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Tsai, W. T.; Chen, Yinong; Cheng, Calvin; Sun, Xin; Bitter, Gary; White, Mary – Journal of Information Technology Education, 2008
Service-Oriented Computing (SOC) is a new computing paradigm that has been adopted by major computer companies as well as government agencies such as the Department of Defense for mission-critical applications. SOC is being used for developing Web and electronic business applications, as well as robotics, gaming, and scientific applications. Yet,…
Descriptors: Feedback (Response), High School Students, Introductory Courses, Programming Languages
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Ivey, Debra; Quam, Greg – Tech Directions, 2009
This article discusses the 4-H Gateway Academies specifically designed to enhance science, technology, engineering, and math (STEM) skills and knowledge in middle school youth. The innovative summer day camps partnered Project Lead the Way--trained teachers with county 4-H staff from University of Wisconsin-Extension (UW-Extension) Cooperative…
Descriptors: Extension Education, Team Training, Partnerships in Education, Leadership
Buzzi, Marina, Ed. – InTech, 2010
E-Learning is a vast and complex research topic that poses many challenges in every aspect: educational and pedagogical strategies and techniques and the tools for achieving them; usability, accessibility and user interface design; knowledge sharing and collaborative environments; technologies, architectures, and protocols; user activity…
Descriptors: Cartoons, Foreign Countries, Electronic Learning, Distance Education
Roth, Lane – 1980
While analyzing humor is difficult, Henri Bergson's concept of comedy (a person acting like a machine) outlined in the classic essay, "Le Rire," in 1900, is probably too narrow a definition. Science fiction film, a genre which has evolved since the publication of Bergson's essay, has also speculated about man and society, often to…
Descriptors: Film Criticism, Film Study, Humor, Popular Culture
Gardner, Martin – Scientific American, 1978
A humorous account is given of an encounter with a talking computer in the form of a superintelligent robot. Several mathematical problems are posed. (MP)
Descriptors: Computers, Games, Humor, Mathematics
Crocker, Olga L.; Guelker, Richard – Personnel, 1988
The introduction of robots into the organization requires that (1) employees be informed of and educated about the action; (2) problems of displaced workers be addressed; and (3) line support be obtained. Responsible management can lessen the fears associated with automating facilities. (JOW)
Descriptors: Dislocated Workers, Employer Employee Relationship, Robotics, Technological Advancement
Kountz, John – Library Journal, 1987
Describes automated storage and retrieval (AS/R) techniques and discusses benefits, conservation considerations, and costs of the AS/R approach to the storage of library books. Thirteen annotated references are listed. (MES)
Descriptors: Books, Information Retrieval, Information Storage, Library Automation
Rehg, James A. – Industrial Education, 1985
Questions and answers from the book "Guidelines for Robotics Program Development" are presented, addressing some of the major issues confronted by the person setting the direction for a robotics training program. (CT)
Descriptors: Automation, Guidelines, Laboratory Equipment, Manufacturing
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Waddell, Steve; Doty, Keith L. – Tech Directions, 1999
"Why Teach Robotics?" (Waddell) suggests that the United States lags behind Europe and Japan in use of robotics in industry and teaching. "Creating a Course in Mobile Robotics" (Doty) outlines course elements of the Intelligent Machines Design Lab. (SK)
Descriptors: Course Content, Curriculum Development, Higher Education, Laboratories
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Deal, Walter F., III – Technology Teacher, 1999
Describes a unit on robotics that includes problem solving, working together, and constructing and programming a robot. Provides students with an opportunity for critical thinking. (JOW)
Descriptors: Computers, Elementary Education, Programming, Robotics
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Sullivan, Florence R. – Journal of Research in Science Teaching, 2008
This paper reports the results of a study of the relationship of robotics activity to the use of science literacy skills and the development of systems understanding in middle school students. Twenty-six 11-12-year-olds (22 males and 4 females) attending an intensive robotics course offered at a summer camp for academically advanced students…
Descriptors: Advanced Students, Science Process Skills, Scientific Literacy, Robotics
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Elnagar, Ashraf; Lulu, Leena – Computers & Education, 2007
We introduce an effective computer aided learning visual tool (CALVT) to teach graph-based applications. We present the robot motion planning problem as an example of such applications. The proposed tool can be used to simulate and/or further to implement practical systems in different areas of computer science such as graphics, computational…
Descriptors: Motion, Robotics, Graduate Students, Computer Science
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Billard, Aude; Robins, Ben; Nadel, Jacqueline; Dautenhahn, Kerstin – Assistive Technology, 2007
The Robota project constructs a series of multiple-degrees-of-freedom, doll-shaped humanoid robots, whose physical features resemble those of a human baby. The Robota robots have been applied as assistive technologies in behavioral studies with low-functioning children with autism. These studies investigate the potential of using an imitator robot…
Descriptors: Autism, Imitation, Developmental Disabilities, Robotics
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Whittier, L. Elena; Robinson, Michael – American Secondary Education, 2007
This article describes a teaching unit that used Lego Robotics to address state science standards for teaching basic principles of evolution in two middle school life science classes. All but two of 29 students in these classes were native Spanish speakers from Mexico. Both classes were taught using Sheltered Instruction Observation Protocol…
Descriptors: Evolution, Biological Sciences, English (Second Language), Toys
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Epley, Nicholas; Waytz, Adam; Cacioppo, John T. – Psychological Review, 2007
Anthropomorphism describes the tendency to imbue the real or imagined behavior of nonhuman agents with humanlike characteristics, motivations, intentions, or emotions. Although surprisingly common, anthropomorphism is not invariant. This article describes a theory to explain when people are likely to anthropomorphize and when they are not, focused…
Descriptors: Motivation, Cultural Influences, Social Influences, Behavior Theories
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