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Sullivan, Briana; Ware, Colin; Plumlee, Matthew – Journal of Educational Multimedia and Hypermedia, 2006
3D interactive virtual reality museum exhibits should be easy to use, entertaining, and informative. If the interface is intuitive, it will allow the user more time to learn the educational content of the exhibit. This research deals with interface issues concerning activating audio descriptions of images in such exhibits while the user is…
Descriptors: Computer Simulation, Museums, Exhibits, Multimedia Materials
Sempere, Andrew – Educational Technology & Society, 2005
In this article, we present CTRL_SPACE: a design for a software environment with companion hardware, developed to introduce preliterate children to basic computational concepts by means of an animatronic face, whose individual features serve as an analogy for a programmable object. In addition to presenting the environment, this article briefly…
Descriptors: Animation, Computer Software, Computers, Computer Literacy
Morales, Carlos Rafael – EDUCAUSE Quarterly, 2004
In the summer of 2003, members of Purdue University's School of Technology decided to produce 90 hours of HDTV-quality instructional video as part of a distance-learning initiative. To fully exploit the power of the video medium and the added resolution of high-definition television, the team used virtual-set and advanced computer-graphics…
Descriptors: Instructional Design, Computer Graphics, Distance Education, Video Technology
Building a Steganography Program Including How to Load, Process, and Save JPEG and PNG Files in Java
Courtney, Mary F.; Stix, Allen – Mathematics and Computer Education, 2006
Instructors teaching beginning programming classes are often interested in exercises that involve processing photographs (i.e., files stored as .jpeg). They may wish to offer activities such as color inversion, the color manipulation effects archived with pixel thresholding, or steganography, all of which Stevenson et al. [4] assert are sought by…
Descriptors: Textbooks, Textbook Content, Internet, Programming Languages
Ma, Yan – 1995
The World Wide Web allows users to interact with a graphic interface to search information in a hypermedia and multimedia environment. Graphics serve as reference points on the World Wide Web for searching and retrieving information. This study analyzed the culturally constructed syntax patterns, or codes, embedded in the icons of library…
Descriptors: Computer Graphics, Computer Interfaces, Cultural Awareness, Hypermedia
Lennon, J.; Maurer, H. – 1994
While the expansion of worldwide hypermedia systems has opened new gateways in the information industry, the result has been material being archived faster than it can be read. Users need to be able to scan information quickly and have more control in information seeking and retrieval. A new area of research is in the development of multimedia…
Descriptors: Communication (Thought Transfer), Computer Graphics, Computer System Design, Foreign Countries
Berkley, Jeannette; Cates, Ward Mitchell – 1996
This paper examines the benefits of a metaphorical graphical user interface (GUI) and discusses how metaphorical interfaces can be used to deliver instruction on stress management. A computer-based instructional (CBI) program for college students was developed on the fundamentals of stress and the role of time management as a coping strategy. The…
Descriptors: College Students, Color, Computer Assisted Instruction, Computer Graphics
Morbey, Mary Leigh – 1992
Opening with a discussion of AARON, an artificial intelligence symbol system that is used to generate computer drawings, this document makes the argument that AARON is based upon a way of knowing that is abstract, analytical, rationalist and thus representative of the dominant, western, male philosophical tradition. Male bias permeates the field…
Descriptors: Art Education, Artificial Intelligence, Case Studies, Cognitive Processes
Jakobsdottir, Solveig; Krey, Cynthia L. – 1993
A gender gap between boys and girls has been reported in computer usage. Graphics may play a role in bridging that gap because of their motivational value. The literature reports gender differences regarding graphic content, color, detail, size, and movement. Based on these findings, preliminary design guidelines for graphics in computer-based…
Descriptors: Children, Color, Computer Graphics, Computer Software Development
Muraki, Eiji; Carlson, James E. – 1993
A multidimensional item response theory (IRT) model for polytomously scored items, based on the graded response model and using the normal ogive, is developed; and an EM algorithm that may be used to estimate the parameters of the model is also discussed. The model is illustrated through a simulation study in which the polytomous item responses of…
Descriptors: Computer Graphics, Computer Simulation, Equations (Mathematics), Estimation (Mathematics)
Sondak, Norman; Sondak, Eileen – 1991
This paper presents elements of the computer graphics environment including information on: Lotus 1-2-3; Apple Macintosh; Desktop Publishing; Object-Oriented Programming; and Microsoft's Windows 3. A brief scenario illustrates the use of the minimization principle in presenting a new product to a group of international financiers. A taxonomy of…
Descriptors: Business Communication, Classification, Computer Assisted Design, Computer Graphics
ChanLin, Lih-Juan; Reeves, Thomas C. – 1994
Research that has been conducted relating to the use of graphics and how various design variables interact with graphics in influencing the process of learning within individuals is explored. Research directions and approaches that may provide enhanced guidelines for integrating graphics into future interactive learning environments are described.…
Descriptors: Cognitive Processes, Computer Graphics, Computer Software Evaluation, Design
Okey, James R.; Jones, Marshall G. – 1990
The purpose of this paper is to consider different kinds of actions learners may take during computer assisted instruction (CAI), and to examine the kind of information they need in order to exercise control over the instruction, i.e., information about their performance level, the organization of the content, the choices available to them and the…
Descriptors: Computer Assisted Instruction, Computer Graphics, Course Organization, Elementary Secondary Education
Association for the Development of Computer-based Instructional Systems. – 1982
This collection of 116 papers begins with 5 presentations on the general theme of computer literacy and intelligent computer assisted instruction, and covers a wide variety of topics related to training and education at all grade levels. The remaining papers are divided according to special interest group categories: (1) computer-based training;…
Descriptors: Audiovisual Aids, Computer Assisted Instruction, Computer Graphics, Computer Literacy
Pannwitt, Barbara – Curriculum Report, 1984
The last of a three-part series on computer-assisted instruction (CAI), this report describes microcomputer applications in special education, music, visual arts, speech arts and drama, home economics, and industrial/vocational arts. Under each subject heading, current and developing computer applications are discussed and specific courseware…
Descriptors: Autoinstructional Aids, Computer Assisted Instruction, Computer Graphics, Educational Technology

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