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Ulfia Rahmi; Bayu Ramadhani Fajri; Azrul Azrul – Journal of Learning for Development, 2024
The end of the pandemic era has brought new changes and challenges to lectures held in a blended learning environment, one of which is the use of interactive content. The objective of this study was to analyse, develop and evaluate the presentation of content using H5P in blended learning, its relevance to lecture topics, activities to achieve…
Descriptors: Learning Management Systems, Blended Learning, Educational Technology, Computer Assisted Instruction
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Aytekin Isman; Rehan M. Yahya – Turkish Online Journal of Educational Technology - TOJET, 2024
This study aimed to discover the factors affecting the acceptance and adoption of Tiktok platform among Palestinians through the Lens of Diffusion of Innovation Theory. The study sought to research how Tiktok app has diffused among the Palestinian users, and discover the characteristics of Tiktok platform that affect its adoption among them, in…
Descriptors: Social Media, Technology Integration, Educational Innovation, Handheld Devices
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Kyuil Cho; Emi Tsuda; Phillip Ward – European Physical Education Review, 2024
This study examined how preservice teachers (PSTs) develop adaptive competence in teaching peers in an introductory physical education pedagogy course underpinned by a pedagogical cycle designed to promote adaptive teaching competence. Two guiding research questions were: (a) what was the total number of adaptations that PSTs made in their peer…
Descriptors: Physical Education Teachers, Preservice Teachers, Teacher Competencies, Adapted Physical Education
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Yaoyao Zhang; Christina Ioanna Pappa; Wencan Zhang; Daniel Pittich – Cogent Education, 2024
This study aimed to evaluate the psychometric properties (factor structure, reliability and construct validity) of the Motivation of User-generated Technical Instructional Videos (MUTIV) scale. Employing a cross-sectional research design, two rounds of self-administered surveys were conducted in mainland China (N = 271/N = 318). Phase 1 involved…
Descriptors: Vocational Education, Video Technology, Educational Technology, Test Construction
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Kyle R. Vareberg; Carrie Anne Platt – Interactive Learning Environments, 2024
Previous research links personalized learning with gains in student motivation and learning outcomes. Understanding the methods and processes students use when they engage in informal learning can help instructors facilitate personalized learning more effectively and efficiently. Toward that end, our study develops a theoretical framework for…
Descriptors: Technology Uses in Education, Video Technology, Independent Study, Academic Achievement
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Danielle Jayne Millea – Interactive Learning Environments, 2024
Filmmaking is an inherently practical area of study. Not all students can access film school because of monetary, location and health issues. Options without schooling are online in the form of tutorial videos. 360° video offers a more interactive approach than traditional learning tools, and the technology can enhance learning and promote…
Descriptors: Technology Uses in Education, Video Technology, Film Production, College Students
Akrum Hassan Eidelsafy – ProQuest LLC, 2024
Training frontline staff to respond to and manage challenging behaviors of individuals with autism spectrum disorder (ASD) poses a pervasive problem in the delivery of treatment services. Traditional synchronous staff training methods are expensive, time-consuming, and often do not result in high treatment integrity. Video Modeling alternative to…
Descriptors: Behavior Modification, Behavior Problems, Autism Spectrum Disorders, Staff Development
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Charlotte Beal; Rolf Steier – International Journal of Computer-Supported Collaborative Learning, 2024
In this study, we investigate how pre-service teachers' group dialogues emerged and intersected across time and space as students collaboratively constructed a video-based mind map to prepare for oral exams in a pedagogy course. The study was conducted as part of a design-based research project investigating the ways that video-based mind maps can…
Descriptors: Video Technology, Technology Uses in Education, Cooperative Learning, Concept Mapping
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Hagit Meishar-Tal; Alona Forkosh-Baruch – Interactive Learning Environments, 2024
One of the phenomena that lecturers who switched to online distance learning during COVID-19 reported is the refusal of students to turn on their cameras during online classes. This study aimed to examine the factors that predict the opening of cameras in class. The study examined this issue regarding three types of predictors: resistance factors,…
Descriptors: Foreign Countries, College Students, Online Courses, Synchronous Communication
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Rizgar Qasim Mahmood – Australian Journal of Applied Linguistics, 2024
This study explores ESL learners' perceptions of using high-variability phonetic training (HVPT) through YouGlish to improve pronunciation skills. Data were collected through an online questionnaire completed by 70 upper-intermediate level ESL learners and semistructured interviews with 20 learners. The collected data were analyzed statistically…
Descriptors: English (Second Language), Second Language Learning, Student Attitudes, Phonetics
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Hiroko Nakamura; Shona McRae – set: Research Information for Teachers, 2024
Building cultural inclusivity is one of the major challenges many schools and teachers in Aotearoa New Zealand face today. This case study examines how a student-led video campaign in a multicultural high school strove to cultivate a culturally inclusive community, encouraging dialogue and empowering participants while students faced challenges in…
Descriptors: Foreign Countries, Inclusion, High School Students, Cultural Pluralism
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Z. Vermeire; M. J. de Haan; J. Sefton-Green; S. F. Akkerman – Frontline Learning Research, 2024
Online, informal learning communities bring youth opportunities for learning that schools cannot offer. Yet, there are concerns about the impact of social media platforms' control over online learning. We argue for a re-evaluation of what an 'online informal learning community' is by looking at such active communities on three platforms: YouTube,…
Descriptors: Social Media, Video Technology, Visual Aids, Communities of Practice
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Matea Balabanovska; Kathy Leadbitter; Lucie Jurek; Flavia Mengarelli; Bruno Falissard; Neo Ngan; Catherine Aldred; Jonathan Green; Marie-Maude Geoffray – Autism: The International Journal of Research and Practice, 2025
This study examined factors of implementation in clinical practice across the world of the Pediatric Autism Communication Therapy, an evidence-based parent-mediated therapy. Data were gathered via a survey administered to professionals trained in Pediatric Autism Communication Therapy and parents with whom they worked. The study was a mixed-method…
Descriptors: Parent Attitudes, Professional Personnel, Attitudes, Autism Spectrum Disorders
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Amélia Veiga; A. Miguel Gomes; Fernando Remião – Journal of Applied Research in Higher Education, 2025
Purpose: The present study aims to analyse the presumed relationship between VLC use and students' grades. Design/methodology/approach: The research strategy unfolds as a case study (Yin, 1994), framed by how undergraduate students of pharmaceutical sciences used video lecture capture (VLC) and the impact of VLC on pedagogic differentiation.…
Descriptors: Foreign Countries, Video Technology, Higher Education, Undergraduate Students
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Xin Bian; André Brown; Bruno Marques – International Journal of Art & Design Education, 2025
This article describes the motivation, aims, and consequent processes involved in designing an engaging and informative animated educational video that explains the historical exploitation of the Mount Dagushan iron ore mine in China. The mine is recognised as the deepest in China. It has been the source of raw material for the Anshan Steel…
Descriptors: Animation, Video Technology, Heritage Education, Instructional Materials
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