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Jingyun Wang; Adam Wynn; Takahiko Mendori; Gwo-Jen Hwang – Smart Learning Environments, 2024
This study investigates the effect of studying with topic maps provided by a self-developed language learning support system on (a) learning perception, (b) learning achievement and (c) variation in learning attitude and motivation, from the perspective of prior learning attitude, motivation and learning style. An analysis was conducted on the…
Descriptors: Foreign Countries, Learning Management Systems, Grammar, Concept Mapping
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Mahmoud Ali Moussa; Abdul Nasser El Sayed Amer – International Journal of Psychology and Educational Studies, 2024
The study aimed to develop and validate academic motivation measures among university students. The study adopted the correlational method. An available sample of university students selected from the Faculty of Education, Suez Canal University. The study sample consisted of 453 people. The scales responded online to the students after they…
Descriptors: Motivation, Incentives, College Students, Education Majors
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Jeff Ford; Rachel Erickson; Ha Le; Kaylee Vick; Jillian Downey – PRIMUS, 2024
In this study, we analyzed student participation and success in a college-level Calculus I course that utilized standards-based grading. By measuring the level to which students participate in this class structure, we were able to use a clustering algorithm that revealed multiple groupings of students that were distinct based on activity…
Descriptors: Calculus, Mathematics Instruction, Mathematics Achievement, Grades (Scholastic)
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Di Zou; Morris Siu-Yung Jong; Xinyi Huang; Gary Cheng; Gwo-Jen Hwang; Michael Yi-Chao Jiang – Interactive Learning Environments, 2024
Spherical video-based virtual reality (SVVR) is a form of virtual reality that employs 360-degree videos to immerse learners in virtual environments. As SVVR can simulate realistic experiences, the current trend of language education is towards more use of it. To examine its current status, this study systematically reviewed 31 articles on…
Descriptors: Technology Uses in Education, Video Technology, Computer Simulation, Second Language Instruction
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Markku Niemivirta; Anna Tapola; Heta Tuominen; Jaana Viljaranta – British Journal of Educational Psychology, 2024
Background: Although research clearly demonstrates the importance of motivation in mathematics learning, relatively little is known about the developmental dynamics between different facets of mathematics motivation and performance, especially in the early years of schooling. Aims: In a longitudinal setting, we examined (1) how children's ability…
Descriptors: Child Development, Self Concept, Academic Ability, Mathematics Achievement
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Amssalu Wondmagegn Getu; Fikadu Edhetu Gashaw; Menberu Mengesha Woldemariam – Shanlax International Journal of Education, 2024
The study aimed to assess the effectiveness of the Predict-Explain-Enact-Observe-Reflect (PEEOR) instructional strategy on general science students' conceptual understanding and motivation in the topic of motion and force. The research employed a pre-test post-test quasi-experimental design. The sample consisted of 107 general science summer, year…
Descriptors: Physics, Science Instruction, Learning Motivation, Reflection
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Lauri J. Partanen; Viivi Virtanen; Henna Asikainen; Liisa Myyry – European Journal of Engineering Education, 2024
This study explores Finnish chemical engineering students' peer and self-assessment perceptions. It is divided into two substudies. In Study I, we investigate students' perceptions of peer and self-assessment based on their responses to open questions and Likert-items adopted from existing literature. We identify six perception dimensions from…
Descriptors: Foreign Countries, Chemical Engineering, Engineering Education, Peer Evaluation
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Liujie Xu; Xuefei Zou; Yuxue Hou – Journal of Computer Assisted Learning, 2024
Background: Data literacy (DL) is vital for teachers, as it enables them to build on data and improve teaching and learning. Therefore, developing DL among pre-service teachers is critical. Objectives: The purpose of this study is threefold: to evaluate whether a feedback visualisation of peer assessment-based teaching approach (FVPA-based…
Descriptors: Statistics Education, Comparative Analysis, Preservice Teachers, Teacher Education Programs
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Fadi Bani Ahmad – International Society for Technology, Education, and Science, 2024
The study aimed to investigate the impact of the use of artificial intelligence-based gamification on the development of motivation among students of the basic stage towards learning science. To achieve this goal, the study used the semi-experimental approach, and the researcher used the motivation scale after verifying its validity and stability…
Descriptors: Artificial Intelligence, Technology Uses in Education, Gamification, Learning Motivation
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Abdullah Albalawi – Australian Journal of Applied Linguistics, 2024
This review paper explores the role of individual differences in second language vocabulary learning, focusing on three key factors: out-of-class exposure (e.g., viewing TV, playing video games and listening to songs), strategic vocabulary learning, and motivation. Individual differences significantly impact vocabulary learning, making it crucial…
Descriptors: Individual Differences, Metacognition, Vocabulary Development, Linguistic Input
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Ruofei Zhang; Di Zou – Computer Assisted Language Learning, 2024
Self-regulated learning has been frequently investigated and reported to be effective for second language education, so increasingly more researchers and educators have been interested in cultivating self-regulated second language learners. To assist researchers and educators, it appears beneficial to review previous studies concerning the…
Descriptors: Metacognition, Second Language Instruction, Second Language Learning, Research Reports
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García-Martínez, Inmaculada; Fernández-Batanero, José María; Fernández-Cerero, José; León, Samuel P. – Journal of New Approaches in Educational Research, 2023
Artificial intelligence (AI) and computational sciences have aroused a growing interest in education. Despite its relatively recent history, AI is increasingly being introduced into the classroom through different modalities, with the aim of improving student achievement. Thus, the purpose of the research is to analyse, quantitatively and…
Descriptors: Artificial Intelligence, Computation, Academic Achievement, Meta Analysis
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Bang, Hee Jin; Li, Linlin; Flynn, Kylie – Early Childhood Education Journal, 2023
This study investigates whether using My Math Academy, which provides personalized content and adaptive embedded assessments to support existing curricula, can improve learning outcomes and engagement for kindergarten and first grade students (N = 505 treatment, 481 control). Findings indicate that students using My Math Academy made significant…
Descriptors: Mathematics Instruction, Computer Software, Learning Motivation, Learner Engagement
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Matsunobu, Koji – Research Studies in Music Education, 2023
Reflecting their dominance within music education, most musical instruments used in schools are of Western origin. In stark contrast, the adoption of folk instruments for the purposes of facilitating students' music-making and learning in the educational context is rarely encountered. This article reports the empirical data of a study in which a…
Descriptors: Folk Culture, Musical Instruments, Music Education, Usability
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Ali, Ramiz – Interactive Technology and Smart Education, 2023
Purpose: The purpose of this study is to describe university students' motivations for using Facebook as an informal learning tool and explore the key barriers that may inhibit learning on the social media platform. Design/methodology/approach: A case study approach was adopted in this study. Participants were 82 university students who…
Descriptors: Electronic Learning, Technology Uses in Education, Social Media, Informal Education
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