship, Computer Games, Competition, Outcomes of Education
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Fjelkner, Annika; Hakansson, Andreas; Rosander, Pia – Teaching & Learning Inquiry, 2019
What do we need to know about our students to better provide for more equitable outcomes? Who will succeed depends on many factors, and student personality traits constitute one factor that has received less attention in the engagement and teaching literature. The aim of the present study is to add to discussions on teaching in higher education by…
Descriptors: Personality Traits, College Students, Majors (Students), Preschool Teachers
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Boonchuayrod, Piyaporn; Getkham, Kanyarat – English Language Teaching, 2019
It is generally agreed that demotivation is any forces that reduce a student's passion or enthusiasm to learn. Despite some studies on demotivation across language levels, culture, and languages; research has not been conducted on university students from different language levels in Thailand. The aim of this mixed-method study is three-fold.…
Descriptors: Foreign Countries, Second Language Learning, English (Second Language), Academic Achievement
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Pérez, Andrea; Collado, Jesús; del Mar García de los Salmones, María; Herrero, Ángel; San Martín, Héctor – Journal of the Scholarship of Teaching and Learning, 2019
This paper explores a causal model, using Structural Equation Modelling (SEM), in order to understand how the perceived effectiveness of the 'flipped classroom' and students' satisfaction with this technique can be affected by students' engagement in the 'flipped classroom' activities as well as the complexity and task orientation of such…
Descriptors: Instructional Effectiveness, Business Communication, Causal Models, Student Satisfaction
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Bower, Kim – Innovation in Language Learning and Teaching, 2019
This article reports part of an empirical research study undertaken in state secondary schools in England in 2012/2013, to investigate the extent to which Content and Integrated Learning (CLIL) promotes pupil motivation in the teaching of modern foreign languages (MFLs). Pupil perspectives of the impact of CLIL on their motivation are presented…
Descriptors: Student Attitudes, French, Second Language Learning, Second Language Instruction
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Lai, Ah-Fur; Chen, Chih-Hung; Lee, Gon-Yi – British Journal of Educational Technology, 2019
Reading has been regarded as a medium for learning science, revealing the importance of enhancing learners' reading competence in science education. The critical features of science texts are their multiple representations, such as text and visual elements, which assist the representation of science concepts. A multimedia learning environment can…
Descriptors: Computer Simulation, Cognitive Ability, Science Instruction, Teaching Methods
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Vallorani, Cecilia Maria; Gibert, Isabel; Tuffnell, Christopher – International Journal of Mobile and Blended Learning, 2022
This study examines the use of gamification as an innovative assessment approach to foreign language learning with 12-14-year-old students. A mixed methodology has been applied. Quantitative data have been collected from formative non-gamified and gamified assessments. Qualitative data was collected from a student questionnaire. The results were…
Descriptors: Second Language Learning, Second Language Instruction, Computer Games, Game Based Learning
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