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Peer reviewedLaVan, Helen; Carley, Cameron – Simulation and Games, 1984
A study designed to determine the extent of improvement in performance as a result of a structured experiential learning situation assessed particular techniques for reinforcing learning in a personnel administration class. Confidence in knowledge scores increased from pretest to posttest for most students, but only some knowledge scores…
Descriptors: Business Education, Confidence Testing, Experiential Learning, Higher Education
Peer reviewedChannell, Dwayne E. – Mathematics Teacher, 1984
This activity consists of two problem situations, each illustrating how a computer can be used as a tool to assist students in solving mathematical problems. In one, numerous calculations are performed by the computer; the second uses a Monte Carlo model to simulate a physical action. (MNS)
Descriptors: Computer Assisted Instruction, Computer Simulation, Mathematics Instruction, Measurement
Peer reviewedWhite, Charles S. – Journal of Social Studies Research, 1985
A conception of citizen decision making based on participatory democratic theory is most likely to foster effective citizenship. An examination of social studies traditions suggests that reflective thinking as a teaching method is congenial to this conception. Simulation gaming is a potentially powerful instructional strategy for supporting…
Descriptors: Citizen Participation, Citizenship Education, Citizenship Responsibility, Critical Thinking
Peer reviewedMoriah, David Morrissey – Journal of Experiential Education, 1984
Gives practical ideas for successful first aid simulations with specific steps for planning, executing, and debriefing. Emphasizes safety measures, realism, and planning for a definite purpose, e.g., motivating students to learn first aid/emergency procedures. Suggestions for debriefing cover time to air feelings, construct a factual chronology,…
Descriptors: Accident Prevention, Adventure Education, Crisis Management, Emergency Programs
Peer reviewedHammer, Mitchell R. – Communication Quarterly, 1984
Results suggest that (1) behavior observation methodology with the contrast-American simulation technique can be employed to assess intercultural competence and (2) the Intercultural Communication Workshop approach did not significantly improve American participants' intercultural communication competence. Findings are discussed in terms of…
Descriptors: College Students, Communication Research, Communication Skills, Cross Cultural Training
Villarroel, Marie Christine – Francais dans le Monde, 1985
Describes 11 classroom activities used in an adult French program that emphasize the development of linguistic skills, knowledge, and communicative skills. The activities include games, simulation, storytelling, writing of a pastiche based on a Prevert poem, a question-asking exercise, and conversation improvisation. (MSE)
Descriptors: Adults, Class Activities, Classroom Techniques, Communicative Competence (Languages)
Peer reviewedStevens, George E. – Simulation and Games, 1985
Summarizes educational benefits of experiential learning from the literature, identifies course objectives, and describes a course offered by Department of Management at University of Central Florida. This course used experiential learning devices to teach students about personnel and staffing in organizations. Course outcomes and student…
Descriptors: Administrator Education, Course Evaluation, Course Objectives, Evaluation Criteria
Reiss, Rebecca; Jameson, David – Collegiate Microcomputer, 1984
Describes a series of computer programs that use simulation and gaming techniques to present the basic principles of the central dogma of molecular genetics, mutation, and the genetic code. A history of discoveries in molecular biology is presented and the evolution of these computer assisted instructional programs is described. (MBR)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, DNA
Peer reviewedJungck, John R. – American Biology Teacher, 1984
Reviews computer programs for simulating experiments on (1) polymer sequencing; (2) genetic codes; and (3) cloning. Reasons for using such software are provided. (DH)
Descriptors: Biology, College Science, Computer Simulation, Computer Software
Peer reviewedCrew, Adolph B. – Social Studies, 1984
A unit on medieval religion, monasteries, and convents for seventh-grade students is presented. Students converted the classroom into a monastery and experienced as realistically as possible the life and spirit of medieval religion. (RM)
Descriptors: Creative Teaching, Creativity, Grade 7, Junior High Schools
Peer reviewedBatty, Michael; And Others – Journal of Geography in Higher Education, 1985
Described is a project that involved undergraduate geography students in developing a model of the accessibility of the pre-school population in Cardiff (England) to child care clinics. Programing skills were acquired through spatial modelling. Networks of mini- and micro-computers were used. (Author/RM)
Descriptors: Comparative Education, Computer Graphics, Computer Simulation, Course Descriptions
Peer reviewedZietsman, Aletta I.; Hewson, Peter W. – Journal of Research in Science Teaching, 1986
This study used a microcomputer program which diagnosed and remediated an alternative conception of velocity. Results show computer simulations are credible representations of reality and that the remedial part of the program produces significant conceptual changes in students holding the alternative conception. (Author/JN)
Descriptors: College Science, Computer Simulation, Concept Formation, Higher Education
Pope, James A.; Cross, Edward M. – CAUSE/EFFECT, 1984
The results of a follow-up evaluation of a decision support system installed 5 years ago at Guilford College are reported. Changes in the system, resulting procedures, and the organization are described. (Author/MLW)
Descriptors: Administrative Organization, College Admission, Data Processing, Decision Making
Peer reviewedZahn-Waxler, Carolyn; And Others – Child Development, 1983
From a developmental perspective, examines the emotions and behaviors elicited by different types of infant cries. Participating were 60 children ranging in age from late preschool to preadolescence. (Author/RH)
Descriptors: Age Differences, Elementary Education, Elementary School Students, Emotional Response
Peer reviewedRidenhour, Jim R.; Woodward, Ernest – Mathematics Teacher, 1984
The probability of winning the contest was analyzed, with the mathematical solution and a computer simulation given. A flowchart and computer program are both included. (MNS)
Descriptors: Computer Programs, Computer Simulation, Flow Charts, Games


