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Kizito Tekwa – Education and Information Technologies, 2024
The impact of globalization and technologization has continued to reverberate in the translation industry, causing seismic changes in the translation process, output, and client expectations. Consequently, several approaches and models have been adopted to align training with these changes. Prominent among these is project-based learning, where…
Descriptors: Team Training, Independent Study, Performance, Video Technology
Nan Jiang; Zhongling Jiang; Yufeng Huang; Mingju Sun; Xuejing Sun; Yanjun Huan; Fangzheng Li – Anatomical Sciences Education, 2024
Veterinary anatomy plays a crucial role in the curriculum for veterinary medicine and surgery. The integration of modern information technology in veterinary education can greatly benefit from innovative tools such as augmented reality (AR) applications. The aim of this study was to develop an accurate and interactive three-dimensional (3D)…
Descriptors: Foreign Countries, Veterinary Medical Education, Anatomy, Computer Simulation
Capturing Movement: A Tablet App, "Geometry Touch," for Recording Onscreen Finger-Based Gesture Data
Stoo Sepp; Sharon Tindall-Ford; Shirley Agostinho; Fred Paas – IEEE Transactions on Learning Technologies, 2024
This article presents a novel digital method of capturing finger-based gestures on touchscreen devices for the purpose of exploring tracing gestures in educational research. Given that tracing has been found to support cognition, learning, and problem solving in educational settings, data related to the performance of these gestures are…
Descriptors: Computer Oriented Programs, Tablet Computers, Data Collection, Problem Solving
Kristin Herman; Miguel Ramlatchan; Ross Herman – TechTrends: Linking Research and Practice to Improve Learning, 2024
Over the past decade, geospatial technologies have emerged as a tool for developing spatial reasoning and cognitive processes. While the foundational Learning to Think Spatially report from the National Research Center (2006) launched research into the use of geospatial technologies in isolation, more recently, cloud-based simulation software have…
Descriptors: Geographic Information Systems, Spatial Ability, Computer Simulation, Instructional Design
Moses Kumi Asamoah; Patricia Ananga; Francis Annor – Journal of Adult and Continuing Education, 2024
This study aimed to investigate students' digital (ICT) skills, perceived relevance (usefulness), and actual use of digital (ICTs) skills for learning. Data were obtained via Google Forms from 325 students who were conveniently sampled from two public universities in Ghana. The results from the multivariate analysis of variance showed that age and…
Descriptors: Foreign Countries, College Students, Public Colleges, Information Technology
Victoria Elizabeth Callais – ProQuest LLC, 2024
The landscape of higher education campus environments continues to change as student populations diversify (Parsons, 2023; Renn & Reason, 2013) and campus spaces extend into the digital realm. This critical phenomenological study examined organizational features that racialize digital campus ecology by examining the phenomena of interest,…
Descriptors: Campuses, College Environment, Student Diversity, Undergraduate Students
Weipeng Yang; Dandan Wu; Ting Liao; Rongxiu Wu; Hui Li – Journal of Research on Technology in Education, 2024
The global education system has two primary objectives: achieving universal quality early childhood education (ECE) and integrating information and communication technology (ICT). We sought to determine whether preservice preschool teachers possess the necessary knowledge to integrate ICT into ECE by examining the technological pedagogical content…
Descriptors: Preschool Teachers, Preservice Teachers, Teaching Methods, Knowledge Base for Teaching
Sampada C. Deshmukh; Mita Mehta – Journal of Workplace Learning, 2024
Purpose: This paper aims to examine employees' online learning continuation intentions (OLCI), exploring factors such as performance expectancy (PE), effort expectancy (EE), social influence (SI), perceived benefits (PB) and management support (MS) influencing their commitment to online learning engagement. Design/methodology/approach: The Unified…
Descriptors: Foreign Countries, Information Technology, Information Science Education, COVID-19
Mohd Khairulnizam Ramlie; Ahmad Zamzuri Mohamad Ali – Journal of Computer Assisted Learning, 2024
Background: Effective communication in education employs diverse methods, with hologram technology representing teaching staff. Holograms, using different character realism levels, aim to sustain student interest and motivation. This study explores whether student valence, influenced by hologram tutor character appearance, significantly mediates…
Descriptors: Information Technology, Visual Aids, Computer Simulation, Student Interests
Ali Usman; Tri Asih Wahyu Hartat – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2024
The "Merdeka Belajar -- Kampus Merdeka" (MBKM) program emphasizes learning relevant to the needs of workplace so that students can compete with their abilities. However, the lack of information regarding MBKM is an important note. The research aims to analyze and review Scopus-indexed MBKM documents critically. The research focus is…
Descriptors: Education Work Relationship, Research Reports, Program Descriptions, Labor Needs
Nazan Ulukok; Neriman Saygili – Turkish Online Journal of Educational Technology - TOJET, 2024
Developments in information and communication technologies, especially with the increase in internet use, have caused some important changes in the tourism industry, as in all sectors. Marketing strategies in the tourism sector have also undergone a transformation affected by these changes. As information and communication technologies develop,…
Descriptors: Tourism, Marketing, Information Technology, Social Media
Widhiya Ninsiana; Linda Septiyana; Yeni Suprihatin – Journal of Education and Learning (EduLearn), 2024
The objective of this study is to introduce eco-literacy in early childhood and to look into the role of digital media in increasing children's awareness of eco-literacy in the era of society 5.0 on daily environmental issues. This study applied a literature review of various sources related to eco-literacy through digital media, especially…
Descriptors: Early Childhood Education, Environmental Education, Empathy, Conservation (Environment)
Neliswa Gqoli – Research in Social Sciences and Technology, 2024
The use of digital technologies is a fundamental part of being a university student. Hence, there is a growing interest in equipping students with the skills they need to thrive in a world that is full of technology and constantly changing. Moreover, the need to provide university students with the skills they need to succeed in a rapidly…
Descriptors: Rural Education, College Mathematics, Digital Literacy, Information Technology
Linxuan Zhao; Dragan Gaševic; Zachari Swiecki; Yuheng Li; Jionghao Lin; Lele Sha; Lixiang Yan; Riordan Alfredo; Xinyu Li; Roberto Martinez-Maldonado – British Journal of Educational Technology, 2024
Effective collaboration and teamwork skills are critical in high-risk sectors, as deficiencies in these areas can result in injuries and risk of death. To foster the growth of these vital skills, immersive learning spaces have been created to simulate real-world scenarios, enabling students to safely improve their teamwork abilities. In such…
Descriptors: Automation, Transcripts (Written Records), Coding, Teamwork
Kat Cain; Jo Coldwell-Neilson – Australasian Journal of Educational Technology, 2024
The impact of digital technologies on the ways people work, learn and live has been debated and researched for half a century. Digital literacy approaches have recurrently been the focus of educational and industry learning; however, current framings of digital literacy are not sufficient to support students' digital capability development, nor do…
Descriptors: Digital Literacy, Influence of Technology, Access to Computers, Access to Information