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Streibel, Michael J. – Educational Communication and Technology, 1986
Analyzes three major approaches to the use of computers in education: (1) drill and practice; (2) tutorial, and (3) simulation and programing. Courseware for each approach is discussed, educational philosophy and types of knowledge are described, the effect of computers on learning processes is examined, and 114 references are provided. (LRW)
Descriptors: Computer Assisted Instruction, Computer Simulation, Courseware, Drills (Practice)
Peer reviewedCloke, Paul – Journal of Geography in Higher Education, 1987
Defines the field of rural geography. Argues that educational games may be used to introduce students to topics in this field. Describes a role playing and decision making game which focuses on the development of control procedures within the rural planning process. (JDH)
Descriptors: College Instruction, Decision Making, Educational Games, Geography
Sorcinelli, Gino; Spencer, David C. – Collegiate Microcomputer, 1987
Describes the development and classroom application of a microcomputer-assisted collective bargaining simulation by Indiana University's Division of Labor Studies. Student involvement in the simulation is described, instructional development techniques used in designing the simulation are discussed, and benefits of the simulation are reviewed.…
Descriptors: Collective Bargaining, Computer Assisted Instruction, Computer Simulation, Higher Education
Peer reviewedDavies, Peter; Minogue, Claire – Economics, 1988
Discusses the goals of the Computer Working Party in Great Britain, presenting their assessment of current computer hardware and the market for economics software. Examines "Running the British Economy," a macroeconomic policy simulation that investigates the links between values and policy objectives and encourages questioning of…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Computer Software Reviews
Peer reviewedCercone, Karen Rose – Journal of Geological Education, 1988
Describes a simple hands-on model of water-rock interaction that can be constructed in the classroom using styrofoam bowls and foil-wrapped candies. This interactive simulation allows students to vary the factors which control water-rock interaction and to obtain immediate results. (Author/CW)
Descriptors: Chemical Reactions, Chemistry, College Science, Earth Science
Peer reviewedHovde, Peter C. – Social Education, 1988
Presents three television production projects for the college political science classroom: a political television "spot" project, an international press conference simulation, and an international news broadcast project. Offers a comparative evaluation of the projects and makes suggestions for improving the less successful ones. (GEA)
Descriptors: Class Activities, Higher Education, Instructional Innovation, News Reporting
Casella, Vicki – Instructor, 1988
Using three new computer software programs in conjunction with role playing and class discussion, teachers introduce students to the stock market, Wall Street, economics, and business while simultaneously teaching computer applications. Each program and its classroom application are discussed; companies to contact are listed. (JL)
Descriptors: Business Cycles, Class Activities, Computer Simulation, Computer Software
Peer reviewedBloom, Lynette M.; McDougall, David – Australian Mathematics Teacher, 1988
Presents suggestions for making statistical topics interesting and relevant in the classroom. For each of the topics, a general discussion is followed by a suggested teaching sequence with specific activities and examples. (PK)
Descriptors: Class Activities, Data Analysis, Mathematical Models, Mathematics Curriculum
Peer reviewedMcMinn, Mark R. – Teaching of Psychology, 1988
Describes a case-study simulation program designed to assist instructors in teaching ethics in psychology. Concludes that the program is useful for teaching ethics as it reveals the difficulty of ethical decision-making and generates, through student work, discussions on the moral bases for different ethical decisions. (Author/GEA)
Descriptors: Case Studies, Codes of Ethics, College Instruction, Computer Assisted Instruction
Dewdney, A. K. – Scientific American, 1988
Describes the creation of the computer program "BOUNCE," designed to simulate a weighted piston coming into equilibrium with a cloud of bouncing balls. The model follows the ideal gas law. Utilizes the critical event technique to create the model. Discusses another program, "BOOM," which simulates a chain reaction. (CW)
Descriptors: College Science, Computer Assisted Instruction, Computer Simulation, Computer Software
Peer reviewedFeinberg, William E. – Social Science Computer Review, 1988
This article describes a monte carlo computer simulation of affirmative action employment policies. The counterintuitive results of the model are explained through a thought device involving urns and marbles. States that such model simulations have implications for social policy. (BSR)
Descriptors: Affirmative Action, Computer Simulation, Computer Uses in Education, Higher Education
Shafer, Michael S.; And Others – Education and Training of the Mentally Retarded, 1986
In a simulation training program based on a task analysis approach, a moderately mentally retarded 25-year-old male was taught to operate an automated banking machine. The subject maintained appropriate banking skills using an actual automated banking machine up to six months after training. (Author/JW)
Descriptors: Daily Living Skills, Generalization, Maintenance, Males
Peer reviewedHasell, Mary Joyce – Simulation and Games, 1987
Reviews two case studies which evaluate the use of gaming/simulation as a participatory method for including users in the design of community projects. Questionnaires and interviews are used to compare visual gaming methods with verbal discussion methods in designing an activity center for handicapped residents and a community garden project. (LRW)
Descriptors: Case Studies, Citizen Participation, Community Programs, Comparative Analysis
Peer reviewedZwick, Rebecca – Journal of Educational Measurement, 1987
National Assessment of Educational Progress reading data were scaled using a unidimensional item response theory model. Bock's full-information factor analysis and Rosenbaum's test of unidimensionality were applied. Conclusions about unidimensionality for balanced incomplete block spiralled data were the same as for complete data. (Author/GDC)
Descriptors: Factor Analysis, Item Analysis, Latent Trait Theory, Mathematical Models
Peer reviewedAkers, Joan; And Others – Journal of Mathematical Behavior, 1987
Described is a unit, SAMPLING, which focuses on developing student understanding of probability and data collection for junior high school students. Activities in SAMPLING incorporate physical materials, simple computer simulations, surveys of subjective data, computer simulations of complex situations, and a culminating activity requiring the…
Descriptors: Computer Simulation, Data Collection, Junior High Schools, Mathematics Curriculum


