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Zarraonandia, Telmo; Francese, Rita; Passero, Ignazio; Diaz, Paloma; Tortora, Genoveffa – International Journal of Distance Education Technologies, 2014
Despite several researchers reporting evidence that 3D Virtual Worlds can be used to effectively support educational processes in recent years, the integration of this technology in real learning processes is not as commonplace as in other educational technologies. Instructional designers have to balance the cost associated with the development of…
Descriptors: Computer Simulation, Direct Instruction, Individual Instruction, Learning Activities
Ishizuka, Hiroki; Kiyoshi, Akama – International Journal on E-Learning, 2014
Numerous attempts have been made to use Second Life (SL) as a platform for language teaching. As a result, the possibility of SL as a means to promote conversational interactions has been reported. However, research has thus far largely focused on simply using SL without further augmentations for communication between learners or between teachers…
Descriptors: Computer Simulation, Internet, Computer Mediated Communication, Second Language Learning
Bekele, Esubalew; Crittendon, Julie; Zheng, Zhi; Swanson, Amy; Weitlauf, Amy; Warren, Zachary; Sarkar, Nilanjan – Journal of Autism and Developmental Disorders, 2014
Teenagers with autism spectrum disorder (ASD) and age-matched controls participated in a dynamic facial affect recognition task within a virtual reality (VR) environment. Participants identified the emotion of a facial expression displayed at varied levels of intensity by a computer generated avatar. The system assessed performance (i.e.,…
Descriptors: Adolescents, Autism, Pervasive Developmental Disorders, Recognition (Psychology)
Kahraman, Nilüfer – Eurasian Journal of Educational Research, 2014
Problem: Practitioners working with multiple-choice tests have long utilized Item Response Theory (IRT) models to evaluate the performance of test items for quality assurance. The use of similar applications for performance tests, however, is often encumbered due to the challenges encountered in working with complicated data sets in which local…
Descriptors: Item Response Theory, Licensing Examinations (Professions), Performance Based Assessment, Computer Simulation
Kok, Ayse – Education and Information Technologies, 2014
CBT (computer-based training) can benefit from the modern multimedia tools combined with network capabilities to overcame traditional education. The objective of this paper is focused on CBT development to improve strategic decision-making with regard to air command and control system for NATO staff in virtual environment. A conceptual design for…
Descriptors: Case Studies, Models, Armed Forces, International Cooperation
Matsumoto, Paul S. – Journal of Chemical Education, 2014
The article describes the use of Mathematica, a computer algebra system (CAS), in a high school chemistry course. Mathematica was used to generate a graph, where a slider controls the value of parameter(s) in the equation; thus, students can visualize the effect of the parameter(s) on the behavior of the system. Also, Mathematica can show the…
Descriptors: Algebra, Computer Simulation, Advanced Placement, Chemistry
Messersmith, Stephania J. – Journal of Chemical Education, 2014
An upper-division undergraduate chemistry experiment is described which utilizes DigiSim software to simulate cyclic voltammetry (CV). Four mechanisms were studied: a reversible electron transfer with no subsequent or proceeding chemical reactions, a reversible electron transfer followed by a reversible chemical reaction, a reversible chemical…
Descriptors: Undergraduate Study, College Science, Chemistry, Computer Software
Wang, Hung-Yuan; Duh, Henry Been-Lirn; Li, Nai; Lin, Tzung-Jin; Tsai, Chin-Chung – Journal of Science Education and Technology, 2014
The purpose of this study is to investigate and compare students' collaborative inquiry learning behaviors and their behavior patterns in an augmented reality (AR) simulation system and a traditional 2D simulation system. Their inquiry and discussion processes were analyzed by content analysis and lag sequential analysis (LSA). Forty…
Descriptors: Cooperative Learning, Inquiry, Student Behavior, Simulated Environment
Girija, C. – Educational Research and Reviews, 2014
The simulation of human mind often helps in the understanding of abstract concept by representing it in a realistic model and simplistic way so that a learner develops an understanding of the key concepts. Bian (1873) and James (1890) in their work suggested that thoughts and body activity result from interactions among neurons within the brain.…
Descriptors: Simulation, Human Body, Brain, Problem Solving
Sokolowski, Andrzej – International Journal of Mathematical Education in Science and Technology, 2014
Research has shown that students have difficulties with understanding the process of determining whether an object is speeding up or slowing down, especially when it is applied to the analysis of motion in the negative direction. As inductively organized learning through its scaffolding sequencing supports the process of knowledge acquisition…
Descriptors: Mathematics Instruction, Calculus, Motion, Inquiry
Stein, Murphy Martin – ProQuest LLC, 2014
Developing technology to help people teach and learn is an important topic in Human Computer Interaction (HCI). In this thesis we present three studies on this topic. In the first study, we demonstrate new games for learning mathematics and discuss the evidence for key design decisions from user studies. In the second study, we develop a real-time…
Descriptors: Educational Technology, Man Machine Systems, Educational Games, Mathematics Instruction
The Implications of Virtual World Technology for K-12 Students in a Foreign Language Course of Study
Parrott, David L. – ProQuest LLC, 2014
The use of virtual world technology for language instruction is a recent development in education. The goal of this study was to provide a functioning 3D environment for German language students to experience as avatars. The student's impressions, attitudes, and perceptions of this learning activity would be recorded and analyzed to see if this…
Descriptors: Educational Technology, Computer Simulation, Role Playing, Second Language Learning
Elcoro, Mirari; Trundle, Melissa B. – International Journal for the Scholarship of Teaching and Learning, 2013
We examined the preference of undergraduate students for a live or a virtual rat when learning about concepts of operant conditioning. Students were provided with the opportunity to directly compare a virtual and a live rat in a supplemental exercise for Learning courses. We argue that the design of teaching exercises should involve a systematic…
Descriptors: Undergraduate Students, Preferences, Animals, Computer Simulation
Gras, Anna; Cañadas, Juan Carlos; Ginovart, Marta – Journal of Technology and Science Education, 2013
This work addresses and aims to fulfill a very clear need in teaching biosystem engineering. When introducing students to the complexity of soil processes, one of the frustrations that teachers often experience is the impossibility to demonstrate practically, in the lab, some of the concepts and processes discussed in class. Either the experiments…
Descriptors: Computer Simulation, Engineering Education, Science Experiments, Soil Science
Torres, Nestor V. – Bioscience Education, 2013
Systems Biology, one of the current approaches to the understanding of living things, aims to understand the behaviour of living systems through the creation of mathematical models that integrate the available knowledge of the system's component parts and the relations among them. Accordingly, model building should play a central part in any…
Descriptors: Systems Approach, Biology, Mathematical Models, College Science

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