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Manapat, Patrick D.; Edwards, Michael C. – Educational and Psychological Measurement, 2022
When fitting unidimensional item response theory (IRT) models, the population distribution of the latent trait ([theta]) is often assumed to be normally distributed. However, some psychological theories would suggest a nonnormal [theta]. For example, some clinical traits (e.g., alcoholism, depression) are believed to follow a positively skewed…
Descriptors: Robustness (Statistics), Computational Linguistics, Item Response Theory, Psychological Patterns
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Liu, Jin – Journal of Educational and Behavioral Statistics, 2022
Longitudinal data analysis has been widely employed to examine between-individual differences in within-individual changes. One challenge of such analyses is that the rate-of-change is only available indirectly when change patterns are nonlinear with respect to time. Latent change score models (LCSMs), which can be employed to investigate the…
Descriptors: Longitudinal Studies, Individual Differences, Scores, Models
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Rodero, Emma; Larrea, Olatz – Comunicar: Media Education Research Journal, 2022
The ability to communicate effectively is a crucial aspect of education. For college students, learning how to speak in public is essential for their academic and professional future. However, many students report fear of speaking in public, the so-called Public Speaking Anxiety (PSA). This study aims to implement a training program using Virtual…
Descriptors: Computer Simulation, Public Speaking, Anxiety, College Students
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Idoga, Patience E.; Kazaure, Ahamed Sani – Asian Journal of Contemporary Education, 2022
The educational paradigm is constantly evolving; this is largely due to continuous emerging educational tools and technologies. This development has altered the traditional ways of teaching and learning. Present global trends have further increased or forced the adoption of technology in all its ramifications, resulting in a reliance that could…
Descriptors: COVID-19, Pandemics, Educational Technology, Teaching Methods
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Winkelmann, Zachary K.; Neil, Elizabeth R.; Eberman, Lindsey E. – Athletic Training Education Journal, 2022
Context: Emergency and immediate care skills are often difficult to practice in real time during clinical education. One immediate care skill requiring advanced training that may not be implemented during clinical education is wound closure via suturing. Simple laceration management with sutures can be advantageous skill for athletic training…
Descriptors: Athletic Coaches, Athletics, First Aid, Injuries
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McEneaney, John; Morsink, Paul – Journal of Learning Analytics, 2022
Learning analytics (LA) provides tools to analyze historical data with the goal of better understanding how curricular structures and features have impacted student learning. Forward-looking curriculum design, however, frequently involves a degree of uncertainty. Historical data may be unavailable, a contemplated modification to curriculum may be…
Descriptors: Curriculum Design, Learning Analytics, Educational Change, Computer Software
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Levin, Orna; Flavian, Heidi – European Journal of Teacher Education, 2022
Recently, simulation-based learning (SBL) has become an inseparable part of teacher-education. This case study examined the learning processes that preservice teachers experienced while participating in SBL. The main goal of the study was to identify the aspects of peer learning inherent to SBL that are beneficial for the teacher-education…
Descriptors: Preservice Teacher Education, Simulation, Preservice Teachers, Peer Teaching
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Luarn, Pin; Jhan, Ya-Cing; Lin, Hong-Wen – International Journal of Game-Based Learning, 2022
The study has chosen perhaps the most well-known serious game in the field of supply chain management: The Beer Game, and uses the means-end chains theory in an attempt to explore the innovative attributes that learners may wish to experience while playing. The study will also construct the psychological hierarchical structure of "innovative…
Descriptors: Educational Games, Supply and Demand, Information Management, Time Management
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Özdemir, Adem; Vural, Mustafa; Süleymanogullari, Mesut; Bayraktar, Gökhan – Journal of Educational Technology and Online Learning, 2022
Metaverse is a new concept which is frequently discussed in many fields such as health, art, sports, entertainment, education, trade, and marketing. The scope and actuality of this concept, which expresses a new digital world beyond the universe, necessitated this study. In this study; gender, age, duration of social media usage and levels of…
Descriptors: College Students, Computer Simulation, Student Attitudes, Technology Uses in Education
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Kudale, Pritam; Buktar, Rajesh – International Journal of Virtual and Personal Learning Environments, 2022
Augmented Reality (AR) is growing technology that superimpose 3D images onto real world. This enhances the user's real-world experience. This potential of AR can be utilized effectively in teaching learning for engineering graphics course. There is visualization limitation for engineering students entering in first year, and this leads them to…
Descriptors: Computer Simulation, Technology Uses in Education, Learning Processes, Electronic Learning
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Schroeder, Noah L.; Siegle, Robert F.; Verma, Vipin; Craig, Scotty D. – Journal of Educational Computing Research, 2022
Virtual humans are virtual characters within multimedia learning environments designed to aid the learning process. While there is a large variety of research examining how to design the physical appearance of the character or the teaching strategies it should embody, there is comparatively little work around the design of the narrative the…
Descriptors: Video Technology, Food, Genetics, Narration
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dos Anjos, Fernando Elemar Vicente; Rocha, Luiz Alberto Oliveira; da Silva, Débora Oliveira; Pacheco, Rodrigo; Pinheiro, Divina Márcia Borges – International Journal of Virtual and Personal Learning Environments, 2022
Cognitive approaches to teaching generate learning through the interaction between the subject and object of study. One of the strategies to create this interaction is related to the application of virtual and augmented reality in the teaching-learning processes. Through a systematic literature review, this work aims to describe the approaches…
Descriptors: Electronic Learning, Computer Simulation, Engineering Education, Literature Reviews
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English, Niall J. – Chemical Engineering Education, 2022
Molecular-, fluid- and field-dynamics simulation are becoming more mainstream tools for practicing process engineers; here, the academic community needs to pay close attention to "upskilling" demands from industry, where remote working/training emphasizes the need for sophisticated computational-engineering design tools with molecular…
Descriptors: Engineering Education, Skill Development, Computation, Design
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Dittrich, Lynn; Aagaard, Toril; Hjukse, Hjørdis – International Journal of Educational Technology in Higher Education, 2022
In this study, we explore the perceived affordances of simulation-based learning (SBL) among online student teachers in Norway. We investigated how simulations mediate professional learning when coupled with educator-led debriefings and peer-led focus groups. Using an exploratory qualitative design, we examined 21 pre-service teachers'…
Descriptors: Foreign Countries, Electronic Learning, Online Courses, Student Teachers
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Babu, Pradeep Raj Krishnappa; Sinha, Sujata; Roshaan, Arvind S.; Lahiri, Uttama – IEEE Transactions on Learning Technologies, 2022
Individuals with autism spectrum disorder (ASD) face milestones in understanding other's preferences and intentions that in turn affect their reciprocity and interaction skills during a collaborative partnership. Investigators are advocating the use of digital-medium-based multiuser platforms to encourage learning of collaborative interaction…
Descriptors: Autism Spectrum Disorders, Cooperation, Interaction, Skill Development
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