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Maguire, Phil; Maguire, Rebecca; Kelly, Robert – Computer Science Education, 2017
We report on an intervention in which informal programming labs were switched to a weekly machine-evaluated test for a second year Data Structures and Algorithms module. Using the online HackerRank system, we investigated whether greater constructive alignment between course content and the exam would result in lower failure rates. After…
Descriptors: Programming, Computer Science Education, Teaching Methods, Test Scoring Machines
Baloyi, Leonah L.; Ojo, Sunday O.; Van Wyk, Etienne A. – International Association for Development of the Information Society, 2017
Teaching and learning programming has presented many challenges in institutions of higher learning worldwide. Teaching and learning programming require cognitive reasoning, mainly due to the fundamental reality that the underlying concepts are complex and abstract. As a result, many institutions of higher learning are faced with low success rates…
Descriptors: Computer Science Education, Programming, Instructional Design, Interaction
Lerios, Jefferson L.; Sapin, Sherwin B. – Online Submission, 2017
Students' performance in their respective On-the-Job Training (OJT) is one of the success stories that may provide significant contribution to the total effectiveness of the curriculum designed and participated by stakeholders from various industry representation. Students were deployed in different companies to gain knowledge, skills, attitudes,…
Descriptors: On the Job Training, Undergraduate Students, Computer Science Education, Information Technology
Corkin, Danya Marie; Ekmekci, Adem; Fisher, Alice – AERA Online Paper Repository, 2017
In response to the glaring disparities in the number of African-Americans, Hispanics, Native Americans, and females employed in computer science (CS) field, the purpose of this study was to enhance underrepresented minority (URM) students' identification with and motivation for CS through a culturally relevant intervention in a required high…
Descriptors: Culturally Relevant Education, Intervention, Student Motivation, Disproportionate Representation
Stricker, Andrew, Ed.; Calongne, Cynthia, Ed.; Truman, Barbara, Ed.; Arenas, Fil, Ed. – IGI Global, 2017
Recent technological advances have opened new platforms for learning and teaching. By utilizing virtual spaces, more educational opportunities are created for students who cannot attend a physical classroom environment. "Integrating an Awareness of Selfhood and Society into Virtual Learning" is a pivotal reference source that discusses…
Descriptors: Virtual Classrooms, Internet, Computer Science Education, Computer Games
Shin, Shin-Shing – IEEE Transactions on Education, 2015
Students in object-oriented analysis and design (OOAD) courses typically encounter difficulties transitioning from object-oriented analysis (OOA) to logical design (OOLD). This study conducted an empirical experiment to examine these learning difficulties by evaluating differences between OOA-to-OOLD and OOLD-to-object-oriented-physical-design…
Descriptors: Computer Science Education, Design, Semantics, Learning Processes
Kim, Dae-Kyoo; Jeong, Dongwon; Lu, Lunjin; Debnath, Debatosh; Ming, Hua – Computer Science Education, 2015
The need for computing education in the K-12 curriculum has grown globally. The Republic of Korea is not an exception. In response to the need, the Korean Ministry of Education has announced an outline for software-centric computing education in the K-12 system, which aims at enhancing the current computing education with software emphasis. In…
Descriptors: Foreign Countries, Computer Science Education, Elementary Secondary Education, Computer Software
Kononets, Natalia – Turkish Online Journal of Distance Education, 2015
The introduction of resource-based learning disciplines of computer cycles in Agrarian College. The article focused on the issue of implementation of resource-based learning courses in the agricultural cycle computer college. Tested approach to creating elearning resources through free hosting and their further use in the classroom. Noted that the…
Descriptors: Foreign Countries, Agricultural Colleges, Electronic Learning, Internet
Paquette, Luc; Lebeau, Jean-François; Beaulieu, Gabriel; Mayers, André – International Journal of Artificial Intelligence in Education, 2015
Model-tracing tutors (MTTs) have proven effective for the tutoring of well-defined tasks, but the pedagogical interventions they produce are limited and usually require the inclusion of pedagogical content, such as text message templates, in the model of the task. The capability to generate pedagogical content would be beneficial to MTT…
Descriptors: Intelligent Tutoring Systems, Intervention, Instruction, Automation
Colby, Jennifer – Knowledge Quest, 2015
This article describes a school librarian's experience with initiating an Hour of Code event for her school's student body. Hadi Partovi of Code.org conceived the Hour of Code "to get ten million students to try one hour of computer science" (Partovi, 2013a), which is implemented during Computer Science Education Week with a goal of…
Descriptors: High Schools, School Libraries, Computer Science Education, Library Role
Eckerdal, Anna – Studies in Higher Education, 2015
Computer programming education has practice-oriented as well as theory-oriented learning goals. Here, lab work plays an important role in students' learning. It is however widely reported that many students face great difficulties in learning theory as well as practice. This paper investigates the important but problematic relation between the…
Descriptors: Theory Practice Relationship, Computer Science Education, Programming, Laboratories
Ngan, Shing-Chung; Law, Kris M. Y. – Asia-Pacific Education Researcher, 2015
Educating our future engineers so that they can gain high proficiency in computational thinking is essential for their career prospects. As educators, acquiring a good understanding of the various learning motivation factors/tools as well as their inter-relationships is a significant step forward in achieving this goal. In this article, we…
Descriptors: Network Analysis, Learning Motivation, Electronic Learning, Computer Science Education
Larraza-Mendiluze, Edurne; Garay-Vitoria, Nestor; Soraluze, Iratxe; Martín, José; Muguerza, Javier; Ruiz-Vazquez, Txelo – ACM Transactions on Computing Education, 2016
The computer input/output (I/O) subsystem and its functioning are very abstract concepts that are difficult for undergraduate freshmen to understand. However, it is important that freshmen assimilate these low-level concepts if they are going to be taught about the operating systems (OS) working over that architecture layer, or working directly…
Descriptors: Active Learning, Student Projects, Computer Science Education, College Freshmen
Agada, Ruth O. – ProQuest LLC, 2016
Recognition of spontaneous emotion would influence human-computer interaction and emotion-related studies in many related fields. In any given environment, the spontaneous generation of expression are more often observed than their prototypic counterparts.This thesis explores methods for detecting emotional facial expressions occurring in a…
Descriptors: Intelligent Tutoring Systems, Comprehension, Nonverbal Communication, Identification
Tomkins, Sabina; Ramesh, Arti; Getoor, Lise – International Educational Data Mining Society, 2016
With the success and proliferation of Massive Open Online Courses (MOOCs) for college curricula, there is demand for adapting this modern mode of education for high school courses. Online and open courses have the potential to fill a much needed gap in high school curricula, especially in fields such as computer science, where there is shortage of…
Descriptors: Prediction, Pretests Posttests, Electronic Learning, Student Behavior

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