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Polyzou, Stamoulia; Botsoglou, Kafenia; Zygouris, Nikolaos C.; Stamoulis, George – Education 3-13, 2023
The preference of preschool children for interactive traditional paper books has long been proved. More novel than traditional interactive books are the Augmented Reality (AR) books, which took a place in the book market for more than a decade now. For this study, we have used the Mosaic approach as a form of participatory research. The main…
Descriptors: Interaction, Childrens Literature, Electronic Books, Computer Simulation
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Zimmerman, Heather Toomey; Land, Susan M.; Faimon, Lillyanna; Chiu, Yu-Chen – International Journal of Computer-Supported Collaborative Learning, 2023
We investigated how families experienced immersion as they collaboratively made sense of geologic time and geoscience processes during a place-based, learning-on-the-move (LOTM) experience mediated by a mobile augmented reality (MAR) app. Our team developed an MAR app, "Time Explorers," that focused on how rock-water interactions shaped…
Descriptors: Handheld Devices, Computer Simulation, Family Involvement, Cooperative Learning
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McBain, Kimberly; Chen, Liang; Lee, Angela; O'Brien, Jeremy; Ventura, Nicole M.; Noël, Geoffroy P. J. C. – Anatomical Sciences Education, 2023
Augmented reality (AR) has recently been utilized as an integrative teaching tool in medical curricula given its ability to view virtual objects while interacting with the physical environment. The evidence for AR in medical training, however, is limited. For this reason, the purpose of this mixed method study was to evaluate the implementation of…
Descriptors: Donors, Human Body, Anatomy, Computer Simulation
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Klingenberg, Sara; Fischer, Rachel; Zettler, Ingo; Makransky, Guido – Journal of Computer Assisted Learning, 2023
Introduction: This study investigates the effectiveness of the segmentation principle from the cognitive theory of multimedia learning as well as the effectiveness of the generative learning strategy of summarization in immersive virtual reality (IVR) within a sample of preadolescents. Although previous research has supported the effectiveness of…
Descriptors: Computer Simulation, Computer Uses in Education, Secondary School Students, STEM Education
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Smith, Joseph R.; Snapp, Bart; Madar, Savva; Brown, Jonathan R.; Fowler, Jim; Andersen, Maeve; Porter, Christopher D.; Orban, Chris – PRIMUS, 2023
We present a free student-facing tool for creating 3D plots and smartphone-based virtual reality (VR) visualizations for STEM courses. Visualizations are created through an in-browser interface using simple plotting commands. Then QR codes are generated, which can be interpreted with a free smartphone app, requiring only an inexpensive Google…
Descriptors: STEM Education, Telecommunications, Handheld Devices, Computer Simulation
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Lorenzo Lledó, Gonzalo; Lorenzo Lledó, Alejandro; Lledó, Asunción; Pérez-Vázquez, Elena – International Journal of Disability, Development and Education, 2023
In current societies, the use of technology has revealed a wide range of applications due to the diverse needs that exist. One of the technologies that is most notable for its versatility is augmented reality. Being the ASD one of the specific educational needs where this type of technology has application possibilities. For this reason, the…
Descriptors: Computer Simulation, Educational Technology, Autism Spectrum Disorders, Students with Disabilities
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Rappa, Natasha; Ledger, Susan – Journal of Education for Teaching: International Research and Pedagogy, 2023
Australian preservice teachers (PSTs) are required to show evidence that they can 'engage with parents/carers' (AITSL Standard 7.3). This paper reports on a pilot study of PSTs, in their final year within an Initial Teacher Education programme, in a mixed reality learning environment immersing themselves in authentic and challenging conversations…
Descriptors: Preservice Teachers, Preservice Teacher Education, Student Attitudes, Computer Simulation
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Arthur, Tom; Brosnan, Mark; Harris, David; Buckingham, Gavin; Wilson, Mark; Williams, Genevieve; Vine, Sam – Journal of Autism and Developmental Disorders, 2023
Research suggests that sensorimotor difficulties in autism could be reduced by providing individuals with explicit contextual information. To test this, we examined autistic visuomotor control during a virtual racquetball task, in which participants hit normal and unexpectedly-bouncy balls using a handheld controller. The probability of facing…
Descriptors: Autism Spectrum Disorders, Perceptual Impairments, Perceptual Motor Coordination, Visual Perception
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Tam, Cheung-On; Hui, Claire Ka-Yan – International Journal of Art & Design Education, 2023
Although visual arts teachers have free access to high quality online artwork images offering them immense teaching resources, making meaningful use of them remains a pedagogical challenge. During the COVID-19 pandemic, the transition from face-to-face to online teaching caused an immediate need for teachers to enhance their digital competencies…
Descriptors: Foreign Countries, Visual Arts, Art Teachers, Art Education
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Lorenzo, Gonzalo G.; Newbutt, Nigel N.; Lorenzo-Lledó, Alejandro A. – Education and Information Technologies, 2023
Nowadays, technology plays a fundamental role in the development of daily life activities. In this regard, there is an increase in disciplines that have used technologies, with educational fields standing out above all. Within education, there are a series of emerging technologies that are increasingly implemented in the classroom. Emerging…
Descriptors: Design, Computer Simulation, Students with Disabilities, Autism Spectrum Disorders
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Altinpulluk, Hakan; Yildirim, Yusuf – Turkish Online Journal of Distance Education, 2023
This study aims to make a bibliometric analysis of the augmented reality articles carried out with the experimental method between 2012 and 2022 in the Scopus database. To realize the aim of the research, 255 articles published between 2012-2022 were reached. The bibliometric data of 255 articles from the Scopus database were analyzed using VOS…
Descriptors: Bibliometrics, Computer Simulation, Educational Research, Research Methodology
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Yang, Eunbyul; Park, Sanghoon; Ryu, Jeeheon; Lim, Taehyeong – Journal of Computing in Higher Education, 2023
The purposes of this study were (1) to introduce a virtual dental lab designed to support students' virtual clinical examinations in a dentistry program in South Korea and (2) to determine how dental students' levels of expertise (low, medium, or high) influence their clinical performance in terms of dwell time on each tooth location, total…
Descriptors: Foreign Countries, Dentistry, Dental Schools, Laboratories
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Allen, Abigail A.; Stecker, Pamela M. – Intervention in School and Clinic, 2023
Mixed-reality teaching simulations can provide preservice special educators with targeted practice on instructional skills. The last decade of research indicates participation in a simulated classroom produced gains in preservice teachers' use of evidence-based teaching practices and increased their confidence in working with students with…
Descriptors: Computer Simulation, Teacher Education, Reading Instruction, Preservice Teachers
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Parmaxi, Antigoni – Interactive Learning Environments, 2023
The increasing popularity of Virtual Reality (VR) has provoked scholars' and educators' interest to explore its potential as a learning environment for various fields of education. Along this line, several literature reviews have analysed and synthesised the educational use of VR; however, scholar activity is lacking a recent review of VR on a…
Descriptors: Computer Simulation, Second Language Learning, Literature Reviews, Technology Uses in Education
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Chang, Maiga; De Angelis, Marta; Gaeta, Angelo; Orciuoli, Francesco; Parente, Mimmo – Interactive Learning Environments, 2023
This paper reports the results of the Inf@nziaDigiTales3.6 project on the design, development and evaluation of an augmented reality application to support situated learning experiences in a smart city. The users of the application are primary school children and the case study refers to recognition of road signs as geometric shapes. The objective…
Descriptors: Curriculum Development, Learning Experience, Technology Uses in Education, Computer Simulation
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