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Tiffany N. Berman – Voices of Reform, 2023
The demand for workers in science, technology, engineering, and mathematics (STEM) careers is increasing in the United States. This increase has led to a growing urgency to implement STEM education in classrooms, including early childhood. STEM education is necessary to help students develop the skills to succeed in STEM careers. Integrating the…
Descriptors: STEM Education, Early Childhood Education, Learning Centers (Classroom), Discovery Learning
Yidan Zhu; Mona Askary; Taiwo Isaac Olatunji; Ruoyi Qiu – Commission for International Adult Education, 2023
This literature review paper aims to explore the current state of transformative learning theory in a global context by examining how scholars from different world regions understand, utilize, and develop transformative learning theory in their own contexts. Transformative learning theory has been a significant framework for investigating…
Descriptors: Foreign Countries, Transformative Learning, Global Approach, Social Change
Irina Rets; Bart Rienties; Tim Lewis – ReCALL, 2023
Several studies have found that virtual exchange (VE) has a positive impact on intercultural effectiveness (IE) development. However, few VE studies have measured and unpacked perceived learning gains from VE in this area using data from multiple VEs and mixed-methods approaches. In this study, we explored the impact of VE on perceived IE…
Descriptors: Preservice Teachers, Cultural Awareness, International Educational Exchange, Intercultural Communication
García-Álvarez, Amanda; Serradell-López, Enric – Research on Education and Media, 2022
This article presents a research work that is aimed at developing a gamified system and a questionnaire to analyse, in a subsequent phase, how the motivation of university students of Spanish as a second language changes in a gamification context. The article is part of the data-collection phase for a doctoral thesis. Here, we discuss the…
Descriptors: Spanish, Second Language Learning, Second Language Instruction, Learning Motivation
Goundar, Munil Shiva; Kumar, Bimal Aklesh – Education and Information Technologies, 2022
Higher education institutes are continuously exploiting technology to improve the delivery of courses. This paper reviews the use of mobile learning applications in higher education institutes to; i) identify publication trends, ii) types of mobile learning applications used, and iii) categorize the research papers published. The applied method is…
Descriptors: Electronic Learning, Technology Uses in Education, Higher Education, Computer Oriented Programs
Matayoshi, Jeffrey; Cosyn, Eric; Uzun, Hasan – International Educational Data Mining Society, 2022
As outlined by Benjamin Bloom, students working within a mastery learning framework must demonstrate mastery of the core prerequisite material before learning any subsequent material. Since many learning systems in use today adhere to these principles, an important component of such systems is the set of rules or algorithms that determine when a…
Descriptors: Guidelines, Mastery Learning, Learning Processes, Correlation
Alwadaeen, Norah Bakheet; Piller, Bonnie – Journal of Curriculum and Teaching, 2022
Being continual and future-oriented in all its levels, the field of education is turning towards a student-centered approach. One of the trends to investigate in lifelong learners who keep pace with the fast and unpredictable changing world is enhancing self-directed learning which is considered to be one of the most prominent phenomena for the…
Descriptors: Independent Study, Learning Readiness, Student Centered Learning, Grade 3
Maloney, Suzanne; Axelsen, Megan; Galligan, Linda; Turner, Joanna; Redmond, Petrea; Brown, Alice; Basson, Marita; Lawrence, Jill – Online Learning, 2022
Driven by the increased availability of Learning Management System data, this study explored its value and sought understanding of student behaviour through the information contained in activity level log data. Specifically, this study examined analytics data to understand students' engagement with online videos. Learning analytics data from the…
Descriptors: Learning Analytics, Video Technology, Learning Management Systems, Comparative Analysis
Bahari, Akbar – Open Learning, 2022
Adopting the focus on form (FonF) practice model, the effectiveness of game-based collaborative vocabulary learning (GBCVL) was tested as a tool to develop vocabulary size and depth with a focus on dynamicity and nonlinearity of second language (L2) learner motivation. To improve the measures, a mixed-methods approach was used on a sample of 95…
Descriptors: Game Based Learning, Cooperative Learning, Vocabulary Development, Blended Learning
Fang, Jian-Wen; Hwang, Gwo-Jen; Chang, Ching-Yi – Interactive Learning Environments, 2022
Based on the Technology-Based Learning Model, the present study reviewed open online language learning research published in the Scopus database from 2009 to 2018, with a focus on research design, sample size, learning devices, target languages, language skills, the learners' education level, the learners' language proficiency level, learning…
Descriptors: Journal Articles, Second Language Learning, Second Language Instruction, MOOCs
Weiner, Steven – Center on Reinventing Public Education, 2022
KaiPod Learning is a for-profit company offering students enrolled in online schools the opportunity to learn in a physical location with adult supervision, academic support, and extracurricular enrichment. Tuition is attendance based, with the option of students going two, three, or five days per week. This report discusses how KaiPod Learning…
Descriptors: COVID-19, Pandemics, In Person Learning, Virtual Schools
Angelia M. Yount; Nena R. Neild – Thresholds in Education, 2022
In the universe of education, communication tools used by students and faculty have evolved dramatically in recent years. The tool observed in this study was the online discussion board. This tool has been implemented more actively due to the changes caused by the pandemic. Discussion Boards are now a way to create community in higher education…
Descriptors: Discussion Groups, Electronic Learning, Computer Mediated Communication, Preservice Teacher Education
Kelly Davis McCauley – Management Teaching Review, 2024
The Networking "Menu" is a customizable learning experience for online students to explore various ways to network virtually and to sharpen their networking skills. The "menu" offers four networking options for students to select from. Some networking options require that students network with their peers via virtual platforms…
Descriptors: Social Networks, College Students, Business Administration Education, Online Courses
Michelle Barsukov; Lauren Gatta; Larissa Jimenez Gratereaux; Jason Liang; Erica V. Lin; Kathryn Schmechel; Ximena Benavides – About Campus, 2024
The art of looking is a museum and art gallery teaching tool at the core of the Visual Thinking Strategies, a Harvard School of Education pedagogy initiated as an educational experiment for schools across the United States almost two decades ago. Today, a large number of schools implement this teaching method to increase student engagement in a…
Descriptors: Visual Aids, Museums, Arts Centers, Art
Lo-An Liu; Gwo-Jen Hwang – British Journal of Educational Technology, 2024
Learning with digital games has gained considerable popularity. While digital game-based learning has the potential to improve learners' language learning achievement, engagement and motivation, there still exists a gap when it comes to providing effective feedback to learners within these games. Conventional digital games generally provide…
Descriptors: Metalinguistics, Error Correction, English (Second Language), Second Language Learning

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