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Zabala-Vargas, Sergio Andres; García-Mora, Lewis; Arciniegas-Hernández, Edgar; Reina-Medrano, Jerson; de Benito-Crosetti, Bárbara; Darder-Mésquida, Antonia – EURASIA Journal of Mathematics, Science and Technology Education, 2022
The development of mathematical skills for future engineers is essential. Game-based learning (GBL) and gamification have been widely used in elementary education, but less applied in higher education. The objective of this article was to evaluate the effect of didactic strategies mediated by games in the teaching of mathematics in first-year…
Descriptors: Didacticism, Game Based Learning, Mathematics Instruction, College Freshmen
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Fleer, Marilyn – Research in Science Education, 2022
It is reported that engineering for play-based settings is a new body of knowledge under debate and contradictory. Many studies show how play-based settings are full of engineering possibilities for young children, whilst others have identified missed engineering teaching possibilities. In order to better understand the research, this paper…
Descriptors: Engineering Education, Play, Preschool Education, Gender Bias
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Ndubuisi, Anuli; Marzi, Elham; Mohammed, Debbie; Edun, Oluwatobi; Asare, Philip; Slotta, James – Journal of Studies in International Education, 2022
The incorporation of digital learning and teaching tools has been recognized as presenting an opportunity to maximize access, quality, and inclusion, especially when it comes to international education. Unanticipated events, such as the COVID 19 pandemic, can result in profound disruptions to teaching and learning, and the use of these tools can…
Descriptors: Global Approach, Competence, Computer Mediated Communication, Cooperative Learning
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Yin, Yue; Khaleghi, Soroush; Hadad, Roxana; Zhai, Xiaoming – Educational Technology Research and Development, 2022
Computational thinking (CT) skills are critical for the science, technology, engineering, and mathematics (STEM) fields, thus drawing increasing attention in STEM education. More curricula and assessments, however, are needed to cultivate and measure CT for different learning goals. Maker activities have the potential to improve student CT, but…
Descriptors: Thinking Skills, Computation, Learning Activities, Computer Software
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Vázquez-Parra, José Carlos; Amézquita-Zamora, Juan Alberto; Ramírez-Montoya, María Soledad – Journal of Applied Research in Higher Education, 2022
Purpose: The objective of the study was to analyze the perception of knowledge and experience development in social entrepreneurship in students of a university certified by Ashoka as a Changemaker campus and to identify data that argue for equitable training among all students regardless of gender and discipline studied.…
Descriptors: Entrepreneurship, College Students, Gender Differences, Comparative Analysis
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Litvak, Nelly; Kula, Fulya – International Journal of Mathematical Education in Science and Technology, 2022
Through the global pandemic, the single greatest challenge at universities has been the move towards digital assessment. In this classroom note, we describe our new no-exam assessment setup in a Statistics course for third-year bachelor Mechanical Engineering students. The main idea is to assess the students based on self-generated problems.…
Descriptors: Undergraduate Students, Engineering Education, Statistics Education, Course Content
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Culver, K. C.; Bowman, Nicholas A.; Youngerman, Ethan; Jang, Nayoung; Just, Craig L. – Journal of Experimental Education, 2022
Although effective technical communication is an important outcome of undergraduate education in STEM fields, limited process-based writing instruction occurs in these disciplines. This study employed an experimental design to examine the use of Calibrated Peer Review (CPR), an online peer review platform, to improve lab report writing in an…
Descriptors: Equal Education, Academic Achievement, STEM Education, Content Area Writing
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Oliveira, Sonja; Olsen, Luke; Malki-Epshtein, Liora; Mumovic, Dejan; D'Ayala, Dina – International Journal of Technology and Design Education, 2022
This paper reflects upon the mechanisms that enable development of curricular approaches to multidisciplinary architecture/engineering higher education. Building upon recent calls for integrated multidisciplinary building design practice, academics at UCL, industry partners and respective professional bodies embarked upon developing a new course…
Descriptors: Architectural Education, Engineering Education, Higher Education, Interdisciplinary Approach
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Aydogan, Berna; Çakiroglu, Jale – Journal of Science Education and Technology, 2022
The purpose of the study was to investigate the effects of engineering design-based instruction (EDBI) on 7th grade students' nature of engineering (NOE) views. Quantitative research to evaluate students' NOE views was operated through a questionnaire which is "Views for Nature of Engineering -Elementary School Version (VNOE-E)" as pre-…
Descriptors: Engineering Education, Instructional Effectiveness, Evidence Based Practice, Scientific Principles
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Marks, Benjy; Thomas, Jacqueline – Education and Information Technologies, 2022
Virtual and augmented (VAR) technology is in the early stages of being adopted as a teaching platform in higher education. The technology can facilitate immersive learning in environments that are not usually physically accessible to students via 3D models and interactive 360° videos. To date, adoption rates of VAR technology for teaching have not…
Descriptors: Foreign Countries, Computer Simulation, Technology Uses in Education, Higher Education
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Durandt, Rina; Blum, Werner; Lindl, Alfred – Educational Studies in Mathematics, 2022
This paper reports on empirical results about the influence of two different teaching designs on the development of tertiary students' modelling competency and attitudes towards modelling. A total of 144 first year engineering students were exposed to a diagnostic entrance test, a modelling unit consisting of five lessons with ten tasks, enframed…
Descriptors: Foreign Countries, Mathematical Models, Engineering Education, Mathematics Skills
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Rafiq, Arif Ainur; Triyono, Mochamad Bruri; Djatmiko, Istanto Wahyu – Waikato Journal of Education, 2022
In education, particularly vocational higher education, student involvement is a challenge. Teachers can use virtual reality to bring real-life events into the classroom, encouraging active learning and student participation. Virtual Reality (VR) can be employed in various ways using a simple, easy and helpful application that can be difficult to…
Descriptors: College Students, Vocational Education, Learner Engagement, Computer Simulation
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Abd Rahim, Noorlizawati; Mohamed, Zainai; Tasir, Zaidatun; Shariff, Sya Azmeela – Higher Education Pedagogies, 2022
The 'how' of teaching method varies in its effectiveness with 'what' learning outcome it intends to achieve, and for 'whom' the course is targeted. We employed a longitudinal research design to examine the effectiveness of experiential learning and case study immersion to develop entrepreneurial self-efficacy and opportunity recognition among…
Descriptors: Experiential Learning, Entrepreneurship, Self Efficacy, Identification
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Brennan, Janie; Fernandez, Todd; Tranquillo, Joe – To Improve the Academy, 2022
The professionalization of disciplines often leads to formalization of disciplinary training. As professionalization occurs, informal training roles are typically supplanted as the normative method of training but can continue to exist in parallel with formal methods. As in other fields, the ongoing professionalization of faculty development has…
Descriptors: Teaching (Occupation), Professional Recognition, Informal Education, Faculty Development
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Ahyanuardi; Verawardina, Unung; Novaliendry, Dony; Deswati, Lisa; Bahtiar, Rahayu Ahamad – Pegem Journal of Education and Instruction, 2022
The current learning paradigm is oriented to the XXI century learning and the development of the 4.0 Industrial Revolution. It is relevant to the emergence of the COVID-19 outbreak and the new normal era where the learning is held online. Conducting online learning needs a good readiness from educational institutions, teaching, e-learning quality,…
Descriptors: Needs Assessment, Electronic Learning, Engineering Education, College Faculty
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