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Yu, Zhonggen – Interactive Learning Environments, 2023
With the rapid development of information technologies, virtual reality (VR) has caught much attention in education. However, scanty studies have been committed to a meta-analysis of its effect in education in terms of various components. This study, through a meta-analysis, systematically reviews the effect of VR technologies on educational…
Descriptors: Literature Reviews, Computer Simulation, Educational Technology, Outcomes of Education
Villalonga-Gomez, Cristina; Ortega-Fernandez, Eglee; Borau-Boira, Elena – IEEE Transactions on Learning Technologies, 2023
The application of the metaverse poses important challenges for the field of education. The aim of this article is to analyze the evolution of the development of the metaverse experiences in Higher Education and thus identify the key aspects of its application as a virtual environment for teaching and learning. To this end, a systematic literature…
Descriptors: Higher Education, Electronic Learning, Educational Environment, Second Language Instruction
Chen, Xu; Zhong, Zheng; Wu, Di – IEEE Transactions on Learning Technologies, 2023
As a third-generation Internet form, the Metaverse has received widespread attention for its spatio-temporal expansion, high immersion, sensory extension, and human--computer integration. Considering the prospect of application in the field of education, a series of studies on the design of Education Metaverse frameworks and applications have…
Descriptors: Computer Simulation, Simulated Environment, Design, Technology Uses in Education
De Back, Tycho T.; Tinga, Angelica M.; Louwerse, Max M. – Interactive Learning Environments, 2023
Immersive virtual environments hold unexplored potential to scaffold and stimulate learning in multiple ways for the purpose of increasing potential learning gains. Yet, the number of implementations in educational settings remains very limited. One reason for limited implementation of immersive virtual environment applications may be a lack of…
Descriptors: Cooperation, Educational Environment, Electronic Learning, Distance Education
Tufford, Lea; Lee, Barbara; Thieu, Vivian; Zhao, Rose – Journal of Teaching in Social Work, 2023
Peer-to-peer role-play in social work education continues to have widespread use in the teaching of generalist social work skills. For many students, however, the unfamiliarity of role-playing the client in conjunction with discussing clinical concerns may lead them to become emotionally dysregulated during the social work-client encounter. To…
Descriptors: Emotional Response, Role Playing, Social Work, Professional Education
Arthur David Snider – International Society for Technology, Education, and Science, 2023
Tychonov's 1935 solution of the heat equation, exhibiting nontrivial heat fluxes spontaneously appearing along an isolated conducting rod initially held at zero degrees, has intrigued some specialists for almost a century. No doubt those practicing heat engineers who took mathematics seriously were initially relieved to learn that the construction…
Descriptors: Engineering Education, Heat, Mathematics Education, Computer Simulation
Guo, Youmeng; Hu, Nan; Liu, Jinmei; Yin, Yaling; Ding, Youye; An, Yaqi – IEEE Transactions on Education, 2022
Contribution: The scheme for virtual emulation experiments based on discrete logic which appropriately lowers students' cognitive burden and possesses manipulatable interactive logic in tune with real experiments is put forward. The relationship between students' experiential learning and the influence of cognitive burden is also discussed.…
Descriptors: Computer Simulation, Logical Thinking, Cognitive Processes, Experiential Learning
Buchner, Josef; Hofmann, Martin – International Journal of Educational Technology in Higher Education, 2022
The purpose of this study was to investigate whether a learning design based entirely on the micro level strategies of the "Synthesis of Qualitative Data" (SQD) model is better suited to promote teachers augmented and virtual reality-related "Will," "Skill," and "Tool" (WST) compared to a learning design…
Descriptors: Teaching Methods, Teacher Education, Computer Simulation, Faculty Development
Papakostas, Christos; Troussas, Christos; Krouska, Akrivi; Sgouropoulou, Cleo – Education and Information Technologies, 2022
The integration of Augmented Reality (AR) in welding training is considered to increase the efficiency, security and time gain in operations, reducing consumable and infrastructures costs. Prior research has examined the integration of AR-simulation in applications, like medical operations or aviation, showing the need for greater usability of…
Descriptors: Technology Integration, Computer Simulation, Welding, Training
Barbrook-Johnson, Pete; Carrick, Jayne – International Journal of Social Research Methodology, 2022
Research methods with roots in complexity science are increasingly popular in social research. However, they are not widespread and have potential to deliver value more fully and consistently to social research and methodology. One reason for this is that methods are often used alone, or only with traditional social research methods. We attempt to…
Descriptors: Social Science Research, Research Methodology, Difficulty Level, Simulation
Chen, Xiaojun; Zhang, Ying; Wu, Wei; Luo, Yupeng; Shi, Yangming – International Journal of Technology in Teaching and Learning, 2022
This paper explores assessment approaches within the unique context of Extended Reality (XR) learning environments, which offer immersive and contextualized experiences. Focusing on STEM disciplines, the paper presents four distinctive XR-based assessment cases, exploring the discipline, context, purpose, and results of each. These insights aim to…
Descriptors: STEM Education, Evaluation Methods, Computer Simulation, Educational Environment
Sweeney, Sandra M.; Sinharay, Sandip; Johnson, Matthew S.; Steinhauer, Eric W. – Educational Measurement: Issues and Practice, 2022
The focus of this paper is on the empirical relationship between item difficulty and item discrimination. Two studies--an empirical investigation and a simulation study--were conducted to examine the association between item difficulty and item discrimination under classical test theory and item response theory (IRT), and the effects of the…
Descriptors: Correlation, Item Response Theory, Item Analysis, Difficulty Level
Yilmaz, Oguz; Hebebci, Mustafa Tevfik – International Journal on Social and Education Sciences, 2022
This study examines the scientific studies on the use of virtual environments and simulation programs in teacher training programs. Firstly, a search was made in the Web of Science database using the keywords simSchool and TeachLive. Four of the studies obtained as a result of the screening were excluded for various reasons (such as duplicate or…
Descriptors: Computer Simulation, Simulated Environment, Teacher Education, Preservice Teachers
Novak, Kae – TechTrends: Linking Research and Practice to Improve Learning, 2022
This article discusses how the term metaverse and the use of virtual worlds is not novel. Beginning with the use of the metaverse for learning starting in the 1990s, the author provides an overview of metaverse, immersion in virtual worlds, their use, and research conducted on them. The article ends with an outline of emerging trends and possible…
Descriptors: Computer Simulation, Trend Analysis, Technology Uses in Education, Educational Research
Bierhup, Amy – ProQuest LLC, 2022
New graduate nurses are faced with complicated and arduous patient circumstances found within the clinical practice setting, which requires competent nursing actions for the best outcomes. Nursing education uses simulation to facilitate clinical experiences, assisting in the development of nursing students' clinical competency and growth in…
Descriptors: Nursing Education, Nurses, Self Efficacy, Clinical Experience