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Anselmi, Kenneth; Frankel, Robert – Journal of Education for Business, 2004
In this article, the authors present the Extended Buying Center Game (EBCG), an experiential exercise that integrates marketing concepts and theory with a strong emphasis on industry skills and that does so in an adaptive course design format. The focus of the EBCG is on organizational buying behavior, buyer-seller interaction, and marketing…
Descriptors: Business Education, Experiential Learning, Active Learning, Interpersonal Competence
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Price, Sara; Rogers, Yvonne – Computers and Education, 2004
The advent of wireless and pervasive technologies offers many opportunities for designing learning experiences that encourage children to explore, initiate and reflect. Novel forms of interactions can be developed, that exploit the "physical" and the "digital" in a diversity of ways that move beyond the "desktop" genre of interactions. In this…
Descriptors: Educational Benefits, Computer Interfaces, Interaction, Educational Environment
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Modell, Harold I. – Advances in Physiology Education, 2004
In selecting a Claude Bernard Distinguished Lecturer, the Teaching Section looks for an individual who has made major contributions to physiology education. Dr. Harold Modell has certainly earned this honor. Harold has an undergraduate degree from the University of Minnesota, a Masters in biomedical engineering from Iowa State, and, continuing the…
Descriptors: Teaching Methods, Educational Researchers, Physiology, Computer Uses in Education
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Palombella, Anthony L.; Johnson, Dana P. – TechTrends Linking Research and Practice to Improve Learning, 2005
H-cards have most of the advantages of traditional flashcards. They can be examined in a particular order or at random. In CD-ROM format, they are fairly portable since in many colleges and universities, each student is required to have a laptop computer. In online format, it is easy to add new h-cards to an existing set, and errors can be…
Descriptors: Learning Experience, Feedback, Active Learning, Student Evaluation
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Cooper, Sarah; Bottomley, Colin; Gordon, Jillian – Industry and Higher Education, 2004
Academics in the field of entrepreneurship education are increasingly aware that, while class-based knowledge input is a vital component of learning, the traditional lecture-based, didactic methods of teaching and learning alone are insufficient. In an attempt to achieve 'real, active learning' various interactive techniques have been developed,…
Descriptors: Experiential Learning, Student Projects, Foreign Countries, Active Learning
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Bye, Elizabeth; Johnson, Kim K. P. – Journal of Family and Consumer Sciences, 2004
One of the best ways for students to become involved in the classroom and engaged in their learning is to write. This article presents a rationale for the use of writing in any curriculum and offers suggestions about how to develop writing-to-learn assignments. Writing-to-learn assignments help students understand, reflect upon, and question…
Descriptors: Writing Instruction, Writing Strategies, Active Learning, Writing Assignments
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Cowan, Jane K.; Creme, Phyllis – LATISS: Learning and Teaching in the Social Sciences, 2005
How can students be encouraged to use writing to learn, as well as to think more critically, communicate better and build cooperative relationships with fellow students, under conditions of university expansion and underfunding? This article describes an action-learning project carried out at the University of Sussex investigating the use of peer…
Descriptors: Active Learning, Peer Evaluation, Self Evaluation (Individuals), College Freshmen
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Lauer, Thomas – Journal of College Science Teaching, 2005
The strategy of getting students to understand science content using critical thinking has been widely used by instructors for decades. The methodology presented here was used to teach and improve critical-thinking skills in an atmosphere that focused on content material and was devoid of educational terminology. (Contains 2 figures.)
Descriptors: Course Content, Critical Thinking, Teaching Methods, Science Instruction
Rosson, Mary Beth, Ed. – InTech, 2010
Readers will find several papers that address high-level issues in the use of technology in education, for example architecture and design frameworks for building online education materials or tools. Several other chapters report novel approaches to intelligent tutors or adaptive systems in educational settings. A number of chapters consider many…
Descriptors: Educational Technology, Student Projects, Active Learning, Information Systems
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Güngör, Arzu – Journal for Learning through the Arts, 2008
The purpose of this research is to study the effects of drama and traditional methods on primary school students' use of reading strategies, on their attitudes toward reading, and on their perceptions of the drama method. A pre- and post-test experimental design with the control group was employed for this study. The drama technique was used in…
Descriptors: Reading, Reading Comprehension, Reading Attitudes, Reading Strategies
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McBride, Jennifer M.; Prayson, Richard A. – Anatomical Sciences Education, 2008
This paper discusses the development of an interactive approach to teaching and assessing a micro anatomy curriculum in an innovative medical school program. As an alternative to lectures and labs, students are engaged in interactive seminars focused on discussion of clinical and research-based cases matched with normal histology and pathology…
Descriptors: School Activities, Student Evaluation, Medical Schools, Pathology
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Haberman, Bruria; Yehezkel, Cecile – Journal of Information Technology Education, 2008
The rapid evolvement of the computing domain has posed challenges in attempting to bridge the gap between school and the contemporary world of computing, which is related to content, learning culture, and professional norms. We believe that the interaction of high-school students who major in computer science or software engineering with leading…
Descriptors: Enrichment Activities, Formative Evaluation, Program Effectiveness, Computer System Design
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Hazari, Sunil; North, Alexa; Moreland, Deborah – Journal of Information Systems Education, 2009
This exploratory study investigates the potential of Wiki technology as a tool for teaching and learning. Wikis are a component of Web 2.0 technology tools that provide collaborative features and active learning opportunities in a web-based environment. This research study sought to empirically determine the pedagogical value of using Wiki…
Descriptors: Active Learning, Group Dynamics, Internet, Test Reliability
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Petress, Ken – College Student Journal, 2006
This article operationally defines effective student class participation. Optimum class management and effectiveness depends on students being actively engaged, supportive of each other, and civil in their exchanges. Examples of student behaviors to avoid are also discussed. Desired student classroom behavior is argued to be enhanced by good…
Descriptors: Classroom Techniques, Student Behavior, Class Activities, Student Participation
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Tan, Siok San; Ng, C. K. Frank – Education & Training, 2006
Purpose: While it is generally acknowledged that entrepreneurship can be taught, many differ in their opinions about the appropriate methodologies to teach and equip students with the requisite entrepreneurial skills. This paper presents a case to suggest that a problem-based learning (PBL) approach practised at the Republic Polytechnic in…
Descriptors: Entrepreneurship, Case Studies, Teaching Methods, Foreign Countries
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