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Educating Non-Specialized Audiences about Seismic Design Principles Using Videos and Physical Models
Mauricio Morales-Beltran; Ecenur Kizilörenli; Ceren Duyal – International Journal of Assessment Tools in Education, 2024
The prevalence of self-construction practices in Türkiye has resulted in a building stock whose earthquake resilience is highly uncertain. To mitigate the potentially devastating impact of anticipated large earthquakes, one viable approach is to increase earthquake awareness among builders themselves. However, these builders lack formal…
Descriptors: Foreign Countries, Video Technology, Audiences, Seismology
Robby Hilmi Rachmadian; Alfyananda Kurnia Putra; Sumarmi Sumarmi; Heni Masruroh – International Journal of Learning Technology, 2024
Geography education usually faces the problem of a monotonous learning process. Therefore, educators constantly seek better teaching strategies to present interesting and enjoyable classes. The main objective of this study is to 'present learning technology to improve geoheritage understanding' through an open-access website powered by interactive…
Descriptors: Experiential Learning, Computer Simulation, Educational Media, Technology Uses in Education
Camillieri, Susan – Distance Learning, 2021
Since the now infamous 1983 publication entitled "Reconsidering Research on Learning From Media," written by Richard Clark, there has been considerable debate regarding the use of media in instructional design within the field of educational technology. In this article, Clark likened the role of media in learning to a delivery system,…
Descriptors: Educational Media, Academic Achievement, Teaching Methods, Electronic Learning
Raynal, Alexia; Lavigne, Heather; Goldstein, Marion; Gutierrez, Jaime – Early Childhood Education Journal, 2022
Parents have a strong influence on young children's science learning. Factors such as parental education, interest, and child-directed speech influence how children perceive and engage with science. While the role of informal early learning settings in providing a space for parents and children to engage with science has been documented, the power…
Descriptors: Parent Influence, Science Education, Low Income, Educational Media
Norton, Brynne – Journal of Access Services, 2022
This is a case study of integrating streaming media reserves services into a suite of course reserve services provided by the User Services and Resource Sharing department at the University. This integration presented several challenges including: employees having no prior streaming media experience, staffing, technology, copyright, and user…
Descriptors: Library Services, Educational Media, Academic Libraries, Librarians
Wei-Sheng Wang; Hsin-Yu Lee; Chia-Ju Lin; Pin-Hui Li; Yueh-Min Huang; Ting-Ting Wu – British Journal of Educational Technology, 2025
Virtual Reality (VR) has demonstrated significant advantages in various educational fields as it allows learners to actively learn in high interactivity and realism under their learning pace. However, for low-achieving students, VR learning environments may introduce some challenges, which are problems encountered during their learning process,…
Descriptors: Self Management, Computer Simulation, Educational Environment, Technology Uses in Education
Inci Demir – Journal of Theoretical Educational Science, 2025
This study examines the impact of the Mobile-Assisted Language Learning (MALL) application, Memrise, on the vocabulary learning motivation of English as a Foreign Language (EFL) learners and interprets the findings of the study based on Second Langugae Acquisition (SLA) theories to bridge the gap between theory and practice. Within this context,…
Descriptors: Literature Reviews, Meta Analysis, English (Second Language), Second Language Learning
Dimitriadou, Eleni; Lanitis, Andreas – Smart Learning Environments, 2023
The term "Smart Classroom" has evolved over time and nowadays reflects the technological advancements incorporated in educational spaces. The rapid advances in technology, and the need to create more efficient and creative classes that support both in-class and remote activities, have led to the integration of Artificial Intelligence and…
Descriptors: Program Evaluation, Artificial Intelligence, Technology Uses in Education, Educational Technology
Frederik Dilling; Rebecca Schneider; Hans-Georg Weigand; Ingo Witzke – ZDM: Mathematics Education, 2024
This article presents an extension of the well-known TPACK model to describe the professional digital competencies of mathematics teachers. The extension leads to what we want to call MPC-model (Media-Pedagogy-Content) in the following. It additionally includes (1) the consideration of competencies instead of knowledge for a holistic description,…
Descriptors: Technological Literacy, Pedagogical Content Knowledge, Digital Literacy, Models
Scott McNamara; Victoria Larocca; Rebecca Bassett-Gunter – Physical Education and Sport Pedagogy, 2024
Background: Educational podcasts are a new medium that provides content and profession-specific knowledge. Although educational podcasts are widely distributed and listened to within professional fields, little is known about the communities of learners or communities of practices (CoPs) that surround them. Within the field of physical education,…
Descriptors: Educational Media, Audio Equipment, Telecommunications, Physical Education
Feisal Aziez; Rinjani; Rendi Marta Agung; Cicih Wiarsih; Sony Irianto – Educational Process: International Journal, 2025
Background/purpose: This research aims to explore the extent to which student teachers' introverted personalities influence classroom management during an internship program. Many student teachers with introverted traits may face difficulties in managing classrooms due to limited verbal interaction, anxiety and challenges in handling disruptive…
Descriptors: Student Teachers, Internship Programs, Student Teaching, Personality Traits
Dogan, Dilek; Tüzün, Hakan – Education and Information Technologies, 2022
In this study, the instructional design process in three-dimensional multi-user virtual environments (3D MUVEs) based on a problem-based learning approach was examined and authentic design experiences were shared. Besides, a design model was proposed to guide people who want to design these 3D MUVEs and to use these environments for educational…
Descriptors: Models, Instructional Design, Computer Simulation, Problem Based Learning
Yidi Zhang; Margarida Lucas; Pedro Bem-Haja; Luís Pedro – Comunicar: Media Education Research Journal, 2023
In recent years, short videos have proliferated on various social media platforms, serving as a visual resource with a long history of use for various educational purposes, including foreign language learning (FLL). Despite the growing interest in the use of such platforms for short video learning, little is currently known about the use of these…
Descriptors: Video Technology, Second Language Learning, Portuguese, Social Media
Charin Mangkhang; Nitikorn Kaewpanya; Nitpaporn Rujiwattanakul; Oatsawin Thipthep; Kuljira Nenbumrung; Teewasu Suktanatawepaisarn; Suhai Jaisang; Weerada Song – Journal of Practical Studies in Education, 2025
This research aimed to: 1) analyze the need for developing handmade media innovation to create an equitable learning ecosystem for promoting global citizenship among students in the Special Economic Zone of Northern Thailand; 2) develop teaching on ASEAN indigenous wisdom with handmade media innovation to create an equitable learning ecosystem for…
Descriptors: Foreign Countries, Teaching Methods, Indigenous Populations, Indigenous Knowledge
Nikolaos Pellas – Journal of Educational Computing Research, 2025
Tangible programming tools (TPTs) are promising teaching aids in programming courses due to their interactivity and ability to enhance early childhood students' computational thinking, spatial reasoning, and executive function skills. However, it remains unclear whether TPTs support these skills simultaneously. This study examines the impact of…
Descriptors: Computation, Thinking Skills, Spatial Ability, Executive Function

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