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Buehler, Erin – ProQuest LLC, 2018
Advances in mechanical and electrical engineering and an evolving workforce have prompted education systems in the United States to incorporate technology as both a subject of learning and a pedagogical tool. The rising workforce must be literate in the use, maintenance, and creation of technologies as more labor and service jobs become automated.…
Descriptors: Educational Technology, Technology Uses in Education, Technological Literacy, Computer Science Education
Maruyama, Yukiko – International Association for Development of the Information Society, 2018
To investigate the effects that experiences of programming have on parents' concerns about programming education in primary schools, a survey was carried out before and after a programming seminar for children and their parents. Participation in the programming seminar seemed to boost parents' expectations and decrease their anxieties about…
Descriptors: Parent Attitudes, Programming, Computer Science Education, Foreign Countries
Bihani, Ankita; Paepcke, Andreas – International Educational Data Mining Society, 2018
We develop a random forest classifier that helps assign academic credit for a student's class forum participation. The classification target are the four classes created by student rank quartiles. Course content experts provided ground truth by ranking a limited number of post pairs. We expand this labeled set via data augmentation. We compute the…
Descriptors: College Credits, Classification, Computer Mediated Communication, Student Participation
Stelck, Luella Mae – ProQuest LLC, 2018
This three-article dissertation presents a perspective of persistence in STEAM learning at the elementary level within the context of a third through fifth-grade elementary school in Northern Idaho. Students at this elementary school were offered extra-curricular opportunities to persist in STEAM learning and while participating in a MakerSpace…
Descriptors: Art Education, STEM Education, Elementary School Students, Children
Jaime, Arturo; Blanco, José Miguel; Domínguez, César; Sánchez, Ana; Heras, Jónathan; Usandizaga, Imanol – Journal of Science Education and Technology, 2016
Different learning methods such as project-based learning, spiral learning and peer assessment have been implemented in science disciplines with different outcomes. This paper presents a proposal for a project management course in the context of a computer science degree. Our proposal combines three well-known methods: project-based learning,…
Descriptors: Teaching Methods, Peer Evaluation, Computer Science Education, Student Projects
Balakrishnan, Vimala; Mehmood, Yasir; Nagappan, Yoganathan – Information Research: An International Electronic Journal, 2016
Introduction: Studies have indicated that users' text highlighting behaviour can be further manipulated to improve the relevance of retrieved results. This article reports on a study that examined users' text highlight frequency, length and users' copy-paste actions. Method: A binary voting mechanism was employed to determine the weights for the…
Descriptors: Online Searching, Search Strategies, Information Seeking, Feedback (Response)
May, Jeffrey; York, Jim; Lending, Diane – Journal of Information Systems Education, 2016
Scrum has become a widely-used framework for technology development in both private industry and the government. As a result, Information Systems recruiters and executives have recently been placing a focus on students with Scrum knowledge. Unfortunately, current System Analysis and Design textbooks provide cursory attention to Scrum. Thus, the…
Descriptors: College Students, Games, Manipulative Materials, Concept Formation
McGowan, Ian S. – International Association for Development of the Information Society, 2016
Built on Dabbagh (2005), this paper presents a four component theory-based design framework for an e-learning session in introductory computer programming. The framework, driven by a body of exemplars component, emphasizes the transformative interaction between the knowledge building community (KBC) pedagogical model, a mixed instructional…
Descriptors: Computer Science Education, Programming, Electronic Learning, Instructional Design
Leonard, Hayley C.; Sentance, Sue – International Journal of Computer Science Education in Schools, 2021
The underrepresentation of certain groups in computing has led to increasing efforts to develop computing curricula that is responsive and relevant to a more diverse group of learners. The current paper used a Quick Scoping Review methodology to identify research that has implemented and evaluated culturally responsive and relevant K-12 computing…
Descriptors: Culturally Relevant Education, Computer Science Education, Student Attitudes, Curriculum Development
Rankin, Yolanda A.; Thomas, Jakita O.; Erete, Sheena – ACM Transactions on Computing Education, 2021
Despite the increasing number of women receiving bachelor's degrees in computing (i.e., Computer Science, Computer Engineering, Information Technology, etc.), a closer look reveals that the percentage of Black women in computing has significantly dropped in recent years, highlighting the underrepresentation of Black women and its negative impact…
Descriptors: African Americans, Females, Computer Science Education, Disproportionate Representation
Finch, Lila; Moreno, Celeste; Shapiro, R. Benjamin – Cognition and Instruction, 2021
Creating learning environments that integrate arts, sciences, and computing in education can improve learning in these disciplines. In particular, transdisciplinary integrations of these disciplines can lead to expansive alterations or dissolutions of epistemological, ideological, and methodological boundaries. We wish to support teachers in the…
Descriptors: Interdisciplinary Approach, Learning Processes, Thinking Skills, Epistemology
Janine J. Darragh; Gina Mikel Petrie; Stan Pichinevskiy – International Journal of Designs for Learning, 2021
Educative Curriculum Materials (ECMs) are teaching materials that have the dual function of providing learning activities to students and providing professional development to the teachers that use them. Answering a call for professional development opportunities, and with input from English teachers in rural Nicaraguan schools, the designers…
Descriptors: Computer Software, Second Language Learning, Second Language Instruction, English (Second Language)
Végh, Ladislav; Stoffová, Veronika – Informatics in Education, 2017
Algorithms are hard to understand for novice computer science students because they dynamically modify values of elements of abstract data structures. Animations can help to understand algorithms, since they connect abstract concepts to real life objects and situations. In the past 30-35 years, there have been conducted many experiments in the…
Descriptors: Teaching Methods, Animation, College Freshmen, Pretests Posttests
Jones, Irma S.; Blankenship, Dianna – Research in Higher Education Journal, 2017
Presently, at the post-secondary level, digital or online education is offered in addition to traditional face-to-face courses and the number of online course offerings is rapidly growing. The "Occupational Outlook Handbook" reveals that employment in" computer and information technology" occupations is projected to grow 12…
Descriptors: Online Courses, Student Attitudes, Computer Science Education, Preferences
Hamman, Seth T.; Hopkinson, Kenneth M.; Markham, Ruth L.; Chaplik, Andrew M.; Metzler, Gabrielle E. – IEEE Transactions on Education, 2017
The ability to anticipate the strategic actions of hackers, including where, when, and how they might attack, and their tactics for evading detection, is a valuable skill for cybersecurity. Therefore, developing the strategic reasoning abilities of cybersecurity students is an important cybersecurity education learning objective. This paper…
Descriptors: Game Theory, Information Security, Computer Science Education, Undergraduate Students

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