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Chyanna Wee; Lillian Yee Kiaw Wang; Huey Fang Ong – ACM Transactions on Computing Education, 2025
This study presents the development of a student-centric framework for utilizing virtual reality (VR) technologies in education, specifically focusing on enhancing computational thinking skills. While numerous frameworks exist in this domain, they often lack consideration of student preferences, which are integral for fostering learner autonomy.…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Computation
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Chris Della Vedova; Gareth Denyer; Maurizio Costabile – Biochemistry and Molecular Biology Education, 2025
Innovative approaches to teaching genetics are essential for improving student engagement and comprehension in this challenging field. Laboratory-based instruction enhances engagement with the subject while fostering the development of practical competencies and deepening comprehension of theoretical concepts. However, constraints on time and…
Descriptors: Undergraduate Students, Genetics, Science Instruction, Laboratory Experiments
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Trudi Lord; Paul Horwitz; Hee-Sun Lee; Amy Pallant; Christopher Lore – Journal of Science Education and Technology, 2025
From the experiential learning perspective, this study investigates middle and high school students (n = 1009) who used an online module to learn about wildfire hazards, risks, and impacts through computational simulations of wildfire phenomena. These students were taught by 18 teachers in urban, rural, and suburban schools across the United…
Descriptors: Concept Formation, Natural Disasters, Risk Assessment, Risk
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Tessaly Jen; Corey Brady; Lauren Vogelstein – Journal of Science Education and Technology, 2025
Conceptual, emotional, and political challenges are entangled in environmental issues, yet science education often focuses exclusively on the conceptual dimension. To address this, we developed a design workshop to study how high-school youth could integrate all three in their creations. Specifically, we explored how youth negotiated visions of…
Descriptors: Environmental Education, Sustainability, Experiential Learning, Student Participation
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Ali Geris; Taibe Kulaksiz – Research in Learning Technology, 2025
This study aims to investigate the factors influencing teachers' intentions to integrate Virtual Reality (VR) technology into their educational practices, utilising the Unified Theory of Acceptance and Use of Technology (UTAUT-2) framework. The research involved adapting and validating the 'Acceptance of Mobile Immersive Virtual Reality in…
Descriptors: Technology Integration, Computer Simulation, Teacher Attitudes, Intention
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Jeremy Stoddard; Jais Brohinsky; Jason A. Chen; Derek Behnke; M. Shane Tutwiler; Janice Robbins – Democracy & Education, 2025
This paper explores how PurpleState, a political simulation designed to foster skills and knowledge for informed civic participation, develops students' abilities to counter or resist the effects of political polarization and partisanship. Throughout the simulation, which has been implemented in Virginia and Wisconsin, students are asked to…
Descriptors: Teaching Methods, Political Science, Political Attitudes, Citizen Participation
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Thanat Tangpaisarn; Paul E. Phrampus; John M. O'Donnell – SpringerBriefs in Education, 2025
This book is crafted for both novice simulation educators embarking on their teaching careers and seasoned subject matter experts seeking to enhance the effectiveness of their simulation programs. The book draws on the effort of a novice simulation educator under the guidance of two simulation experts with over 40 years of collective experience.…
Descriptors: Allied Health Occupations Education, Learning Theories, Simulation, Vignettes
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Delphine Franco; Ruben Vanderlinde; Martin Valcke – European Journal of Education, 2025
Complex competences, such as managing students' aggressive behaviour, are challenging to develop during teacher training. Recently, video-based simulations have been considered promising, yet suitable assessment instruments are limitedly available. This paper reports on the design and evaluation of a video-based assessment tool tailored to measure…
Descriptors: Preservice Teachers, Preservice Teacher Education, Student Behavior, Aggression
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Avilés-Cruz Carlos; Zúñiga-López Arturo; Benavides-Alvarez Cesar; Ferreyra-Ramírez Andrés; Aguilar-Sánchez Miriam – Discover Education, 2025
Distance learning has become a necessity and a common practice, using electronic devices and the Internet to facilitate online classes and exams. One course in undergraduate electrical engineering is the Digital Signal Processing (DSP) course, which requires exposure to theoretical concepts as well as simulations. In this paper, we propose a…
Descriptors: Engineering, Undergraduate Students, Teacher Improvement, Engineering Education
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Marvin Mergen; Lisa Will; Norbert Graf; Marcel Meyerheim – Education and Information Technologies, 2025
Despite growing interest in the inclusion of virtual reality (VR) in medical education, its full potential for immersive and interactive training remains underutilized, particularly in dermatology. As part of a multidisciplinary project, we tested the feasibility of integrating a VR training scenario for a complete skin cancer screening into the…
Descriptors: Medical Students, Medical Education, Cancer, Feasibility Studies
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Wei Wei; Rong Xia; Haoming Lin; Ziqi Chen; Xiaoshu Xu – Educational Technology & Society, 2025
The development of classroom-based formative assessment is crucial for preservice teachers. This study investigated the extent to which Virtual Reality (VR) simulation may improve teacher trainees' self-efficacy and influence their preferences regarding classroom-based formative assessment practices. A total of 66 pre-service language teacher…
Descriptors: Computer Simulation, Technology Uses in Education, Preservice Teachers, Formative Evaluation
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Daniela Olea-Ibarra; Christian Hartmann; Maria Bannert – Journal of Computer Assisted Learning, 2025
Background: Enjoyment and epistemic emotions are essential in education as they drive learners to actively and persistently engage with learning material. Augmented Reality (hereinafter referred to as AR) is an emerging educational tool that offers unique opportunities for immersive learning experiences. By incorporating AR into the learning…
Descriptors: Psychological Patterns, Positive Attitudes, Computer Simulation, Active Learning
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Tran Ai Cam; Nguyen Huu Thanh Chung – Journal of Learning for Development, 2025
This study employs bibliometric methods to analyse impactful and emerging research topics in the digital education ecosystem, using Scopus data from 2019 to 2023. It introduces a new Impact Factor (IF) that considers productivity, growth rate, core papers, and citations to identify key research fronts. The top five areas identified were artificial…
Descriptors: Literature Reviews, Bibliometrics, Educational Research, Electronic Learning
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Rustam Shadiev; Xun Wang; Shusheng Shen – Education and Information Technologies, 2025
In an increasingly globalized world, developing intercultural competence in higher education is highly valued. While there has been a shift towards remote intercultural learning methods, these approaches often lack authentic and immersive experiences. To address this gap, the present study uses spherical video-based virtual reality (SVVR) to…
Descriptors: Foreign Countries, Higher Education, Computer Simulation, Simulated Environment
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Esra Kaya Atici; Muhammed Turhan – Education and Information Technologies, 2025
Although the competencies expected from administrators have increased with the development of technology, it is seen that there are a limited number of studies on innovative approaches in training school administrators. The study aims investigate the impact of simulation applications on the problem-solving and decision-making abilities of school…
Descriptors: Administrators, Problem Solving, Decision Making Skills, School Administration
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