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Julius Moritz Meier; Peter Hesse; Stephan Abele; Alexander Renkl; Inga Glogger-Frey – Journal of Computer Assisted Learning, 2024
Background: In example-based learning, examples are often combined with generative activities, such as comparative self-explanations of example cases. Comparisons induce heavy demands on working memory, especially in complex domains. Hence, only stronger learners may benefit from comparative self-explanations. While static text-based examples can…
Descriptors: Video Technology, Models, Cues, Problem Solving
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Aysel Burcu Ibili; Özlem Sürel Karabilgin Öztürkçü; Fadime Beyza Gençay; Orçun Çetin; Emin Ibili – Online Submission, 2024
Flipped Learning is a teaching method that gives learners the opportunity to learn both online and face-to-face. In the Flipped Classroom, students learn the basic content independently before class and then have the opportunity to discuss, solve problems, and develop skills in class. This study aimed to evaluate the effectiveness of the Flipped…
Descriptors: Medical Education, Flipped Classroom, Video Technology, Educational Technology
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Sina Wardani Siregar; Dadang Sunendar; Nouval Nanola; Burhanudin – Elementary School Forum (Mimbar Sekolah Dasar), 2024
The ability to convey messages through sounds is known as language skills, with listening skills being one of its most essential components. Listening skills are developed by children before they can speak, read, and write. However, these skills are often neglected, which affects other language skills. To improve students' listening skills, it's…
Descriptors: Educational Technology, Technology Uses in Education, Elementary School Students, Listening Skills
Kimberly Keebler Dresner – ProQuest LLC, 2024
Up until third grade, reading instruction is focused on learning to read, while in fourth grade and up, students begin reading to learn (Annie E. Casey Foundation, 2024; Grunke et al., 2013). This reading with purpose includes increasing critical thinking skills and using newfound reading skills to understand complex subjects such as math and…
Descriptors: Video Technology, Reading Comprehension, Reading Achievement, Models
Bindiya Stephanie Ganesh – ProQuest LLC, 2024
It appears that a disconnect may exist between the taught curriculum in middle school and the real-world applications of Science Technology Engineering and Mathematics (STEM) concepts, leaving students underprepared to envision themselves in future STEM roles. This two-cycle action research study investigated the connection between middle school…
Descriptors: STEM Education, Career Exploration, Middle School Students, Curriculum
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Anna Wallisch; Lauren M. Little; Winnie Dunn; Scott Tomchek – Autism: The International Journal of Research and Practice, 2024
Telehealth is rapidly expanding; however, few studies have investigated hybrid models that include synchronous and asynchronous components. While research recognizes the importance of tailoring interventions to meet individual child needs, we have yet to understand how to tailor interventions to parent characteristics. This study examined how…
Descriptors: Health Services, Telecommunications, Intervention, Individual Characteristics
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Cristina Menescardi; Aida Carballo-Fazanes; Núria Ortega-Benavent; Isaac Estevan – Journal of Motor Learning and Development, 2024
The Canadian Agility and Movement Skill Assessment (CAMSA) is a valid and reliable circuit-based test of motor competence which can be used to assess children's skills in a live or recorded performance and then coded. We aimed to analyze the intrarater reliability of the CAMSA scores (total, time, and skill score) and time measured, by comparing…
Descriptors: Interrater Reliability, Evaluators, Scoring, Psychomotor Skills
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Jiahui Wang; Hengtao Tang – AERA Online Paper Repository, 2024
The current study examined the influences of SRL prompts provided in three different phases (i.e., forethought, performance, and self-reflection) on college students' learning outcome and SRL levels during video-based learning. Fifty-eight participants were randomly assigned into one of the four conditions: 1) SRL prompts at the forethought phase;…
Descriptors: Self Management, Cues, Video Technology, Educational Technology
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Sabina Nowak; Regina Kaplan-Rakowski – International Journal on E-Learning, 2024
This study investigates subjective vitality (SV) within the context of high-immersion virtual reality (VR) and video-based language learning. Within the framework of a blended learning curriculum, English as a Foreign Language (EFL) students (N = 111) participated in a relaxing language learning activity delivered via VR or video. This study…
Descriptors: Relaxation Training, Computer Simulation, Video Technology, Learning Activities
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Sabina Savadova – International Journal of Early Years Education, 2024
Researching daily activities of young children poses methodological challenges that necessitate diverse approaches for effective inquiry. This method article introduces a new digital participatory research method -- Living Journals -- to study young children's everyday digital media practices at home in Azerbaijan. Employing this method, mothers…
Descriptors: Foreign Countries, Young Children, Computer Use, Family Environment
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Sophia Magaretha Brink – Journal of Applied Research in Higher Education, 2025
Purpose: The objective of the study was to explore which COVID-19 teaching and learning methods, that enhanced accounting students' learning experience, should be applied at a residential university after the pandemic. Design/methodology/approach: A qualitative exploratory approach within an interpretive paradigm was applied. A total of 15…
Descriptors: COVID-19, Pandemics, Student Experience, Accounting
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Amanda Waldron; Steve Rhine – Mathematics Teacher: Learning and Teaching PK-12, 2025
Digital curricula can constrain teachers with ready-made instructional materials. The authors used Mathematics Teaching Practices (MTPs) to modify a digital curriculum to engage students in more thoughtful and meaningful lessons. In this article, the authors visit one of their third-grade classrooms, in which they used the prescriptive digital…
Descriptors: Mathematics Instruction, Curriculum Implementation, Instructional Materials, Mathematics Curriculum
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Zhongling Pi; Xuemei Huang; Yun Wen; Qin Wang; Xin Zhao; Xiying Li – British Journal of Educational Technology, 2025
Given their easy accessibility and dual-channel model of content presentation, instructional videos have become a favoured tool for EFL vocabulary learning tool among many students. Teachers often use various nonverbal behaviours to elicit social reactions and guide learners' attention in instructional videos. The current study conducted three…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Nonverbal Communication
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Dave Gatrell; KaiPan Mark; Cypher Au-Yeung; Ka Yee Leung – Education and Information Technologies, 2025
Existing studies have measured the effect of video-based feedback on student performance or satisfaction. Other issues are underacknowledged or merit further investigation. These include sociocultural aspects which may shape the design and implementation of video-based feedback, the ways students use technology to engage in feedback, and the…
Descriptors: Video Technology, Peer Evaluation, Feedback (Response), Undergraduate Study
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Tatsuma Shirai – Latin American Journal of Content and Language Integrated Learning, 2025
This paper presents a soft-CLIL (content and language integrated learning) practice focused on biomimicry, conducted at Japan's National Institute of Technology (NIT). Biomimicry involves solving problems and creating new things by drawing inspiration from animals, plants, and other living organisms to design and enhance human-made products and…
Descriptors: Foreign Countries, Content and Language Integrated Learning, Sustainability, Biology
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