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Sheunghyun Yeo; Corey Webel – Mathematical Thinking and Learning: An International Journal, 2024
In this study, we examine students' mathematical reasoning within a technological environment designed to support understanding of relationships between quantities with adjustable measuring units. In particular, we provide a cross-sectional snapshot of how 30 elementary students (Grades 3-5) engaged in a series of fraction-as-measurement tasks…
Descriptors: Elementary School Students, Mathematical Logic, Grade 3, Grade 4
Václav Dobiáš; Václav Šimandl; Jirí Vanícek – Informatics in Education, 2024
The paper discusses an alternative method of assessing the difficulty of pupils' programming tasks to determine their age appropriateness. Building a program takes the form of its successive iterations. Thus, it is possible to monitor the number of times such a program was built by the solver. The variance of the number of program builds can be…
Descriptors: Difficulty Level, Computer Science Education, Programming, Task Analysis
Esra Yildiz; Ibrahim Arpaci – Education and Information Technologies, 2024
The research investigated the "Technological Pedagogical Content Knowledge" (TPACK) of pre-service mathematics teachers and its impact on their sustained intention to utilize GeoGebra in teaching mathematics. This study introduced a novel research model by extending the "Unified Theory of Acceptance and Use of Technology"…
Descriptors: Preservice Teachers, Mathematics Teachers, Computer Software, Mathematics Education
Jamie Mercer – ProQuest LLC, 2024
The purpose of this action research study was to implement and evaluate the impact of a modified flipped classroom approach on students' ability to use Adobe Premiere Pro in a Multimedia course at Jefferson High School. The current pedagogical model for teaching the video editing software is not conducive to student achievement and students need…
Descriptors: Flipped Classroom, Academic Achievement, Student Attitudes, Multimedia Instruction
Samia Shafique – ProQuest LLC, 2024
Shoeprints are a common type of evidence found at crime scenes and are regularly used in forensic investigations. However, their utility is limited by the lack of reference footwear databases that cover the large and growing number of distinct shoe models. Additionally, existing methods for matching crime-scene shoeprints to reference databases…
Descriptors: Crime, Court Litigation, Database Design, Database Management Systems
Nicolas Loiseau; Adrien Bruni; Pierre Puigpinos; Jean-Christophe Sakdavong – International Association for Development of the Information Society, 2024
This paper explores the concept of self-efficacy and its impact on individual performance on a mobile learning application. Self-efficacy refers to one's belief in their ability to achieve their goals and is a key factor in everyday life. To investigate the relationship between self-efficacy and performance, we conducted an experiment with 104…
Descriptors: Self Efficacy, Telecommunications, Handheld Devices, Computer Software
Sebastian Simon; Iza Marfisi-Schottman; Sébastien George – International Association for Development of the Information Society, 2024
Technology to support collaborative learning has come a long way. Interactive tabletops support collaboration when correctly integrated in activity design. While these devices can now, in principle, be purchased by the general public, wide adoption in schools is hindered by their high cost and lack of mobility. In this paper, we analyze the…
Descriptors: Educational Technology, Technology Uses in Education, Telecommunications, Handheld Devices
Samsudeen Sabraz Nawaz; Mohamed Buhary Fathima Sanjeetha; Ghadah Al Murshidi; Mohamed Ismail Mohamed Riyath; Fadhilah Bt Mat Yamin; Rusith Mohamed – Interactive Technology and Smart Education, 2024
Purpose: This study aims to investigate Sri Lankan Government university students' acceptance of Chat Generative Pretrained Transformer (ChatGPT) for educational purposes. Using the unified theory of acceptance and use of technology 2 (UTAUT2) model as the primary theoretical lens, this study incorporated personal innovativeness as both a…
Descriptors: Foreign Countries, Undergraduate Students, Artificial Intelligence, Computer Software
Jehanzeb Rashid Cheema – Journal of Education in Muslim Societies, 2024
This study explores the relationship between the Spiral Dynamics and the 3H (head, heart, hands) models of human growth and development, using constructs such as empathy, moral reasoning, forgiveness, and community mindedness that have been shown to have implications for education. The specific research question is, "Can a combination of…
Descriptors: Correlation, Factor Analysis, Computer Software, Moral Values
Xiaowei Lei – Journal of Computer Assisted Learning, 2024
Background: This research aimed at investigating the effectiveness of online digital audio software Logic Pro X and offline audio studios in creating an original folk-style track. The goal was to define the more effective method for the perspective and quality of musical compositions that students create during learning. Objectives: This research…
Descriptors: Music Education, Accuracy, Audio Equipment, Musical Composition
Annika Manni; Håkan Löfgren – Contemporary Issues in Early Childhood, 2024
This article focuses on the methodological experiences that emerged from a study investigating how teachers valued their daily encounters with children in early childhood education. Early childhood teachers often balance the demands of documentation with time spent with children, so have little time to reflect on their practice. Furthermore,…
Descriptors: Foreign Countries, Early Childhood Education, Early Childhood Teachers, Reflection
Mohammed Muneerali Thottoli; K. V. Thomas – Journal of Applied Research in Higher Education, 2024
Purpose: The primary objective of this study is to examine how students' technological factors affect remote access (RA) in smart learning (SL) environments. Additionally, the paper explores the moderating effect of students' technical skills (TS) on RA and SL. Design/methodology/approach: The study applied a quantitative research approach and…
Descriptors: Educational Technology, Technology Uses in Education, Computer Software, Technological Literacy
Cong Doanh Duong; Thanh Hieu Nguyen; Thi Viet Nga Ngo; Van Thanh Dao; Ngoc Diep Do; Thanh Van Pham – International Journal of Information and Learning Technology, 2024
Purpose: The advent of artificial intelligence technologies, exemplified by platforms such as ChatGPT, has created a profound global impact, with a particular resonance in education. This research aims to integrate the information systems success (ISS) model with the stimulus-organism-response (SOR) paradigm to explore how information quality and…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, Technology Uses in Education
Prawidi Wisnu Subroto; Maulana Malik; Aji Raditya; Nisvu Nanda Saputra – Journal of Research and Advances in Mathematics Education, 2024
The research on artificial intelligence in mathematics education has attracted much attention from researchers since the last decade. This study aims to provide holistic information about artificial intelligence in mathematics education research using bibliometric analysis. Data for the analysis were extracted from the Scopus database from…
Descriptors: Bibliometrics, Mathematics Instruction, Teaching Methods, Artificial Intelligence
Ö. Emre C. Alagöz; Thorsten Meiser – Educational and Psychological Measurement, 2024
To improve the validity of self-report measures, researchers should control for response style (RS) effects, which can be achieved with IRTree models. A traditional IRTree model considers a response as a combination of distinct decision-making processes, where the substantive trait affects the decision on response direction, while decisions about…
Descriptors: Item Response Theory, Validity, Self Evaluation (Individuals), Decision Making

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