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Zhuang, Hanqi; Morgera, Salvatore D. – Computers & Education, 2007
The objective, strategy, and implementation details of a new undergraduate course, Internet-based Instrumentation and Control, are presented. The course has a companion laboratory that is supported by the National Science Foundation and industry. The combination is offered to senior-level undergraduate engineering students interested in sensing,…
Descriptors: Instrumentation, Engineering Education, Undergraduate Study, Internet
Yuill, Stephanie – Pathways: The Ontario Journal of Outdoor Education, 2007
From the World Conservation Union to front-line practitioners, there is increasing recognition of the interaction between nature and people, and a growing integration of environmental and social issues. This also rings true for natural and cultural heritage educators as the line between nature and culture education slowly blurs. Perhaps the…
Descriptors: Experiential Learning, Museums, Archives, Programming
Kobbe, Lars; Weinberger, Armin; Dillenbourg, Pierre; Harrer, Andreas; Hamalainen, Raija; Hakkinen, Paivi; Fischer, Frank – International Journal of Computer-Supported Collaborative Learning, 2007
Collaboration scripts facilitate social and cognitive processes of collaborative learning by shaping the way learners interact with each other. Computer-supported collaboration scripts generally suffer from the problem of being restrained to a specific learning platform. A standardization of collaboration scripts first requires a specification of…
Descriptors: Cognitive Processes, Educational Technology, Computer Assisted Instruction, Instructional Design
Lippmann, Stephen – Social Forces, 2007
Shortly after the first commercial radio broadcast in 1920, the medium's popularity exploded and the number of stations on the dial grew tremendously. By 1930, however, a mere 10 years after the first radio broadcast occurred, the industry was dominated by large, commercial stations who sold advertising time in a variety of forms and were operated…
Descriptors: Industry, Programming (Broadcast), Radio, Organizational Development
Barak, Miri; Harward, Judson; Kocur, George; Lerman, Steven – Journal of Science Education and Technology, 2007
Within the framework of MIT's course 1.00: Introduction to Computers and Engineering Problem Solving, this paper describes an innovative project entitled: "Studio 1.00" that integrates lectures with in-class demonstrations, active learning sessions, and on-task feedback, through the use of wireless laptop computers. This paper also describes a…
Descriptors: Educational Strategies, Active Learning, Programming, Teaching Methods
Chang, Kuo-En; Sung, Yao-Ting; Zheng, Jie-Wen – British Journal of Educational Technology, 2007
A writing process of five stages, setting the topic and goals, planning the outline, organising the structure, building the content, and reviewing, is proposed to guide hypermedia authoring. To explore the effects of the system designed with writing-process guidance, this study enrolled 108 seventh graders at a junior high school as experimental…
Descriptors: Grade 7, Guidance, Writing Processes, Hypermedia
Cabanillas, Isabel de la Cruz; Martinez, Cristina Tejedor; Prados, Mercedes Diez; Redondo, Esperanza Cerda – English for Specific Purposes, 2007
Contact with the English language, especially from the 20th century onwards, has had as a consequence an increase in the number of words that are borrowed from English into Spanish. This process is particularly noticeable in Spanish for Specific Purposes, and, more specifically, in the case of Spanish computer language. Although sociocultural and…
Descriptors: Linguistic Borrowing, English, Programming, Spanish
Schwendau, Mark – Tech Directions, 2006
The U.S. Department of Education's "back to the basics" thrust of the 1980s took a terrible toll on enrollments for those teaching in the "practical arts." So, in the face of declining enrollments, angry employers wanting more program graduates, and a concerned advisory council, technology teachers must go on television and express their…
Descriptors: Programming (Broadcast), Graduates, Television, Practical Arts
Morey, Jim – International Journal of Computers for Mathematical Learning, 2006
This paper introduces the language associated with a polygon microworld called Polygon R&D, which has the mathematical crispness of Logo and has the discreteness and simplicity of a Turing machine. In this microworld, polygons serve two purposes: as agents (similar to the turtles in Logo), and as data (landmarks in the plane). Programming the…
Descriptors: Programming, Mathematics, Computer Uses in Education, Courseware
Johnson, Barbara Z.; King, Elizabeth; Hayes, Elisabeth – Online Submission, 2008
In its second year, the Tech Savvy Girls Project adopted "Teen Second Life" as a platform for interest-driven learning and designed projects and objects around themes important to them and their futures as technology-using, creative people. By using the building tools in an open-ended virtual world, they were able to pursue interests common to…
Descriptors: Females, Computer Uses in Education, Computers, Information Technology
Keppens, Jeroen; Hay, David – Computer Science Education, 2008
A key challenge of effective teaching is assessing and monitoring the extent to which students have assimilated the material they were taught. Concept mapping is a methodology designed to model what students have learned. In effect, it seeks to produce graphical representations (called concept maps) of the concepts that are important to a given…
Descriptors: Concept Mapping, Programming, Teaching Methods, Educational Assessment
Prayaga, Chandra – Physics Education, 2008
A simple interface between VPython and Microsoft (MS) Office products such as Word and Excel, controlled by Visual Basic for Applications, is described. The interface allows the preparation of content-rich, interactive learning environments by taking advantage of the three-dimensional (3D) visualization capabilities of VPython and the GUI…
Descriptors: Computer Assisted Instruction, Visualization, Scientific Concepts, Computer Software
De Giusti, Marisa Raquel; Lira, Ariel Jorge; Villarreal, Gonzalo Lujan – European Journal of Engineering Education, 2008
Simulation is the process of executing a model that describes a system with enough detail; this model has its entities, an internal state, some input and output variables and a list of processes bound to these variables. Teaching a simulation language such as general purpose simulation system (GPSS) is always a challenge, because of the way it…
Descriptors: Programming Languages, Simulation, Computer Simulation, Computer System Design
Peng, Hsinyi; Chou, Chien; Chang, Chun-Yu – Educational Technology & Society, 2008
Computing devices and applications are now used beyond the desktop, in diverse environments, and this trend toward ubiquitous computing is evolving. In this study, we re-visit the interactivity concept and its applications for interactive function design in a ubiquitous-learning system (ULS). Further, we compare interactivity dimensions and…
Descriptors: Instructional Design, Computers, Virtual Classrooms, Computer Uses in Education
Ozdener, Nesrin – Computers & Education, 2008
This study focuses on how students in vocational high schools and universities interpret the algorithms in structural computer programming that concerns time-efficiency. The targeted research group consisted of 242 students from two vocational high schools and two departments of the Faculty of Education in Istanbul. This study used qualitative and…
Descriptors: Vocational High Schools, Mathematics Education, Programming, Statistical Analysis