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Yeo, Amelia; Alibali, Martha W. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2018
Past research suggests that speakers gesture more when motor simulations are more strongly activated. We investigate whether simulations of a perceptual nature also influence gesture production. Participants viewed animations of a spider moving with a manner of motion that was either highly salient (n = 29) or less salient (n = 31) and then…
Descriptors: Visual Stimuli, Nonverbal Communication, Simulation, Animation
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Park, Hyunjoo; Lee, Jaehwan – Field Methods, 2018
Behavior coding is used to detect issues in questionnaires by flagging interactions between survey respondents and interviewers when their interactions deviate from standardized interviewing. It has become a popular method for evaluating survey questionnaire quality and has been used mostly in Western countries, with little research being done in…
Descriptors: Coding, Behavior, Questionnaires, Foreign Countries
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Gandolfi, Enrico; Ferdig, Richard E. – International Journal of Information and Learning Technology, 2018
Purpose: The purpose of this paper is to present computational algorithms as potential bearers of biases and also tools for reflection, and to advance strategies for engaging with them in education. Design/methodology/approach: Three example games (Dwarf Fortress, RimWorld, FreeCiv) are provided for introducing algorithms as meaningful and…
Descriptors: Mathematics, Computation, Teaching Methods, Coding
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Price, Colin B.; Price-Mohr, Ruth M. – Cambridge Journal of Education, 2018
This paper presents research on how children aged 5-11 can create stories through computer programming (coding). A novel 'Story-Writing-Coding' engine is introduced where children realise their imagined stories through code that results in animations representing their stories. Analysis of how they manipulated code to represent story meaning is…
Descriptors: Elementary School Students, Story Telling, Programming, Coding
Ogallo, Godfrey G. – ProQuest LLC, 2018
The rapid advancement in information technology and the ubiquitous penetration of the Internet are heralding an experience in the world where every physical device is interconnect-able to other devices and the Internet. IoT forms the core of this new wave of ubiquitous technologies. This nascent technology is opening new and virtually…
Descriptors: Data, Decision Making, Higher Education, College Students
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Young, Alys; Espinoza, Francisco; Dodds, Claire; Rogers, Katherine; Giacoppo, Rita – Field Methods, 2021
This article concerns online data capture using survey methods when the target population(s) comprise not just of several different language-using groups, but additionally populations who may be multilingual and whose total language repertoires are commonly employed in meaning-making practices--commonly referred to as translanguaging. It addresses…
Descriptors: Online Surveys, Code Switching (Language), Second Languages, Language Usage
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Ginat, David – Informatics in Education, 2021
The notion of algorithm may be perceived in different levels of abstraction. In the lower levels it is an operational set of instructions. In higher levels it may be viewed as an object with properties, solving a problem with characteristics. Novices mostly relate to the lower levels. Yet, higher levels are very relevant for them as well. We…
Descriptors: Problem Solving, Computation, Comparative Analysis, Competence
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Gifford, Julian D.; Finkelstein, Noah D. – Physical Review Physics Education Research, 2021
This paper extends prior work establishing an operationalized framework of mathematical sense making (MSM) in physics. The framework differentiates between the object being understood (either physical or mathematical) and various tools (physical or mathematical) used to mediate the sense-making process. This results in four modes of MSM that can…
Descriptors: Curriculum Design, Multiple Choice Tests, Correlation, Problem Solving
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Kewalramani, Sarika; Palaiologou, Ioanna; Dardanou, Maria; Allen, Kelly-Ann; Phillipson, Sivanes – Australasian Journal of Early Childhood, 2021
This Australian study examines whether and how technologies such as Artificially Intelligent (AI) toys in a home-based setting might socially and emotionally support children with diverse needs through play. Building on the concept of 'emotional capital', and employing a design-based research approach, parents during the COVID-19 lockdown periods…
Descriptors: Foreign Countries, Robotics, Toys, Social Emotional Learning
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Dhondt, Ann; Van keer, Ines; Nijs, Sara; van der Putten, Annette; Maes, Bea – Augmentative and Alternative Communication, 2021
The aim of this study was to develop a coding scheme that enables researchers and practitioners to conduct a detailed analysis of the communicative behavior of young children with significant cognitive and motor developmental delays. Currently, there is a paucity of methods to do conduct such an analysis. For the study, video observations of three…
Descriptors: Preschool Children, Interpersonal Communication, Developmental Delays, Physical Disabilities
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Yoshimasa Ogawa – Journal of Response to Writing, 2021
The present study evaluated the effects of a combined form of written corrective feedback (WCF) on English as a foreign language (EFL) students' writing accuracy. The combined WCF consisted of unfocused error-code WCF and focused metalinguistic explanation. Different forms of WCF were administered to two groups of Japanese EFL students in two…
Descriptors: English (Second Language), Second Language Instruction, Writing Instruction, Accuracy
Casey Schmidt – ProQuest LLC, 2021
The purpose of this study was (1) to examine the impact that small ensemble free improvisation experiences had on dispositional empathy development when compared with other forms of collective music making; and (2) to examine the relationship between co-performing musicians' empathy levels and their performance achievement in small ensembles using…
Descriptors: Music Education, Adolescent Development, Empathy, Group Activities
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Loksa, Dastyni; Margulieux, Lauren; Becker, Brett A.; Craig, Michelle; Denny, Paul; Pettit, Raymond; Prather, James – ACM Transactions on Computing Education, 2022
Metacognition and self-regulation are important skills for successful learning and have been discussed and researched extensively in the general education literature for several decades. More recently, there has been growing interest in understanding how metacognitive and self-regulatory skills contribute to student success in the context of…
Descriptors: Metacognition, Programming, Computer Science Education, Learning Processes
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Koole, Marguerite; Elian, Kaleigh – International Journal of Mobile and Blended Learning, 2022
In the Winter semester of 2020 during a multimedia design and production class for pre-service teachers, the students were introduced to basic computer coding concepts such as variables, conditional statements, various expressions, logic, and syntax. For their final project, the students were asked to create an interactive instructional app using…
Descriptors: Design, Multimedia Instruction, Preservice Teachers, Teacher Education Programs
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Bassett, Hideko H.; Denham, Susanne A.; Mohtasham, Mandana; Austin, Nila – Reading Psychology, 2020
In the present study, the relation between children's emotion knowledge and preschool teachers' book reading behaviors during shared book reading in the classroom was examined. A new coding system, the Book Readings for an Affective Classroom Education (BRACE), was developed to capture teachers' macro-level book reading behaviors (i.e., dialogic…
Descriptors: Psychometrics, Coding, Psychological Patterns, Knowledge Level
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