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Peer reviewedBell, John T.; Fogler, H. Scott – Computer Applications in Engineering Education, 1996
A virtual reality application for undergraduate chemical kinetics and reactor design education, Vicher (Virtual Chemical Reaction Model) was originally designed to simulate a portion of a modern chemical plant. Vicher now consists of two programs: Vicher I that models catalyst deactivation and Vicher II that models nonisothermal effects in…
Descriptors: Chemical Engineering, Chemical Industry, Chemical Reactions, Computer Simulation
Peer reviewedFox, William P.; And Others – Journal of Computers in Mathematics and Science Teaching, 1996
Explains a proposed block of instruction that would give students in industrial engineering, operations research, systems engineering, and applied mathematics the basic understanding required to begin more advanced courses in simulation theory or applications. (DDR)
Descriptors: Algorithms, Computer Science, Computer Simulation, Computer Software
Peer reviewedBorlund, Pia; Ingwersen, Peter – Journal of Documentation, 1997
Describes the development of a method for the evaluation and comparison of interactive information retrieval systems, which are based on the concept of a simulated work-task situation and the involvement of real end users. Highlights include real and simulated information needs; relevance assessments; and the dynamic nature of information needs.…
Descriptors: Comparative Analysis, Computer Simulation, Evaluation Methods, Information Needs
Peer reviewedLand, Susan M.; Hannafin, Michael J. – Educational Technology Research and Development, 1997
A study of four seventh-graders using an open-ended learning environment (OELE) on mechanical physics combining computer-generated graphics, computer simulations, video, and print-based materials indicated that while learners built and formalized scientific theories, in some cases, they assimilated new data into existing theories, ignored…
Descriptors: Cognitive Processes, Computer Graphics, Computer Simulation, Elementary Education
Recker, Mimi – Educational Technology Review, 1997
Examines assumptions underlying claims regarding educational technology, and as an alternative presents a framework which integrates a bottom-up view of information technology usage and a top-down view of education. Delivery of educational materials, media, computational activities including simulations and computer games, interactivity,…
Descriptors: Appropriate Technology, Computer Games, Computer Simulation, Delivery Systems
Peer reviewedStratford, Steven J. – Journal of Computers in Mathematics and Science Teaching, 1997
Covers research conducted within the past 10 years on the topic of using computer models and simulations to aid science instruction at the precollege level. The research is categorized into three main areas: (1) students running preprogrammed simulations; (2) students creating dynamic models using modeling environments; and (3) students using…
Descriptors: Computer Simulation, Computer Software, Computer Uses in Education, Programming
Peer reviewedRamnarayan, S.; And Others – Simulation & Gaming, 1997
Analyzes how 20 groups of management specialists in charge of a computer-simulated company behaved when confronted with complex problems that arose. Difficulties stemmed from an incorrect use of available knowledge, a tendency to avoid risks and reduce uncertainty, and a motivational process which sheltered the subjective sense of competence. (AEF)
Descriptors: Administrator Behavior, Administrator Effectiveness, Computer Simulation, Decision Making
Peer reviewedPark, Dong-Gun; Lautenschlager, Gary J. – Applied Psychological Measurement, 1990
The effectiveness of two iterative methods of item response theory (IRT) item bias detection was examined in a simulation study. A modified form of the iterative item parameter linking method of F. Drasgow and an adaptation of the test purification procedure of F. M. Lord were compared. (SLD)
Descriptors: Ability Identification, Computer Simulation, Item Bias, Item Response Theory
Peer reviewedFleet, Tony – Mathematics in School, 1989
Considers definitions of quantiles. Describes median and quartiles. Compares the usefulness of 3 different definitions of quartile using a computer program to simulate 500 quantiles on a sample of a fixed size. Five references are listed. (YP)
Descriptors: College Mathematics, Computer Simulation, Computer Software, Definitions
Covey, Preston – Educational Technology, 1989
Describes Project THEORIA, which was developed at Carnegie Mellon University to design interactive simulation environments for testing hypotheses and theories of the arts and human morals. Three projects in various stages of design and development are described: (1) "A Right to Die?; (2) "Art or Forgery?"; and (3) "Birth or…
Descriptors: Abortions, Aesthetic Values, Art, Computer Simulation
Peer reviewedWulfson, Stephen, Ed. – Science and Children, 1990
Reviewed are four computer software packages including "Project Classify: Mammals,""Living Science Textbook--The Frog,""Life Science Help Series," and "Talking Dinosaurs." Discussed are availability, features, strengths, and weaknesses. (CW)
Descriptors: Biological Sciences, Computer Simulation, Computer Software, Computer Software Reviews
Peer reviewedGlaister, P. – Mathematics and Computer Education, 1990
Provides a BASIC program to compute the number of shuffles required for packs containing even numbers of cards up to 100. Lists 4 further questions on the shuffling program. (YP)
Descriptors: College Mathematics, Computer Simulation, Computer Software, Computer Uses in Education
Peer reviewedSkeel, Dorothy J. – Foreign Language Annals, 1989
Describes a program developed by the Department of Teaching and Learning at Peabody College (Vanderbilt University) which uses technology to develop preservice teachers' decision making skills. The program examined problems that student teachers encountered in their practice teaching experiences and developed a series of learning experiences using…
Descriptors: Computer Simulation, Curriculum Development, Decision Making Skills, Educational Technology
Dewdney, A. K. – Scientific American, 1989
Discussed are three examples of computer graphics including biomorphs, Truchet tilings, and fractal popcorn. The graphics are shown and the basic algorithm using multiple iteration of a particular function or mathematical operation is described. An illustration of a snail shell created by computer graphics is presented. (YP)
Descriptors: Algorithms, Computer Graphics, Computer Simulation, Computers
Ford, Marilyn Sue – Computing Teacher, 1989
Describes a geometry database unit for elementary classrooms in which students determine geometric attributes of a variety of shapes, and then set up a database that can be used to answer questions about the figures. Activities described include creating a database record format, simulating searches, and applying search criteria strategies. (five…
Descriptors: Computer Assisted Instruction, Computer Simulation, Databases, Elementary Education


