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Salido, Aaron Gálvez; Navajas-Pérez, Rafael – American Biology Teacher, 2022
Idiograms are graphical representations in which chromosomes appear ordered by their relative size, homology groups, and the presence of cytogenetic landmarks such as centromeres, secondary constrictions, and banding patterns. They have become crucial elements in cytogenetic research. Here, we describe a simple protocol for spreadsheet software to…
Descriptors: Genetics, Graphs, Visual Aids, Computer Software
Selvan, Tamil; Kalaiyarasan, G. – Shanlax International Journal of Education, 2022
Behavioural psychology is to connect our minds and activities. Our intentions and actions must be such that they do not affect others. Education is changing to digital education so we force to act with good behaviour. Nowadays, text mining is to be challenged for educationists. This paper addresses the ethical behaviour of avoiding text mining in…
Descriptors: Information Retrieval, Ethics, Technology Uses in Education, Computer Software
Liu, Jun; Ma, Yue; Sun, Xue; Zhu, Ziqi; Xu, Yanhua – Asia-Pacific Education Researcher, 2022
With the continuous reform of the education curriculum, the focus of the curriculum is to provide personal and social needs-related knowledge. In the teaching process for this type of knowledge, the cultivation of students' higher-order thinking has aroused widespread concern in the education field. In this paper, CiteSpace and HistCite…
Descriptors: Thinking Skills, Visualization, Computer Software, Bibliometrics
Momani, Alaa M. – International Journal of Web-Based Learning and Teaching Technologies, 2021
E-learning is one of the fastest growing areas of the high technology development, especially in the academic environments. However, the instructor is a very important factor in the learning process, but the advantages of e-learning change the role which the instructor plays in this process. E-learning gives an opportunity to anyone to learn in a…
Descriptors: Integrated Learning Systems, Decision Making, Electronic Learning, Learning Processes
James W. Drisko – Journal of Teaching in Social Work, 2025
The rise of AI generated texts offers promise but creates new challenges for social work teaching. A recent survey found that 89% of higher education students used AI on their homework. AI generated text may be difficult to distinguish from a student's own work, yet are being submitted as the student's own work. This poses new challenges to…
Descriptors: Plagiarism, Social Work, Counselor Training, Artificial Intelligence
Emmanuel Senior Tenakwah; Gideon Boadu; Emmanuel Junior Tenakwah; Michael Parzakonis; Mark Brady; Penny Kansiime; Shannon Said; Sarah Eyaa; Raymond Kwojori Ayilu; Ciprian Radavoi; Alan Berman – Knowledge Management & E-Learning, 2025
The development and introduction of AI language models have transformed the way humans and institutions interact with technology, enabling natural and intuitive communication between humans and machines. This paper conducts a competence-based analysis of ChatGPT's task responses to provide insights into its language proficiency, critical analysis…
Descriptors: Higher Education, Evaluation Methods, Artificial Intelligence, Computer Software
Carmen C. Pârvu; Dan Alexandru Szabo; Razvan Tudor Ros?culet; George Danut Mocanu – Journal of Information Technology Education: Research, 2025
Aim/Purpose: This study aims to evaluate the effectiveness of a novel Computerized System for Learning, Correction, and Evaluation in Volleyball (S.C.I.C.E.V) in enhancing the technical performance of beginner volleyball players through immediate audio and visual feedback. The purpose is to determine whether real-time, detailed feedback improves…
Descriptors: Feedback (Response), Psychomotor Skills, Motor Development, Team Sports
Ira Woodring – ProQuest LLC, 2025
Unified Modeling Language (UML) Class Diagramming is the commonly accepted mechanism used to describe relationships between software components. In addition, it is an essential educational tool that is used to convey the structure of software and the patterns of software design to students. Unfortunately, UML is a visual-only mechanism and…
Descriptors: Computer Software, Visual Aids, Audio Equipment, Visual Impairments
Kimberlee K. C. Everson – Myers Education Press, 2025
In the changing realm of academic research, Generative Artificial Intelligence (AI) is a significant force, altering the way knowledge is pursued and understood. "Enhancing Doctoral Dissertations Ethically with AI: A Comprehensive Guide" serves as an indispensable guide for doctoral students and educators on the frontline of this shift,…
Descriptors: Doctoral Dissertations, Ethics, Artificial Intelligence, Computer Software
Weikang Lu; Chenghua Lin – Asia-Pacific Education Researcher, 2025
Based on the UTAUT model, many studies have analyzed the factors influencing the use of artificial intelligence by teachers and students, but the conclusions are not uniform. This study chose high quality studies and encoded them to do meta analysis. After heterogeneity testing, sensitivity analysis and publication bias test, it has been found…
Descriptors: Meta Analysis, Technology Integration, Computer Software, Artificial Intelligence
Ahmad Chaddad; Yuchen Jiang – IEEE Transactions on Learning Technologies, 2025
The concept of the Metaverse, viewed as the ultimate manifestation of the Internet, has gained significant attention due to rapid advances in technologies such as the Internet of Things (IoT) and blockchain. Acting as a bridge between the physical and virtual worlds, the Metaverse has the potential to offer remarkable experiences to its users.…
Descriptors: Internet, Medical Education, Instructional Effectiveness, Artificial Intelligence
Kassinee Tupthong; Pinanta Chatwattana – Higher Education Studies, 2025
The architecture of the micro-learning platform mixed with gamification via metaverse is a research tool that was initiated by the concepts of micro-learning integrated with the gamification mechanism. It is intended to be employed as a guideline for the instruction management that encourages learners to perform self-learning with small or short…
Descriptors: Computer Simulation, Gamification, Creativity, Problem Solving
Gerit Wagner; Laureen Thurner – Journal of Information Systems Education, 2025
Git, as the leading version-control system, is frequently employed by software developers, digital product managers, and knowledge workers. Information systems (IS) students aspiring to fill software engineering, management, or research positions would therefore benefit from familiarity with Git. However, teaching Git effectively can be…
Descriptors: Computer Science Education, Information Systems, Teaching Methods, Computer Software
Thinley Wangdi; Karma Sonam Rigdel – Journal of Education for Teaching: International Research and Pedagogy, 2025
This qualitative study explored the factors that influence teachers' behavioural intention (BI) to use ChatGPT for teaching. The data was collected from 214 Bhutanese teachers using open-ended questions and interviews. The thematic analysis revealed four key factors that are likely to influence teachers' BI to use ChatGPT in the context. These…
Descriptors: Teacher Attitudes, Intention, Artificial Intelligence, Computer Software
Serpil Yorganci; Murat Subasi – Education and Information Technologies, 2025
While GeoGebra applets have been extensively investigated in learning environments, few studies have addressed the interactive GeoGebra applets in an e-book-based learning environment. This study aims to compare the effects of the e-book created with interactive GeoGebra applets on students' learning achievement and motivation. The sample of the…
Descriptors: Electronic Books, Educational Technology, Technology Uses in Education, Undergraduate Students

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