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Strang, Harold R.; And Others – Computers in the Schools, 1991
Describes a self-administered microcomputer-based simulation that allows teacher educators to create customized simulated classroom experiences for their students. Lesson performance measures are discussed, postlesson feedback variables are described, self-perception measures are explained, and results of a posttraining evaluation of the…
Descriptors: Classroom Environment, Computer Assisted Instruction, Computer Simulation, Evaluation Methods
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Picciotto, Henri; Ploger, Don – Journal of Mathematical Behavior, 1991
Described is an introductory probability and statistics class focused on teaching the concepts of sampling and binomial distributions through a strategy based on teacher and student generated simulation using the Boxer computer language. The value of integrating programing with teaching subject matter is demonstrated, and sample student work is…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Uses in Education, Curriculum Development
Educational Technology, 1993
Reviews theories of anchored instruction and addresses issues related to learning, transfer, and assessment. Highlights include video-based macrocontexts; videodisc anchors versus computer-based simulations; cooperative learning; transfer outside the classroom; authenticity; visual anchors versus verbal anchors; situated cognition; and using…
Descriptors: Computer Assisted Instruction, Computer Simulation, Cooperative Learning, Distance Education
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Leutner, Detlev – Learning and Instruction, 1993
System-initiated adaptive advice and learner-requested nonadaptive background information were investigated in computer simulation game experiments with 64 seventh graders, 38 college students, and 80 seventh and eighth graders in Germany. Results are discussed in terms of theories of problem solving, intelligence, memory, and information…
Descriptors: Background, Cognitive Processes, College Students, Computer Assisted Instruction
Abilock, Debbie; Lusignan, Molly – Book Report, 1998
Describes the development of a science-based computer simulation for sixth graders on global warming that integrated research, writing, speaking, science lab, and computer skills. Highlights include teacher/librarian collaboration; problem-based learning; building knowledge; design and planning; creating Web pages; gathering, organizing, and…
Descriptors: Computer Assisted Instruction, Computer Simulation, Data Analysis, Data Collection
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Chang, Jimmy; Lee, Mary; Ng, Kwan-ling; Moon, Ka-Leung – Simulation & Gaming, 2003
This article describes the results of a survey of 93 final-year degree students concerning their views toward using Thavikulwat's DEAL: A Business Gaming Simulation. The focus is on students' perception of the usefulness of using computer simulation as a learning tool in a strategic management course. Certain comparison was made with other similar…
Descriptors: Strategic Planning, Student Attitudes, Games, Computer Simulation
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Robertson, Judy; Good, Judith – TechTrends: Linking Research & Practice to Improve Learning, 2005
Playing computer games is an extremely popular leisure activity for children. In fact, the computer games market in the UK is now double that of the video rental market, and substantially larger than cinema box office sales, and under people under the age of 18 make up 38% of these game players. Based on the popularity and strong motivational…
Descriptors: Games, Computers, Foreign Countries, Student Motivation
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Shortridge, Ann; Sabo, George – Journal of Educational Multimedia and Hypermedia, 2005
In the fall of 1996, the Arkansas Archeological Survey and the Department of Foreign Languages at the University of Arkansas, Fayetteville received a $180,000 grant from the National Endowment for the Humanities Teaching With Technology program. The goal of this grant initiative was to encourage creation of content-rich, computer-based materials…
Descriptors: Internet, Grants, Educational Technology, United States History
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Leahy, Christine – ReCALL, 2004
This article draws on second language theory, particularly output theory as defined by Swain (1995), in order to conceptualise observations made in a computer-assisted language learning setting. It investigates second language output and learner behaviour within an electronic role-play setting, based on a subject-specific problem solving task and…
Descriptors: Problem Solving, Marketing, Interaction, Educational Technology
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Gasevic, Dragan; Devedzic, Vladan – Educational Technology & Society, 2004
This paper presents Petri net software tool P3 that is developed for training purposes of the Architecture and organization of computers (AOC) course. The P3 has the following features: graphical modeling interface, interactive simulation by single and parallel (with previous conflict resolution) transition firing, two well-known Petri net…
Descriptors: Distance Education, Conflict Resolution, Internet, Computer Software
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Horton, K.; Davenport, E.; Hall, H.; Rosenbaum, H. – Education for Information, 2002
In this paper we report upon the Virtual Economy (VE), an Internet simulation which operated for the first time in Spring 2000 involving students at Indiana University, USA and at Napier University, Edinburgh, UK. During 2001, the VE was extended to include participants from other institutions. The main thrust of the project was to encourage…
Descriptors: Active Learning, Internet, Computer Simulation, Business Education
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Doane, David P. – Journal of Statistics Education, 2004
Many students doubt that statistical distributions are of practical value. Simulation makes it possible for students to tackle challenging, understandable projects that illustrate how distributions can be used to answer "what-if" questions of the type often posed by analysts. Course materials that have been developed over two years of classroom…
Descriptors: Statistical Distributions, Relevance (Education), Mathematical Concepts, Mathematics Instruction
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Caulkins, Jonathan P. – Journal of Policy Analysis and Management, 2002
In this article, the author discusses the use in policy analysis of models that incorporate uncertainty. He believes that all models should consider incorporating uncertainty, but that at the same time it is important to understand that sampling variability is not usually the dominant driver of uncertainty in policy analyses. He also argues that…
Descriptors: Statistical Inference, Models, Policy Analysis, Sampling
Sampson, Demetrios G., Ed.; Spector, J. Michael, Ed.; Ifenthaler, Dirk, Ed.; Isaias, Pedro, Ed. – International Association for Development of the Information Society, 2014
These proceedings contain the papers of the 11th International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA 2014), October 25-27, 2014, which has been organized by the International Association for Development of the Information Society (IADIS) and endorsed by the Japanese Society for Information and Systems in…
Descriptors: Conference Papers, Teaching Methods, Technological Literacy, Technology Uses in Education
Hijon-Neira, Raquel, Ed. – InTech, 2009
The education industry has obviously been influenced by the Internet revolution. Teaching and learning methods have changed significantly since the coming of the Web and it is very likely they will keep evolving many years to come thanks to it. A good example of this changing reality is the spectacular development of e-Learning. In a more…
Descriptors: Computer Assisted Instruction, Educational Technology, Internet, Feedback (Response)
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