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Radovilsky, Zinovy; Hegde, Vishwanath – Journal of Information Systems Education, 2022
Data Mining (DM) is one of the most offered courses in data analytics education. However, the design and delivery of DM courses present a number of challenges and issues that stem from the DM's interdisciplinary nature and the industry expectations to generate a broader range of skills from the analytics programs. In this research, we identified…
Descriptors: Data Analysis, Statistics Education, Graduate Students, Barriers
Schallert, Stefanie; Lavicza, Zsolt; Vandervieren, Ellen – International Journal of Science and Mathematics Education, 2022
The effectiveness of flipped classroom approaches can be improved by combining it with other pedagogical models such as inquiry-based learning. Implementing inquiry-based learning in flipped classroom scenarios requires teachers to plan arrangements for in- and out-of-class activities carefully. In this study, a design heuristic based on the 5E…
Descriptors: Inquiry, Active Learning, Flipped Classroom, Heuristics
Kaliisa, Rogers; Mørch, Anders I.; Kluge, Anders – Technology, Knowledge and Learning, 2022
The literature until 2020 has forecasted a significant uptake of learning analytics (LA) to support learning design in higher education. However, there remain only a few investigations into teachers' course design practices and their perspectives on LA as a tool to support their design practices. This paper presents findings from an examination of…
Descriptors: Learning Analytics, College Faculty, Teacher Attitudes, Instructional Design
Javadpour, Leili – Journal of Education for Business, 2022
In this article we discuss the use of RapidMiner, a data science software platform, in a Database Management Systems course. For further understanding of the database and the skill learned, students are given an assignment to complete, to not only use another software beside SQL Server Management Studio but also translate their findings in a more…
Descriptors: Database Management Systems, Database Design, Assignments, Visualization
Miska, Jacob W.; Mathews, Laura; Driscoll, Jessica; Hoffenson, Steven; Crimmins, Sarah; Espera, Alejandro, Jr.; Pitterson, Nicole – Journal of Engineering Education, 2022
Background: Engineering education traditionally emphasizes technical skills, sometimes at the cost of under-preparing graduates for the real-world engineering context. In recent decades, attempts to address this issue include increasing project-based assignments and engineering design courses in curricula; however, a skills gap between education…
Descriptors: Undergraduate Students, Engineering Education, Design, Student Attitudes
Kolm, Alexandra; de Nooijer, Jascha; Vanherle, Koen; Werkman, Andrea; Wewerka-Kreimel, Daniela; Rachman-Elbaum, Shelly; van Merriënboer, Jeroen J. G. – Journal of Studies in International Education, 2022
The COVID-19 pandemic has been forcing people to work remotely in virtual teams around the globe. Global virtual teamwork will continue, and people are not sufficiently prepared for this, resulting in reduced team commitment and lower performance. Higher education institutions need to equip their graduates with International Online Collaboration…
Descriptors: Computer Mediated Communication, Interpersonal Competence, College Students, Literature Reviews
Ceylan-Dadakoglu, Sevda – Turkish Online Journal of Distance Education, 2022
This article tried to determine the students' opininons related to the use of Second Life (SL) application in higher education art and design education. In this case study conducted with 17 students selected via typical case sampling, the SL virtual platform was used as a research area. Data collection tools were included document analysis,…
Descriptors: Computer Simulation, Student Attitudes, College Students, Art Education
Yakovleva, Olga – Education Sciences, 2022
The paper analyses the value mindsets of pre-service teachers in terms of the digital learning environment (DLE). DLE is considered to be both a system of new tools and methods for teaching activity and a prospective educational eco-system for learning. The DLE value model is based on a psychodidactic approach, which concerns three main…
Descriptors: Preservice Teachers, Educational Environment, Student Attitudes, Educational Technology
Edelsbrunner, Sarah; Steiner, Karin; Schön, Sandra; Ebner, Martin; Leitner, Philipp – Education Sciences, 2022
Digital skills are now essential, not only in information and communications technology (ICT) jobs, but for employees across all sectors. The aim of this article is to detail how employees' digital skills can be fostered through a Massive Open Online Course (MOOC), how such an offer is used and what the effects of such a measure are. Using an…
Descriptors: Foreign Countries, Employees, Online Courses, Technological Literacy
Anderson, Anthony – British Journal of Music Education, 2022
Curriculum design is a domain that infrequently forms a discrete element of initial teacher training, or continuing professional development for music teachers in English secondary schools. Classroom music teachers, teaching Key Stage 3 (KS3) learners (11-14-year olds), are, however, required to design their own curriculum. Teachers are…
Descriptors: Curriculum Design, Music Education, Music Teachers, Secondary School Teachers
Das, Piyusa; Bhuwandeep – Journal of Education for Business, 2022
This paper provides a novel approach to management education (online classes) design by using a combined approach of clustering (based on student engagement level in online mode) and conjoint analysis to design relevant online classes for different segments of management students. We base our study on the responses received from 280 business…
Descriptors: Learner Engagement, Online Courses, Instructional Design, Business Administration Education
Koz, Olga; Lokey-Vega, Anissa – Journal of Applied Research in Higher Education, 2022
Purpose: The study's purpose was to examine the faculty-driven organization's design and development that supports faculty research needs, track the emergence of the community of practice (CoP) and provide greater insight into continued organizational design iterations. Design/methodology/approach: In this longitudinal design case study, the…
Descriptors: Research Skills, Capacity Building, Communities of Practice, Higher Education
Jerdborg, Stina – International Journal of Leadership in Education, 2022
As school leadership has increased in complexity, policy makers, educationalists, and researchers have realized that principalship requires preparation. However, several researchers have called for a better understanding of how school leadership education affects the learning and activities of principals. This empirical study explores how novice…
Descriptors: Instructional Leadership, Leadership Training, Management Development, Beginning Principals
Leonardou, Angeliki; Rigou, Maria; Panagiotarou, Aliki; Garofalakis, John – Smart Learning Environments, 2022
The primary question of this study is whether OLM and OSLM mechanisms, when used in a digital game, offer higher motivation. Furthermore, the study investigates whether a game's aesthetics and mechanics support players' intrinsic motivation. Both claims are tested through the design, implementation and pilot use of the Multiplication Game (MG). MG…
Descriptors: Game Based Learning, Student Motivation, Student Attitudes, Video Games
Chiapello, Laureline – Journal of Creative Behavior, 2022
Using a transdisciplinary approach, this paper shows how creativity studies and game design research can complement each other and open new research avenues. In order to study the role of creativity in game designers' practice, we first touch on the epistemological foundations of creativity studies and game design research. After presenting these…
Descriptors: Creativity, Interdisciplinary Approach, Epistemology, Content Analysis

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